job->bmain = CTX_data_main(C);
BLI_strncpy(job->filename, filepath, 1024);
+ /* Alright, alright, alright....
+ *
+ * ExportJobData contains an ExportSettings containing a SimpleLogger.
+ *
+ * Since ExportJobData is a C-style struct dynamically allocated with
+ * MEM_mallocN (see above), its construtor is never called, therefore the
+ * ExportSettings constructor is not called which implies that the
+ * SimpleLogger one is not called either. SimpleLogger in turn does not call
+ * the constructor of its data members which ultimately means that its
+ * std::ostringstream member has a NULL pointer. To be able to properly use
+ * the stream's operator<<, the pointer needs to be set, therefore we have
+ * to properly construct everything. And this is done using the placement
+ * new operator as here below. It seems hackish, but I'm too lazy to
+ * do bigger refactor and maybe there is a better way which does not involve
+ * hardcore refactoring. */
+ new (&job->settings) ExportSettings();
job->settings.scene = job->scene;
+
+ /* Sybren: for now we only export the active scene layer.
+ * Later in the 2.8 development process this may be replaced by using
+ * a specific collection for Alembic I/O, which can then be toggled
+ * between "real" objects and cached Alembic files. */
+ job->settings.sl = CTX_data_scene_layer(C);
+
job->settings.frame_start = params->frame_start;
job->settings.frame_end = params->frame_end;
job->settings.frame_step_xform = params->frame_step_xform;