Removed an unused variable and the autoconf config.h stuff.
authorKent Mein <mein@cs.umn.edu>
Tue, 30 Nov 2004 19:10:43 +0000 (19:10 +0000)
committerKent Mein <mein@cs.umn.edu>
Tue, 30 Nov 2004 19:10:43 +0000 (19:10 +0000)
(was hunting down why audio isn't working on solaris and figured
I'd clean up the warning)

Kent

source/gameengine/Converter/KX_ConvertActuators.cpp

index aa57e883f71c283bee5ecbe24e6776e937888cd1..a6baa04b0457fe7b1a266b3b75163199812a78b6 100644 (file)
 * Convert Blender actuators for use in the GameEngine
 */
 
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
 #ifdef WIN32
 #pragma warning (disable : 4786) 
 #endif //WIN32
@@ -451,7 +447,6 @@ void BL_ConvertActuators(char* maggiename,
                                
                                if (cdActuatorType != KX_CDActuator::KX_CDACT_NODEF) 
                                {
-                                       SND_Scene* soundscene = scene->GetSoundScene();
                                        SND_CDObject* pCD = SND_CDObject::Instance();
                                        
                                        if (pCD)