* Removed old not used icons.
* Player is using the same icon file as the blender.exe now.
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\source\icons\winplayer.rc\r
+SOURCE=..\..\..\..\source\icons\winblender.rc\r
# End Source File\r
# End Group\r
# Begin Group "Header Files"\r
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"\r
# Begin Source File\r
\r
-SOURCE=..\..\..\..\source\icons\winplayer.ico\r
+SOURCE=..\..\..\..\source\icons\winblender.ico\r
# End Source File\r
# End Group\r
# Begin Source File\r
RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c">
</File>
<File
- RelativePath="..\..\..\..\source\icons\winplayer.rc">
+ RelativePath="..\..\..\..\source\icons\winblender.rc">
<FileConfiguration
Name="BlenderPlayer Debug|Win32">
<Tool
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
- RelativePath="..\..\..\..\source\icons\winplayer.ico">
+ RelativePath="..\..\..\..\source\icons\winblender.ico">
</File>
</Filter>
<File
>\r
</File>\r
<File\r
- RelativePath="..\..\..\..\source\icons\winplayer.rc"\r
+ RelativePath="..\..\..\..\source\icons\winblender.rc"\r
>\r
<FileConfiguration\r
Name="BlenderPlayer Debug|Win32"\r
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"\r
>\r
<File\r
- RelativePath="..\..\..\..\source\icons\winplayer.ico"\r
+ RelativePath="..\..\..\..\source\icons\winblender.ico"\r
>\r
</File>\r
</Filter>\r
+++ /dev/null
-APPICON ICON "wincreator.ico"
-BLENDERFILE ICON "winblenderfile.ico"
+++ /dev/null
-APPICON ICON "winplayer.ico"
+++ /dev/null
-APPICON ICON "winpublisher.ico"
-BLENDERFILE ICON "winblenderfile.ico"
-LOCKEDFILE ICON "winlockedfile.ico"