BGE: Cleanup BL_Action
authorPorteries Tristan <republicthunderbolt9@gmail.com>
Mon, 19 Oct 2015 18:28:05 +0000 (20:28 +0200)
committerPorteries Tristan <republicthunderbolt9@gmail.com>
Mon, 19 Oct 2015 18:28:05 +0000 (20:28 +0200)
Remove initialization of m_endtime : fix compile about previous BL_Action cleanup.

source/gameengine/Ketsji/BL_Action.cpp

index 078a98969e6a84cf66247545c15264c42ebd778e..5889f5ed412a03bdca6ea9af9ed0641745da0996 100644 (file)
@@ -74,7 +74,6 @@ BL_Action::BL_Action(class KX_GameObject* gameobj)
        m_obj(gameobj),
        m_startframe(0.f),
        m_endframe(0.f),
-       m_endtime(0.f),
        m_localframe(0.f),
        m_blendin(0.f),
        m_blendframe(0.f),