Merge branch 'master' into blender2.8
authorSergey Sharybin <sergey.vfx@gmail.com>
Wed, 4 Apr 2018 08:16:38 +0000 (10:16 +0200)
committerSergey Sharybin <sergey.vfx@gmail.com>
Wed, 4 Apr 2018 08:16:38 +0000 (10:16 +0200)
1  2 
source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc

index c8fbc5e2e9a306634dcc886df9e4848319a2dd96,db8f987fa39bb397651970e76f380beeab7b80bb..2147ffce7b8b5e6840b29130b67180e42603415c
@@@ -431,9 -436,10 +431,10 @@@ void DepsgraphRelationBuilder::build_ri
  
                /* assume that all bones must be done for the pose to be ready (for deformers) */
                add_relation(bone_done_key, flush_key, "PoseEval Result-Bone Link");
                /* Custom shape. */
                if (pchan->custom != NULL) {
 -                      build_object(pchan->custom);
 +                      build_object(NULL, pchan->custom);
                }
        }
  }