fix for minor annoyance - when extruding a circle there would always be one face...
authorCampbell Barton <ideasman42@gmail.com>
Wed, 28 Nov 2012 14:15:54 +0000 (14:15 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 28 Nov 2012 14:15:54 +0000 (14:15 +0000)
source/blender/bmesh/operators/bmo_primitive.c

index 38096b4ca6f82e156ab91e6872baac0373f2cd4e..b8f154350ea48cf2eca98e6106733a9e2002cdce 100644 (file)
@@ -560,7 +560,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
        if (!a)
                return;
 
-       BM_edge_create(bm, lastv1, firstv1, NULL, FALSE);
+       BM_edge_create(bm, firstv1, lastv1, NULL, FALSE);
 
        if (cap_ends) {
                BMFace *f;