assert caused compile problems too :(
authorErwin Coumans <blender@erwincoumans.com>
Wed, 18 Jan 2006 06:48:28 +0000 (06:48 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Wed, 18 Jan 2006 06:48:28 +0000 (06:48 +0000)
source/gameengine/Ketsji/BL_Shader.cpp

index d35dc247d5d45e44ad6abcd9e0d6200f1e59a5af..4c41101b462a3d7ca520cfd9c4b64c1ab8a08e28 100644 (file)
@@ -201,7 +201,7 @@ void BL_Shader::PrintInfo(int len, unsigned int handle, int* num)
 {
 #ifdef GL_ARB_shader_objects
        mLog = (char*)MEM_mallocN(sizeof(char)*len, "print_log");
-       MT_assert(mLog, "Failed to create memory");
+       //MT_assert(mLog, "Failed to create memory");
        bgl::blGetInfoLogARB(handle, len, num, mLog);
 #endif//GL_ARB_shader_objects
 }