Fix compile error in last commit, forgot to include this change.
authorBrecht Van Lommel <brechtvanlommel@gmail.com>
Thu, 6 Feb 2014 15:10:17 +0000 (16:10 +0100)
committerBrecht Van Lommel <brechtvanlommel@gmail.com>
Thu, 6 Feb 2014 15:10:17 +0000 (16:10 +0100)
source/blender/blenkernel/intern/scene.c

index 580f7ab2e5435382a2e3ae4790707101ecb539ab..922b3860f7e744c8e956810540f467ea794b4234 100644 (file)
@@ -1707,7 +1707,7 @@ SceneRenderLayer *BKE_scene_add_render_layer(Scene *sce, const char *name)
        srl->lay = (1 << 20) - 1;
        srl->layflag = 0x7FFF;   /* solid ztra halo edge strand */
        srl->passflag = SCE_PASS_COMBINED | SCE_PASS_Z;
-       slr->pass_alpha_threshold = 0.5f;
+       srl->pass_alpha_threshold = 0.5f;
        BKE_freestyle_config_init(&srl->freestyleConfig);
 
        return srl;