- apologies, accidentally commited code w/ game engine disabled
authorDaniel Dunbar <daniel@zuster.org>
Sun, 20 Mar 2005 20:36:46 +0000 (20:36 +0000)
committerDaniel Dunbar <daniel@zuster.org>
Sun, 20 Mar 2005 20:36:46 +0000 (20:36 +0000)
source/blender/src/space.c

index 82669022f415fb44911645ae382fa3196c2c9488..4a8a1b298d1edd096e33d8d49ec9d361f5ac549b 100644 (file)
@@ -468,7 +468,7 @@ void start_game(void)
        space_set_commmandline_options();
 
        SaveState();
-       //StartKetsjiShell(curarea, startscene->id.name+2, G.main, 1);
+       StartKetsjiShell(curarea, startscene->id.name+2, G.main, 1);
        RestoreState();
 
        /* Restart BPY - unload the game engine modules. */