GPencil: Changes in 2D template
authorAntonio Vazquez <blendergit@gmail.com>
Thu, 14 May 2020 14:31:15 +0000 (16:31 +0200)
committerAntonio Vazquez <blendergit@gmail.com>
Thu, 14 May 2020 14:31:51 +0000 (16:31 +0200)
Differential Revision: https://developer.blender.org/D7619

release/scripts/startup/bl_app_templates_system/2D_Animation/__init__.py [new file with mode: 0644]
release/scripts/startup/bl_ui/space_view3d_toolbar.py

diff --git a/release/scripts/startup/bl_app_templates_system/2D_Animation/__init__.py b/release/scripts/startup/bl_app_templates_system/2D_Animation/__init__.py
new file mode 100644 (file)
index 0000000..62c1edb
--- /dev/null
@@ -0,0 +1,46 @@
+# Initialization script for 2D Animation template
+
+import bpy
+from bpy.app.handlers import persistent
+
+
+@persistent
+def load_handler(dummy):
+    import bpy
+
+    # 2D Animation
+    screen = bpy.data.screens['2D Animation']
+    if screen:
+        for area in screen.areas:
+            # Set Tool settings as default in properties panel.
+            if area.type == 'PROPERTIES':
+                for space in area.spaces:
+                    if space.type != 'PROPERTIES':
+                        continue
+                    space.context = 'TOOL'
+
+            # Open sidebar in Dopesheet.
+            elif area.type == 'DOPESHEET_EDITOR':
+                for space in area.spaces:
+                    if space.type != 'DOPESHEET_EDITOR':
+                        continue
+                    space.show_region_ui = True
+
+    # 2D Full Canvas
+    screen = bpy.data.screens['2D Full Canvas']
+    if screen:
+        for area in screen.areas:
+            if area.type == 'VIEW_3D':
+                for space in area.spaces:
+                    if space.type != 'VIEW_3D':
+                        continue
+                    space.shading.type = 'MATERIAL'
+                    space.shading.use_scene_world = True
+
+
+def register():
+    bpy.app.handlers.load_factory_startup_post.append(load_handler)
+
+
+def unregister():
+    bpy.app.handlers.load_factory_startup_post.remove(load_handler)
index 6aaeec3f3cf5166e54f8d62dd7e48cf8bbde5c59..688d47d2093b3a6ca8b2354b08f063b59ded735a 100644 (file)
@@ -1423,6 +1423,7 @@ class VIEW3D_PT_tools_grease_pencil_brush_select(Panel, View3DPanel, GreasePenci
 
 class VIEW3D_PT_tools_grease_pencil_brush_settings(Panel, View3DPanel, GreasePencilPaintPanel):
     bl_label = "Brush Settings"
+    bl_options = {'DEFAULT_CLOSED'}
 
     # What is the point of brush presets? Seems to serve the exact same purpose as brushes themselves??
     def draw_header_preset(self, _context):
@@ -2105,7 +2106,6 @@ class VIEW3D_PT_tools_grease_pencil_brush_mixcolor(View3DPanel, Panel):
     bl_context = ".greasepencil_paint"
     bl_label = "Color"
     bl_category = "Tool"
-    bl_options = {'DEFAULT_CLOSED'}
 
     @classmethod
     def poll(cls, context):
@@ -2165,7 +2165,6 @@ class VIEW3D_PT_tools_grease_pencil_brush_mix_palette(View3DPanel, Panel):
     bl_label = "Palette"
     bl_category = "Tool"
     bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_brush_mixcolor'
-    bl_options = {'DEFAULT_CLOSED'}
 
     @classmethod
     def poll(cls, context):