added
authorKent Mein <mein@cs.umn.edu>
Thu, 30 Jan 2003 03:13:56 +0000 (03:13 +0000)
committerKent Mein <mein@cs.umn.edu>
Thu, 30 Jan 2003 03:13:56 +0000 (03:13 +0000)
#ifdef USE_SUMO_SOLID

around this line.
   #include "SM_Scene.h"

Kent

source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp

index 6bff9f20a6a36bf67ffeab0759e0c0569e587883..41186a590f541b019a3476173959cdef0519540b 100644 (file)
@@ -47,7 +47,9 @@
 #include "NG_LoopBackNetworkDeviceInterface.h"
 #include "SND_DeviceManager.h"
 #include "KX_BlenderSceneConverter.h"
-#include "SM_Scene.h"
+#ifdef USE_SUMO_SOLID
+   #include "SM_Scene.h"
+#endif
 #include "KX_KetsjiEngine.h"
 
 #include "GPC_RenderTools.h"