svn merge -c 16350 https://svn.blender.org/svnroot/bf-blender/trunk/blender
authorBenoit Bolsee <benoit.bolsee@online.be>
Thu, 4 Sep 2008 23:05:00 +0000 (23:05 +0000)
committerBenoit Bolsee <benoit.bolsee@online.be>
Thu, 4 Sep 2008 23:05:00 +0000 (23:05 +0000)
extern/bullet2/make/msvc_7_0/Bullet_vc7.vcproj
projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj
projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj

index 6de2fd3a2bd20de7550554d6fe5fbb608dc30db2..225a6ead3bea0524d8cc446f1737f1434cc8dc42 100644 (file)
@@ -382,6 +382,36 @@ ECHO Done
                                        <File
                                                RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btJacobianEntry.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btOdeContactJoint.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btOdeContactJoint.h">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btOdeJoint.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btOdeJoint.h">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btOdeMacros.h">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btOdeQuickstepConstraintSolver.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btOdeQuickstepConstraintSolver.h">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btOdeSolverBody.h">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btOdeTypedJoint.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btOdeTypedJoint.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.cpp">
                                        </File>
@@ -394,12 +424,30 @@ ECHO Done
                                        <File
                                                RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSliderConstraint.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSliderConstraint.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.cpp">
                                        </File>
                                        <File
                                                RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSolverBody.h">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSolverConstraint.h">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSorLcp.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSorLcp.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp">
                                        </File>
@@ -410,6 +458,12 @@ ECHO Done
                                <Filter
                                        Name="Dynamics"
                                        Filter="">
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\Dynamics\btContinuousDynamicsWorld.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletDynamics\Dynamics\btContinuousDynamicsWorld.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp">
                                        </File>
@@ -482,18 +536,45 @@ ECHO Done
                                        <File
                                                RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btDbvt.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btDbvt.h">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.cpp">
                                        </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp">
                                        </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCallback.h">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp">
                                        </File>
@@ -534,6 +615,12 @@ ECHO Done
                                        <File
                                                RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa2.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa2.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.cpp">
                                        </File>
@@ -589,6 +676,21 @@ ECHO Done
                                <Filter
                                        Name="CollisionDispatch"
                                        Filter="">
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.h">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCollisionConfiguration.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h">
                                        </File>
@@ -628,6 +730,18 @@ ECHO Done
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.h">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp">
                                        </File>
@@ -731,6 +845,12 @@ ECHO Done
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionShapes\btConvexHullShape.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionShapes\btConvexInternalShape.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionShapes\btConvexInternalShape.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionShapes\btConvexShape.cpp">
                                        </File>
@@ -761,12 +881,21 @@ ECHO Done
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionShapes\btMaterial.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.cpp">
                                        </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionShapes\btMinkowskiSumShape.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionShapes\btMultiSphereShape.cpp">
                                        </File>
@@ -785,6 +914,12 @@ ECHO Done
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionShapes\btPolyhedralConvexShape.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionShapes\btShapeHull.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionShapes\btShapeHull.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionShapes\btSphereShape.cpp">
                                        </File>
@@ -827,6 +962,12 @@ ECHO Done
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.h">
+                                       </File>
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionShapes\btTriangleMesh.cpp">
                                        </File>
@@ -842,6 +983,12 @@ ECHO Done
                                        <File
                                                RelativePath="..\..\src\BulletCollision\CollisionShapes\btTriangleShape.h">
                                        </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionShapes\btUniformScalingShape.cpp">
+                                       </File>
+                                       <File
+                                               RelativePath="..\..\src\BulletCollision\CollisionShapes\btUniformScalingShape.h">
+                                       </File>
                                </Filter>
                        </Filter>
                        <Filter
@@ -859,6 +1006,9 @@ ECHO Done
                                <File
                                        RelativePath="..\..\src\LinearMath\btAlignedObjectArray.h">
                                </File>
+                               <File
+                                       RelativePath="..\..\src\LinearMath\btConvexHull.h">
+                               </File>
                                <File
                                        RelativePath="..\..\src\LinearMath\btDefaultMotionState.h">
                                </File>
@@ -886,6 +1036,9 @@ ECHO Done
                                <File
                                        RelativePath="..\..\src\LinearMath\btPoint3.h">
                                </File>
+                               <File
+                                       RelativePath="..\..\src\LinearMath\btPoolAllocator.h">
+                               </File>
                                <File
                                        RelativePath="..\..\src\LinearMath\btQuadWord.h">
                                </File>
index 42dcc843091592263c3db2e00ec4e6974d388159..69db0a950060a73670a6e4187b4d356f09801ee4 100644 (file)
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\intern\subsurf_ccg.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\intern\suggestions.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\intern\text.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\BKE_subsurf.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\BKE_suggestions.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\BKE_text.h">
                        </File>
index 4e362faed69edcf3631ec2314e1a80dd92b07fb6..a358a868143c98c535afa555cb5e3dcd5b5137a4 100644 (file)
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x"
                                PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x"
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x"
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