Update to the VC7 projectfiles.
authorJoseph Gilbert <ascotan@gmail.com>
Mon, 17 Apr 2006 20:05:39 +0000 (20:05 +0000)
committerJoseph Gilbert <ascotan@gmail.com>
Mon, 17 Apr 2006 20:05:39 +0000 (20:05 +0000)
This should bring the projectfiles upto date for msvc7.

Moving these to version 7.1 so that the version 8 people don't have such a hard time importing into 2005.

Build intern.sln, extern.sln and then blender.sln. Enjoy. :p

68 files changed:
extern/bFTGL/make/msvc_7_0/ftgl_static_lib.vcproj
extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj
extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj
extern/make/msvc_7_0/build_install_all.vcproj
extern/make/msvc_7_0/extern.sln
extern/qhull/make/msvc_7_0/qhull.vcproj
extern/solid/make/msvc_7_0/broad/broad.vcproj
extern/solid/make/msvc_7_0/complex/complex.vcproj
extern/solid/make/msvc_7_0/convex/convex.vcproj
extern/solid/make/msvc_7_0/solid.vcproj
intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj
intern/SoundSystem/make/msvc_7_0/dummy/DummySoundSystem.vcproj
intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj
intern/bmfont/make/msvc_7_0/bmfont.vcproj
intern/bsp/make/msvc_7_0/bsplib.vcproj
intern/container/make/msvc_7_0/container.vcproj
intern/decimation/make/msvc_7_0/decimation.vcproj
intern/elbeem/make/msvc_7_0/elbeem.vcproj
intern/ghost/make/msvc_7_0/ghost.vcproj
intern/guardedalloc/make/msvc_7_0/guardedalloc.vcproj
intern/iksolver/make/msvc_7_0/iksolver.vcproj
intern/keymaker/make/msvc_7_0/blenkey.vcproj
intern/make/msvc_7_0/build_install_all.vcproj
intern/make/msvc_7_0/intern.sln
intern/memutil/make/msvc_7_0/memutil.vcproj
intern/moto/make/msvc_7_0/moto.vcproj
intern/opennl/make/msvc_7_0/opennl.vcproj
intern/string/make/msvc_7_0/string.vcproj
projectfiles_vc7/blender/BLO_readblenfile/BLO_readblenfile.vcproj
projectfiles_vc7/blender/BPY_python/BPY_python.vcproj
projectfiles_vc7/blender/avi/BL_avi.vcproj
projectfiles_vc7/blender/blender.sln
projectfiles_vc7/blender/blender.vcproj
projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj
projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj
projectfiles_vc7/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj
projectfiles_vc7/blender/ftfont/FTF_ftfont.vcproj
projectfiles_vc7/blender/imbuf/BL_imbuf.vcproj
projectfiles_vc7/blender/img/BL_img.vcproj
projectfiles_vc7/blender/loader/BLO_loader.vcproj
projectfiles_vc7/blender/makesdna/DNA_makesdna.vcproj
projectfiles_vc7/blender/radiosity/BRA_radiosity.vcproj
projectfiles_vc7/blender/render/BRE_render.vcproj
projectfiles_vc7/blender/renderconverter/BRE_renderconverter.vcproj
projectfiles_vc7/blender/src/BL_src.vcproj
projectfiles_vc7/blender/src/BL_src_cre.vcproj
projectfiles_vc7/blender/yafray/BRE_yafray.vcproj
projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
projectfiles_vc7/gameengine/converter/KX_converter.vcproj
projectfiles_vc7/gameengine/expression/EXP_expressions.vcproj
projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
projectfiles_vc7/gameengine/gameplayer/axctl/GP_axctl.vcproj
projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj
projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj
projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
projectfiles_vc7/gameengine/ketsji/network/KX_network.vcproj
projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj
projectfiles_vc7/gameengine/network/network/NG_network.vcproj
projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj
projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj
projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj
projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj
projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj
projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj
projectfiles_vc7/kernel/gen_messaging/gen_messaging.vcproj
projectfiles_vc7/kernel/system/SYS_system.vcproj

index aedcbc3576499223669da619dc7f54d131fb7d63..a2dcf685ed2025a4344658fca91961822404b350 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="ftgl_static_lib"
        ProjectGUID="{F9850C15-FF0A-429E-9D47-89FB433C9BD8}"
        SccProjectName=""
@@ -242,7 +242,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 60c6b02a92418df00991d8a1d0dafc12646fc164..a7782f71d5546abf6f2f0cdd75d304fc6ae462a9 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="Bullet3ContinuousCollision"
        ProjectGUID="{FFD3C64A-30E2-4BC7-BC8F-51818C320400}"
        SccProjectName=""
@@ -50,11 +50,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..
 IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
 IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
 IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 
 XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include
 XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
 XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
 XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 
 ECHO Done
 "/>
@@ -116,11 +118,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..
 IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
 IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
 IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 
 XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include
 XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
 XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
 XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 
 ECHO Done
 "/>
@@ -180,11 +184,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..
 IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
 IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
 IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 
 XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include
 XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
 XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
 XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 
 ECHO Done
 "/>
@@ -246,11 +252,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..
 IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
 IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
 IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 
 XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include
 XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
 XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
 XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 
 ECHO Done
 "/>
@@ -272,7 +280,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="NarrowPhaseCollision"
@@ -716,6 +725,9 @@ ECHO Done
                                <File
                                        RelativePath="..\..\Bullet\NarrowPhaseCollision\BU_VertexPoly.h">
                                </File>
+                               <File
+                                       RelativePath="..\..\Bullet\NarrowPhaseCollision\CollisionMargin.h">
+                               </File>
                                <File
                                        RelativePath="..\..\Bullet\NarrowPhaseCollision\ContinuousConvexCollision.h">
                                </File>
@@ -1240,6 +1252,9 @@ ECHO Done
                        <Filter
                                Name="Source Files"
                                Filter="">
+                               <File
+                                       RelativePath="..\..\Bullet\BroadphaseCollision\AxisSweep3.cpp">
+                               </File>
                                <File
                                        RelativePath="..\..\Bullet\BroadphaseCollision\BroadphaseProxy.cpp">
                                        <FileConfiguration
@@ -1295,31 +1310,7 @@ ECHO Done
                                        </FileConfiguration>
                                </File>
                                <File
-                                       RelativePath="..\..\Bullet\BroadphaseCollision\CollisionDispatcher.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
+                                       RelativePath="..\..\Bullet\BroadphaseCollision\Dispatcher.cpp">
                                </File>
                                <File
                                        RelativePath="..\..\Bullet\BroadphaseCollision\SimpleBroadphase.cpp">
@@ -1352,6 +1343,9 @@ ECHO Done
                        <Filter
                                Name="Header Files"
                                Filter="">
+                               <File
+                                       RelativePath="..\..\Bullet\BroadphaseCollision\AxisSweep3.h">
+                               </File>
                                <File
                                        RelativePath="..\..\Bullet\BroadphaseCollision\BroadphaseInterface.h">
                                </File>
@@ -1362,7 +1356,7 @@ ECHO Done
                                        RelativePath="..\..\Bullet\BroadphaseCollision\CollisionAlgorithm.h">
                                </File>
                                <File
-                                       RelativePath="..\..\Bullet\BroadphaseCollision\CollisionDispatcher.h">
+                                       RelativePath="..\..\Bullet\BroadphaseCollision\Dispatcher.h">
                                </File>
                                <File
                                        RelativePath="..\..\Bullet\BroadphaseCollision\SimpleBroadphase.h">
@@ -1416,6 +1410,90 @@ ECHO Done
                                </File>
                        </Filter>
                </Filter>
+               <Filter
+                       Name="CollisionDispatch"
+                       Filter="">
+                       <Filter
+                               Name="Source Files"
+                               Filter="">
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\CollisionDispatcher.cpp">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\CollisionObject.cpp">
+                                       <FileConfiguration
+                                               Name="Blender Debug|Win32">
+                                               <Tool
+                                                       Name="VCCLCompilerTool"
+                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+                                       </FileConfiguration>
+                                       <FileConfiguration
+                                               Name="Blender Release|Win32">
+                                               <Tool
+                                                       Name="VCCLCompilerTool"
+                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+                                       </FileConfiguration>
+                                       <FileConfiguration
+                                               Name="3D Plugin Debug|Win32">
+                                               <Tool
+                                                       Name="VCCLCompilerTool"
+                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+                                       </FileConfiguration>
+                                       <FileConfiguration
+                                               Name="3D Plugin Release|Win32">
+                                               <Tool
+                                                       Name="VCCLCompilerTool"
+                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+                                       </FileConfiguration>
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\CollisionWorld.cpp">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\ConvexConvexAlgorithm.cpp">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\EmptyCollisionAlgorithm.cpp">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\ManifoldResult.cpp">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\UnionFind.cpp">
+                               </File>
+                       </Filter>
+                       <Filter
+                               Name="Header Files"
+                               Filter="">
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\CollisionDispatcher.h">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\CollisionObject.h">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\CollisionWorld.h">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\ConvexConvexAlgorithm.h">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\EmptyCollisionAlgorithm.h">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\ManifoldResult.h">
+                               </File>
+                               <File
+                                       RelativePath="..\..\Bullet\CollisionDispatch\UnionFind.h">
+                               </File>
+                       </Filter>
+               </Filter>
        </Files>
        <Globals>
        </Globals>
index 7f35ad4b2e524f7ccc7839a712bcde71f083c224..91f6d504e70f504aa25aec186dd3350721939148 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="Bullet3Dynamics"
        ProjectGUID="{3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}"
        Keyword="Win32Proj">
@@ -46,11 +46,14 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
 XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
+
 
 ECHO Done
 "/>
@@ -102,12 +105,12 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
 XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
-XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
-
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 ECHO Done
 "/>
                        <Tool
@@ -161,11 +164,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
 XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 ECHO Done
 "/>
@@ -217,11 +222,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
 XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 ECHO Done
 "/>
@@ -241,7 +248,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="ConstraintSolver"
@@ -276,6 +284,9 @@ ECHO Done
                                                        ObjectFile="$(IntDir)/$(InputName)1.obj"/>
                                        </FileConfiguration>
                                </File>
+                               <File
+                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\HingeConstraint.cpp">
+                               </File>
                                <File
                                        RelativePath="..\..\..\BulletDynamics\ConstraintSolver\OdeConstraintSolver.cpp">
                                        <FileConfiguration
@@ -411,6 +422,9 @@ ECHO Done
                                                        ObjectFile="$(IntDir)/$(InputName)1.obj"/>
                                        </FileConfiguration>
                                </File>
+                               <File
+                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.cpp">
+                               </File>
                        </Filter>
                        <Filter
                                Name="Header Files"
@@ -442,97 +456,19 @@ ECHO Done
                                <File
                                        RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SorLcp.h">
                                </File>
+                               <File
+                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.h">
+                               </File>
                        </Filter>
                </Filter>
                <Filter
-                       Name="CollisionDispatch"
+                       Name="Dynamics"
                        Filter="">
                        <Filter
                                Name="Source Files"
                                Filter="">
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.cpp">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.cpp">
                                        <FileConfiguration
                                                Name="Blender Debug|Win32">
                                                <Tool
@@ -559,7 +495,7 @@ ECHO Done
                                        </FileConfiguration>
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.cpp">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.cpp">
                                        <FileConfiguration
                                                Name="Blender Debug|Win32">
                                                <Tool
@@ -586,7 +522,7 @@ ECHO Done
                                        </FileConfiguration>
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.cpp">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.cpp">
                                        <FileConfiguration
                                                Name="Blender Debug|Win32">
                                                <Tool
@@ -617,127 +553,43 @@ ECHO Done
                                Name="Header Files"
                                Filter="">
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h">
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.h">
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.h">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.h">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.h">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\MassProps.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.h">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.h">
                                </File>
                        </Filter>
                </Filter>
                <Filter
-                       Name="Dynamics"
+                       Name="Vehicle"
                        Filter="">
                        <Filter
                                Name="Source Files"
                                Filter="">
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
+                                       RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.cpp">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
+                                       RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.cpp">
                                </File>
                        </Filter>
                        <Filter
                                Name="Header Files"
                                Filter="">
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.h">
+                                       RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.h">
+                                       RelativePath="..\..\..\BulletDynamics\Vehicle\VehicleRaycaster.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\MassProps.h">
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.h">
+                                       RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.h">
                                </File>
                        </Filter>
                </Filter>
index 334acec91c28085f49e4d2fb6c06e45ea3364f80..3396ecbb7999330d7e230e303988b00a9ebcbe4d 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="build_install_all"
        ProjectGUID="{9C71A793-C177-4CAB-8EC5-923D500B39F8}"
        RootNamespace="build_install_all"
@@ -76,7 +76,8 @@
                                Name="VCPreBuildEventTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
        </Files>
        <Globals>
index 768be632bc5b5497b8796df3314eb4302aba4196..f62217f94eeeed033721d84af8ef6bec838fcec7 100644 (file)
@@ -1,4 +1,4 @@
-Microsoft Visual Studio Solution File, Format Version 7.00
+Microsoft Visual Studio Solution File, Format Version 8.00
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "build_install_all", "build_install_all.vcproj", "{9C71A793-C177-4CAB-8EC5-923D500B39F8}"
        ProjectSection(ProjectDependencies) = postProject
                {F9850C15-FF0A-429E-9D47-89FB433C9BD8} = {F9850C15-FF0A-429E-9D47-89FB433C9BD8}
index b9f8d8946feccfbc1764ea9a3470d7206a860ce6..1b754d8e0769007846946725fb1434d88ff556f3 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="qhull"
        ProjectGUID="{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}"
        SccProjectName=""
@@ -234,7 +234,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 24a2cfbabca44e415ef753add2bd455aab8494a9..adb56424e600102b5b45bcb9a0f0773b4d3f208d 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="broad"
        ProjectGUID="{0112CAD5-3584-412A-A2E5-1315A00437B4}"
        SccProjectName=""
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index efe2d2d640d5af3b6886610edae6e93dbfb27dba..2a895fa28d3e508bc8447970d92a249f40c69afe 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="complex"
        ProjectGUID="{B83C6BED-11EC-46C8-AFFA-121EEDE94373}"
        SccProjectName=""
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 3375de3e8dac82237fccb5bbaf76516efb36c94b..da088b5972f71666808f8ccdd70fbc95d0656078 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="convex"
        ProjectGUID="{524264F4-DF21-4B79-847F-E7CA643ECD0B}"
        SccProjectName=""
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 74539d9778d84090a5bc4a6e985a1af4ddd5bc69..d9e6332987ceeb35ccdf5f7d182cb2f4776f03cc 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="solid"
        ProjectGUID="{D696C86B-0B53-4471-A50D-5B983A6FA4AD}"
        SccProjectName=""
@@ -242,7 +242,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 0aff54891751e4875fda63d1fdbdb25f76584529..f0952c582b7dd8fed2cecc10f88c824490b27866 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="SoundSystem"
        ProjectGUID="{98330220-47A6-42E0-9DE4-AD0FF5D204D6}"
        SccProjectName=""
@@ -244,7 +244,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index ea3d95bdf9316b155b18ffc7111cffaed2f301c2..103b589e7327dd623fc0c7aaf8c318cf8918d72d 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="DummySoundSystem"
        ProjectGUID="{FAF46346-65CC-4DB2-85C4-B99826F79D0C}"
        SccProjectName=""
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 11fe5315c45de8681a0492309c12e54aa5b109d9..8ce971ac1aa82e33b2fc5f823af21ada22f4a929 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="OpenALSoundSystem"
        ProjectGUID="{213356A9-3A1F-41DA-9819-1297BCD17DEE}"
        SccProjectName=""
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index f9eace94a0b58604ef4c8805c8746278fdf21b0e..089130bc5e0b8e3c4506b8730f935574d850d8f8 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="bmfont"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index cc1413c4f8728419e69ec6d8fd0c00dbb03e18fa..c07cfaf1d85f3eb006a2c998cd6538bf17b1288b 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="bsplib"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="intern"
index db346026c91d370ff7a258cbbb420cbe780de651..2aefffb6a60a4f2995f69c8c6b553298055f0bb0 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="container"
        SccProjectName=""
        SccLocalPath="">
@@ -233,7 +233,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="intern"
index 80bec8f17d190bf9821dc64fa1778e686e72eb2f..41bd355db5d835b4672fa9fa9366daa36942f7f1 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="decimation"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="intern"
index afd4c345ccd4680787c443526642d34352988845..6bb965b7e97058136d8517d08a1c98ea802fe198 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="elbeem"
        ProjectGUID="{A90C4918-4B21-4277-93BD-AF65F30951D9}"
        Keyword="Win32Proj">
@@ -225,7 +225,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
@@ -234,18 +235,6 @@ ECHO Done
                        <File
                                RelativePath="..\..\intern\attributes.cpp">
                        </File>
-                       <File
-                               RelativePath="..\..\intern\blendercall.cpp">
-                       </File>
-                       <File
-                               RelativePath="..\..\intern\blenderdummy.cpp">
-                       </File>
-                       <File
-                               RelativePath="..\..\intern\cfglexer.cpp">
-                       </File>
-                       <File
-                               RelativePath="..\..\intern\cfgparser.cpp">
-                       </File>
                        <File
                                RelativePath="..\..\intern\elbeem.cpp">
                        </File>
@@ -265,13 +254,13 @@ ECHO Done
                                RelativePath="..\..\intern\ntl_geometryobject.cpp">
                        </File>
                        <File
-                               RelativePath="..\..\intern\ntl_lightobject.cpp">
+                               RelativePath="..\..\intern\ntl_lighting.cpp">
                        </File>
                        <File
                                RelativePath="..\..\intern\ntl_ray.cpp">
                        </File>
                        <File
-                               RelativePath="..\..\intern\ntl_scene.cpp">
+                               RelativePath="..\..\intern\ntl_world.cpp">
                        </File>
                        <File
                                RelativePath="..\..\intern\parametrizer.cpp">
@@ -282,6 +271,18 @@ ECHO Done
                        <File
                                RelativePath="..\..\intern\simulation_object.cpp">
                        </File>
+                       <File
+                               RelativePath="..\..\intern\solver_init.cpp">
+                       </File>
+                       <File
+                               RelativePath="..\..\intern\solver_interface.cpp">
+                       </File>
+                       <File
+                               RelativePath="..\..\intern\solver_main.cpp">
+                       </File>
+                       <File
+                               RelativePath="..\..\intern\solver_util.cpp">
+                       </File>
                        <File
                                RelativePath="..\..\intern\utilities.cpp">
                        </File>
@@ -294,10 +295,7 @@ ECHO Done
                                RelativePath="..\..\intern\attributes.h">
                        </File>
                        <File
-                               RelativePath="..\..\intern\cfgparser.h">
-                       </File>
-                       <File
-                               RelativePath="..\..\intern\globals.h">
+                               RelativePath="..\..\intern\elbeem.h">
                        </File>
                        <File
                                RelativePath="..\..\intern\isosurface.h">
@@ -324,10 +322,7 @@ ECHO Done
                                RelativePath="..\..\intern\ntl_geometryshader.h">
                        </File>
                        <File
-                               RelativePath="..\..\intern\ntl_lightobject.h">
-                       </File>
-                       <File
-                               RelativePath="..\..\intern\ntl_material.h">
+                               RelativePath="..\..\intern\ntl_lighting.h">
                        </File>
                        <File
                                RelativePath="..\..\intern\ntl_matrices.h">
@@ -336,28 +331,28 @@ ECHO Done
                                RelativePath="..\..\intern\ntl_ray.h">
                        </File>
                        <File
-                               RelativePath="..\..\intern\ntl_renderglobals.h">
+                               RelativePath="..\..\intern\ntl_vector3dim.h">
                        </File>
                        <File
-                               RelativePath="..\..\intern\ntl_rndstream.h">
+                               RelativePath="..\..\intern\ntl_world.h">
                        </File>
                        <File
-                               RelativePath="..\..\intern\ntl_scene.h">
+                               RelativePath="..\..\intern\parametrizer.h">
                        </File>
                        <File
-                               RelativePath="..\..\intern\ntl_triangle.h">
+                               RelativePath="..\..\intern\particletracer.h">
                        </File>
                        <File
-                               RelativePath="..\..\intern\ntl_vector3dim.h">
+                               RelativePath="..\..\intern\simulation_object.h">
                        </File>
                        <File
-                               RelativePath="..\..\intern\parametrizer.h">
+                               RelativePath="..\..\intern\solver_class.h">
                        </File>
                        <File
-                               RelativePath="..\..\intern\particletracer.h">
+                               RelativePath="..\..\intern\solver_interface.h">
                        </File>
                        <File
-                               RelativePath="..\..\intern\simulation_object.h">
+                               RelativePath="..\..\intern\solver_relax.h">
                        </File>
                        <File
                                RelativePath="..\..\intern\utilities.h">
index 7ffca906fec9ffb033a7ff2f9933de37c8a2df2d..b39a51b0e92e516899947150a62d10f7ef2994c9 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="ghost"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Header Files"
index 40270c21897b9fb27b432612b710f587b898ebe0..cb3490716fa8947af81cd58ddf0cef6abe75d564 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="guardedalloc"
        ProjectGUID="{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}"
        SccProjectName=""
@@ -242,7 +242,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 3a65ca06f18f0ca0f91fe878a4410d68025a529f..008a29774dc6bf8adc7e4e0dafbcf3746dbdbba0 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="iksolver"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="intern"
index 91579ecf3f1daf103b0aa326bc7a0e94729bed60..df24f3da382ebb6d3e4a51a75a8709acdf03f45d 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="blenkey"
        SccProjectName=""
        SccLocalPath="">
@@ -239,7 +239,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 2b3caecb3ae0bbebce188a3ae6ac5c1176cb0c8d..3d80bd48b8b959ed20788eef312704cd62944644 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="build_install_all"
        ProjectGUID="{02110D03-59DB-4571-8787-72B3C03B2F2D}"
        SccProjectName=""
@@ -75,7 +75,8 @@
                                Name="VCPreBuildEventTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
        </Files>
        <Globals>
index 9bb531b374839986f57f5e0554f3a1af96b12e26..1ec072d6f0e56c8b7fa0111172c2cce6172909f3 100644 (file)
@@ -1,4 +1,4 @@
-Microsoft Visual Studio Solution File, Format Version 7.00
+Microsoft Visual Studio Solution File, Format Version 8.00
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "build_install_all", "build_install_all.vcproj", "{02110D03-59DB-4571-8787-72B3C03B2F2D}"
        ProjectSection(ProjectDependencies) = postProject
                {A90C4918-4B21-4277-93BD-AF65F30951D9} = {A90C4918-4B21-4277-93BD-AF65F30951D9}
index d5ba8bff173e565c3aed6bbd23c9cb4713a35efb..2d570ea3d492ed9bcb186961e9193b6a141bcc35 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="memutil"
        SccProjectName=""
        SccLocalPath="">
@@ -21,7 +21,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\.."
+                               AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
                                PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
@@ -79,7 +79,7 @@ ECHO Done
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="2"
-                               AdditionalIncludeDirectories="..\.."
+                               AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
                                PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
@@ -136,7 +136,7 @@ ECHO Done
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="2"
-                               AdditionalIncludeDirectories="..\.."
+                               AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
                                PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
                                StringPooling="TRUE"
                                RuntimeLibrary="2"
@@ -193,7 +193,7 @@ ECHO Done
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\.."
+                               AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
                                PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="3"
@@ -241,11 +241,15 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+                       <File
+                               RelativePath="..\..\intern\MEM_CacheLimiterC-Api.cpp">
+                       </File>
                        <File
                                RelativePath="..\..\intern\MEM_RefCountedC-Api.cpp">
                        </File>
@@ -253,6 +257,15 @@ ECHO Done
                <Filter
                        Name="Header Files"
                        Filter="h;hpp;hxx;hm;inl">
+                       <File
+                               RelativePath="..\..\MEM_Allocator.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\MEM_CacheLimiter.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\MEM_CacheLimiterC-Api.h">
+                       </File>
                        <Filter
                                Name="extern"
                                Filter="">
index 989f002ab2dbf1a1a2a9dd7a8710465329966648..6ecff4b78d019f6391517decbd1fe3949e54f613 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="MoTo"
        SccProjectName=""
        SccLocalPath="">
@@ -241,7 +241,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 881fdf5c566aec3523764c9d5a74371a38e9342d..ec999b0c25234638d0620485caeea8e184e03ee7 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="opennl"
        ProjectGUID="{8B8D4FC3-3234-4E54-8376-5AB83D00D164}"
        Keyword="Win32Proj">
@@ -231,7 +231,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index d523500c77dc3813e075f14559f61d17aa02f50f..deb342c26e86dd8eb77c8a7abe6eecc97a705fff 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="string"
        SccProjectName=""
        SccLocalPath="">
@@ -239,7 +239,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 140f4a079b0a4776189ba2418b745bc74e44f994..3618ac5629666241a2c85a10b4a78f5b56653aac 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BLO_readblenfile"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 4f7a5ec62716a3ae5d36b2ce82f8b81bd590bd17..426a81f8183cc96d9abc09ea6f106b217453d6e0 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BPY_python"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        <File
                                RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\python\api2_2x\Group.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\python\api2_2x\Image.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\python\api2_2x\Object.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\python\api2_2x\Pose.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\python\api2_2x\Registry.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\python\api2_2x\Group.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\python\api2_2x\Image.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\python\api2_2x\Object.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\python\api2_2x\Pose.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h">
                        </File>
index 023a05a9b047a10bb321c12a76bb80716050f2ab..302586b1dc38643765e92d4afc4a41d0cc15a2f6 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BL_avi"
        SccProjectName=""
        SccLocalPath="">
@@ -21,7 +21,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="3"
@@ -73,7 +73,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
                                StringPooling="TRUE"
                                RuntimeLibrary="2"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index f7a327a9fc3b9626a652b6f3210827aa25c6c696..3ba6db789fa51da690b393285da4fa0290a68782 100644 (file)
@@ -1,4 +1,4 @@
-Microsoft Visual Studio Solution File, Format Version 7.00
+Microsoft Visual Studio Solution File, Format Version 8.00
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj", "{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}"
        ProjectSection(ProjectDependencies) = postProject
                {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
@@ -8,7 +8,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj",
                {9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
                {E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
                {51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
-               {5B1C904C-BBBD-44A0-843A-447CBD6176AF} = {5B1C904C-BBBD-44A0-843A-447CBD6176AF}
                {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
                {EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
                {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
@@ -85,10 +84,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_render", "render\BRE_re
        ProjectSection(ProjectDependencies) = postProject
        EndProjectSection
 EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_renderconverter", "renderconverter\BRE_renderconverter.vcproj", "{5B1C904C-BBBD-44A0-843A-447CBD6176AF}"
-       ProjectSection(ProjectDependencies) = postProject
-       EndProjectSection
-EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_makesdna", "makesdna\DNA_makesdna.vcproj", "{E013786A-9575-4F34-81B2-33290357EE87}"
        ProjectSection(ProjectDependencies) = postProject
                {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
@@ -383,14 +378,6 @@ Global
                {106AE171-0083-41D6-A949-20DB0E8DC251}.Blender Release.Build.0 = Blender Release|Win32
                {106AE171-0083-41D6-A949-20DB0E8DC251}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
                {106AE171-0083-41D6-A949-20DB0E8DC251}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
-               {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
-               {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.3D Plugin Release.ActiveCfg = Blender Release|Win32
-               {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Blender Debug.ActiveCfg = Blender Debug|Win32
-               {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Blender Debug.Build.0 = Blender Debug|Win32
-               {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Blender Release.ActiveCfg = Blender Release|Win32
-               {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.Blender Release.Build.0 = Blender Release|Win32
-               {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
-               {5B1C904C-BBBD-44A0-843A-447CBD6176AF}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
                {E013786A-9575-4F34-81B2-33290357EE87}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
                {E013786A-9575-4F34-81B2-33290357EE87}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
                {E013786A-9575-4F34-81B2-33290357EE87}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
index 7da591109f5c53604035edb1ab2308a3012c3759..cb2c940a82330232819b467aa3019cca6c30a25d 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="blender"
        RootNamespace="blender"
        SccProjectName=""
                        <Tool
                                Name="VCLinkerTool"
                                AdditionalOptions="/MACHINE:I386"
-                               AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib BulletDynamics.lib Bullet.lib python24.lib libelbeem.lib libboolop.lib"
+                               AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib BulletDynamics.lib Bullet.lib python24.lib libelbeem.lib libboolop.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib"
                                ShowProgress="0"
                                OutputFile="..\..\bin\blender.exe"
                                LinkIncremental="1"
                                SuppressStartupBanner="TRUE"
-                               AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern;..\..\..\build\msvc_7\libs\extern"
+                               AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern;..\..\..\build\msvc_7\libs\extern"
                                IgnoreAllDefaultLibraries="FALSE"
                                IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
                                ProgramDatabaseFile="..\..\..\build\msvc_7\libs\blender.pdb"
@@ -63,6 +63,8 @@ ECHO Copying required 3rd party dlls...
 XCOPY /Y ..\..\..\lib\windows\python\lib\python24.dll ..\..\bin
 XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin
 XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin
+XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\bin
+XCOPY /Y ..\..\..\lib\windows\pthreads\lib\*.dll ..\..\bin
 ECHO Copying language folder
 ECHO Done
 "/>
@@ -98,7 +100,7 @@ ECHO Done
                                Name="VCCLCompilerTool"
                                Optimization="0"
                                AdditionalIncludeDirectories="..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging"
-                               PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE,WITH_QUICKTIME"
+                               PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;WITH_QUICKTIME"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                                UsePrecompiledHeader="2"
@@ -116,12 +118,12 @@ ECHO Done
                                Name="VCLinkerTool"
                                AdditionalOptions="/MACHINE:I386
 "
-                               AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib BulletDynamics.lib Bullet.lib python24_d.lib libelbeem.lib libboolop.lib"
+                               AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib BulletDynamics.lib Bullet.lib python24_d.lib libelbeem.lib libboolop.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib"
                                ShowProgress="0"
                                OutputFile="..\..\bin\debug\blender.exe"
                                LinkIncremental="2"
                                SuppressStartupBanner="TRUE"
-                               AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern\debug;..\..\..\build\msvc_7\libs\extern\debug"
+                               AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern\debug;..\..\..\build\msvc_7\libs\extern\debug"
                                IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib"
                                GenerateDebugInformation="TRUE"
                                ProgramDatabaseFile="..\..\..\build\msvc_7\libs\debug\blender.pdb"
@@ -140,6 +142,8 @@ XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\debug
 XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin\debug
 XCOPY /Y ..\..\..\lib\windows\python\lib\python24_d.dll ..\..\bin\debug
 XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\bin\debug
+XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\bin\debug
+XCOPY /Y ..\..\..\lib\windows\pthreads\lib\*.dll ..\..\bin\debug
 ECHO Copying language folder
 IF NOT EXIST ..\..\bin\debug\.blender MKDIR ..\..\bin\debug\.blender
 XCOPY /Y ..\..\bin\.blender ..\..\bin\debug\.blender /E
@@ -165,11 +169,15 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+                       <File
+                               RelativePath="..\..\source\creator\buildinfo.c">
+                       </File>
                        <File
                                RelativePath="..\..\source\creator\creator.c">
                        </File>
index 64883858730b02fd23e906d33d453920918cccdb..eafdf011175c65cd22a7f3daffe16bca3f2729be 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BKE_blenkernel"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\intern\CCGSubSurf.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\intern\colortools.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\intern\constraint.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\intern\group.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\intern\icons.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\intern\image.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\intern\nla.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\intern\node.c">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\intern\node_composite.c">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\intern\node_shaders.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\intern\object.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\intern\writeavi.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\intern\writeffmpeg.c">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\intern\writeframeserver.c">
+                       </File>
                </Filter>
                <Filter
                        Name="Header Files"
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\BKE_booleanops_mesh.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\BKE_colortools.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\BKE_constraint.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\BKE_group.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\BKE_icons.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\BKE_image.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\BKE_nla.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\BKE_node.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\BKE_object.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\BKE_writeavi.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\BKE_writeffmpeg.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenkernel\BKE_writeframeserver.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenkernel\intern\CCGSubSurf.h">
                        </File>
index 8cc842596e7a8453460bd010763833ce46004fd7..f12cef1ffac5978838a4d833f8b74ea7866e8eae 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BLI_blenlib"
        SccProjectName=""
        SccLocalPath="">
@@ -21,7 +21,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
                                StringPooling="TRUE"
                                RuntimeLibrary="2"
@@ -74,7 +74,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="3"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        <File
                                RelativePath="..\..\..\source\blender\blenlib\intern\BLI_ghash.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenlib\intern\BLI_heap.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenlib\intern\BLI_linklist.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenlib\intern\gsqueue.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenlib\intern\jitter.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenlib\intern\matrixops.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenlib\intern\storage.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenlib\intern\threads.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenlib\intern\time.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenlib\BLI_ghash.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenlib\BLI_heap.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenlib\BLI_jitter.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenlib\BLI_linklist.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenlib\BLI_storage_types.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\blenlib\BLI_threads.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\blenlib\intern\BLI_util.h">
                        </File>
index 3954552ebc18299686c01989644b56700ad8cc73..dce7f9d7cc4a1e26d6014f623a4dc72b55ceafbb 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="blenpluginapi"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 2d77bcb3dd18400a2b81c1dab0e88c09b10255be..ad0f5d83ced9a45bff94d1b8c42b5c95cfccb114 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="FTF_ftfont"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index c608b3044eae7fbefe09265b0e0a57d6fd5b1d68..77c670d76333b2c078ff68538e4376f8614f88f8 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BL_imbuf"
        SccProjectName=""
        SccLocalPath="">
@@ -21,7 +21,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
@@ -73,7 +73,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="3"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
                                StringPooling="TRUE"
                                RuntimeLibrary="2"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
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                                RuntimeLibrary="0"
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
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        <Files>
                <Filter
                        Name="Source Files"
                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\divers.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\imbuf\intern\dynlibtiff.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\filter.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\jpeg.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\imbuf\intern\openexr\openexr_api.cpp">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\png.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\targa.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\imbuf\intern\tiff.c">
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                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\util.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\writeimage.c">
                        </File>
+                       <Filter
+                               Name="cineon"
+                               Filter="">
+                               <Filter
+                                       Name="Source Files"
+                                       Filter="">
+                                       <File
+                                               RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cineon_dpx.c">
+                                       </File>
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+                                               RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cineonlib.c">
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+                                       <File
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+                                       <File
+                                               RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logImageCore.c">
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+                                       <File
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+                                       <File
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+                               </Filter>
+                               <Filter
+                                       Name="Header Files"
+                                       Filter="">
+                                       <File
+                                               RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cin_debug_stuff.h">
+                                       </File>
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+                                               RelativePath="..\..\..\source\blender\imbuf\intern\cineon\dpxlib.h">
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+                                               RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logImageLib.h">
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+                               </Filter>
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                </Filter>
                <Filter
                        Name="Header Files"
                        Filter="h;hpp;hxx;hm;inl">
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                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\IMB_allocimbuf.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\IMB_divers.h">
                        </File>
+                       <File
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                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\IMB_filter.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\IMB_targa.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\imbuf\intern\IMB_tiff.h">
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                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\imbuf.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\imbuf\intern\matrix.h">
                        </File>
+                       <File
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+                               RelativePath="..\..\..\source\blender\imbuf\intern\openexr\openexr_multi.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\quicktime\quicktime_export.h">
                        </File>
index 7dce5a5b383dafcbdc56580712eb342f86167f79..cf94dbeed4fa15787f9e4edfd82074db57987d59 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BL_img"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 0ce78ad223bf4566b8de95e92b7f999b1f54499a..09d77b7307cddef3bcd35ac0efa8dc144183fbac 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BLO_loader"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index ed4caf5c0954720b86bef0c7977f829cc6d333b7..37e0e2563f73f1bb18c510c0974951992a41b282 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="DNA_makesdna"
        SccProjectName=""
        SccLocalPath="">
@@ -21,7 +21,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
                                PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="3"
@@ -88,7 +88,7 @@ DNA_makesdna.exe dna.c
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
                                PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
@@ -154,7 +154,7 @@ DNA_makesdna.exe dna.c
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
                                PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
                                StringPooling="TRUE"
                                RuntimeLibrary="2"
@@ -220,7 +220,7 @@ DNA_makesdna.exe dna.c
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
                                PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
@@ -290,7 +290,7 @@ DNA_makesdna.exe dna.c
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
                                PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
@@ -360,7 +360,7 @@ DNA_makesdna.exe dna.c
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
                                PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
@@ -416,7 +416,8 @@ DNA_makesdna.exe dna.c
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
@@ -440,6 +441,9 @@ DNA_makesdna.exe dna.c
                        <File
                                RelativePath="..\..\..\source\blender\makesdna\DNA_camera_types.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\makesdna\DNA_color_types.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\makesdna\DNA_constraint_types.h">
                        </File>
@@ -497,6 +501,9 @@ DNA_makesdna.exe dna.c
                        <File
                                RelativePath="..\..\..\source\blender\makesdna\DNA_nla_types.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\makesdna\DNA_node_types.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\makesdna\DNA_object_fluidsim.h">
                        </File>
index 0548f01e734664f3028b39e61d8d36496fb0d7bb..8ef408c5a5d90b395c9ce14b2cce8ee68d05366b 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BRA_radiosity"
        SccProjectName=""
        SccLocalPath="">
@@ -21,7 +21,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\radiosity\extern\include"
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
@@ -73,7 +73,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\radiosity\extern\include"
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 5a8f6de4e6b55182b28e4e371da0746750661827..45975685d93adbf505ac6f7d2b81da776073b7e8 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BRE_render"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
                        <File
-                               RelativePath="..\..\..\source\blender\render\intern\source\edgeRender.c">
+                               RelativePath="..\..\..\source\blender\render\intern\source\convertblender.c">
                        </File>
                        <File
-                               RelativePath="..\..\..\source\blender\render\intern\source\envmap.c">
+                               RelativePath="..\..\..\source\blender\render\intern\source\edgeRender.c">
                        </File>
                        <File
-                               RelativePath="..\..\..\source\blender\render\intern\source\errorHandler.c">
+                               RelativePath="..\..\..\source\blender\render\intern\source\envmap.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\source\gammaCorrectionTables.c">
                                RelativePath="..\..\..\source\blender\render\intern\source\initrender.c">
                        </File>
                        <File
-                               RelativePath="..\..\..\source\blender\render\intern\source\jitter.c">
+                               RelativePath="..\..\..\source\blender\render\intern\source\pipeline.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\source\pixelblending.c">
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\source\ray.c">
                        </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\source\RE_callbacks.c">
-                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\source\rendercore.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\source\renderdatabase.c">
                        </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\source\renderHelp.c">
-                       </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\source\renderPreAndPost.c">
-                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\source\shadbuf.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\source\texture.c">
                        </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\source\vanillaRenderPipe.c">
-                       </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\source\zblur.c">
-                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\source\zbuf.c">
                        </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\source\zbufferdatastruct.c">
-                       </File>
                </Filter>
                <Filter
                        Name="Header Files"
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\include\envmap.h">
                        </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\include\errorHandler.h">
-                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\include\gammaCorrectionTables.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\include\initrender.h">
                        </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\include\jitter.h">
-                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\include\old_zbuffer_types.h">
                        </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\include\outerRenderLoop.h">
-                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\include\pixelblending.h">
                        </File>
                                RelativePath="..\..\..\source\blender\render\intern\include\pixelshading.h">
                        </File>
                        <File
-                               RelativePath="..\..\..\source\blender\render\intern\include\RE_callbacks.h">
+                               RelativePath="..\..\..\source\blender\render\extern\include\RE_pipeline.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\render\extern\include\RE_render_ext.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\render\extern\include\RE_shader_ext.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\include\rendercore.h">
                                RelativePath="..\..\..\source\blender\render\intern\include\rendercore_int.h">
                        </File>
                        <File
-                               RelativePath="..\..\..\source\blender\render\intern\include\renderHelp.h">
+                               RelativePath="..\..\..\source\blender\render\intern\include\renderdatabase.h">
                        </File>
                        <File
-                               RelativePath="..\..\..\source\blender\render\intern\include\renderPreAndPost.h">
+                               RelativePath="..\..\..\source\blender\render\intern\include\renderpipeline.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\include\shadbuf.h">
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\include\texture.h">
                        </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe.h">
-                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe_int.h">
                        </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe_types.h">
-                       </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\include\zblur.h">
-                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\include\zbuf.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\render\intern\include\zbuf_int.h">
                        </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\include\zbuf_types.h">
-                       </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\include\zbufferdatastruct.h">
-                       </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\render\intern\include\zbufferdatastruct_types.h">
-                       </File>
                </Filter>
        </Files>
        <Globals>
index 3e21c0e54633d2ea9e666229217a03b93e5db989..ef830fe5905402837f09ea9d90a4a1138607969e 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BRE_renderconverter"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
-                       <File
-                               RelativePath="..\..\..\source\blender\renderconverter\intern\convertBlenderScene.c">
-                       </File>
                </Filter>
                <Filter
                        Name="Header Files"
                        Filter="h;hpp;hxx;hm;inl">
-                       <File
-                               RelativePath="..\..\..\source\blender\renderconverter\RE_renderconverter.h">
-                       </File>
                </Filter>
        </Files>
        <Globals>
index 76e6eb4026b2151ee417568991e312539e54d279..1f75acb014f43285073bfe81f3f63bcd0efcaf32 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BL_src"
        SccProjectName=""
        SccLocalPath="">
@@ -21,7 +21,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal"
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
@@ -73,7 +73,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal"
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal"
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB,_CONSOLE,GAMEBLENDER,WITH_QUICKTIME,INTERNATIONAL"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        <File
                                RelativePath="..\..\..\source\blender\src\drawnla.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\src\drawnode.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\drawobject.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\editnla.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\src\editnode.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\editobject.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\glutil.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\src\hddaudio.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\header_action.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\header_nla.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\src\header_node.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\header_oops.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\interface_draw.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\src\interface_icons.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\interface_panel.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\outliner.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\src\parametrizer.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\playanim.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\poseobject.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\src\preview.blend.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\previewrender.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\seqaudio.c">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\src\seqeffects.c">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\src\seqscopes.c">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\src\sequence.c">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\include\BIF_interface.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\include\BIF_interface_icons.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\include\BIF_keyval.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\include\BPI_script.h">
                        </File>
-                       <File
-                               RelativePath="..\..\..\source\blender\include\BSE_buttons.h">
-                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\include\BSE_drawimasel.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\include\BSE_headerbuttons.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\include\BSE_node.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\include\BSE_seqaudio.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\include\BSE_seqeffects.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\include\BSE_seqscopes.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\include\BSE_sequence.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\blender\include\nla.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\src\parametrizer.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\src\parametrizer_intern.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\blender\include\playanim_ext.h">
                        </File>
index bd40b56ade1591c7e1407f5d14a5748def3b9f2e..b381dcecc25ba1b41aa42200c527e228272c8153 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BL_src_cre"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index b0e82c9c970a17745e49e6951f7354f9d4421516..b51aaaab947ca95e67ebf05190b0e3de01946efd 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="BRE_yafray"
        ProjectGUID="{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}"
        RootNamespace="BRE_yafray"
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 4fbbedadd54a128883d58495d0351b97d12bd4ac..42bd9e383e9d2e10ce73f6e66b88c09aa0f7b3e4 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="KX_blenderhook"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 0d2387ccafe3fcf5f974905b3efc139c1bf41842..31477aaf93151ea6a08d997d7ddf2528c1369f62 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="KX_converter"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index efce506ededb8b60295dd5a0661ad165b4d40f5c..251153df7efa477469dd6a39a7b63af8e94fe5b2 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="EXP_expressions"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index d79dd0a119e78a23093283c98203d1704b72bebf..48b7d841ee9072a9c322f41a3c69b8bc78f106e9 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="SCA_GameLogic"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 181abdcf8cc35861bf560c004e224c08045243d9..a3c69c41727c4747a5cad647e0935f5c02f10aa6 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="GP_axctl"
        RootNamespace="GP_axctl"
        SccProjectName=""
@@ -169,7 +169,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 1596927ff5d094bde08958706741cd719d0603b6..fb8f3ca60671ff30afea8781fd8a2adfad9b2d43 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="GP_common"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 97931d68ef091cfa15e8e4229a789edc7adb906e..174b4523b4bd144a9b71c0f2dc1c5fb958b068aa 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="GP_ghost"
        SccProjectName=""
        SccLocalPath="">
@@ -159,7 +159,8 @@ ECHO Done
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 2cbf21a5efef44f372899b59a619b5eece608600..45ff275b3442bfc8fe5e28dea0c430308ffc8239 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="KX_ketsji"
        SccProjectName=""
        SccLocalPath="">
@@ -21,7 +21,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
                                StringPooling="TRUE"
                                RuntimeLibrary="2"
@@ -74,7 +74,7 @@
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="3"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                        <Tool
                                Name="VCCLCompilerTool"
                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
                        <Tool
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                                InlineFunctionExpansion="1"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
                                StringPooling="TRUE"
                                RuntimeLibrary="0"
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\BL_Material.cpp">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\BL_Shader.cpp">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\BL_Texture.cpp">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\KX_BlenderMaterial.cpp">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.cpp">
                        </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.cpp">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\KX_MaterialIpoController.cpp">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.cpp">
                        </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.cpp">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\KX_VehicleWrapper.cpp">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.cpp">
                        </File>
                <Filter
                        Name="Header Files"
                        Filter="h;hpp;hxx;hm;inl">
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\BL_Material.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\BL_Shader.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\BL_Texture.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\KX_BlenderMaterial.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\KX_MaterialIpoController.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.h">
                        </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\source\gameengine\Ketsji\KX_VehicleWrapper.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.h">
                        </File>
index a757a2cb0e02bf2cf57e6ef3805a6a4f39d9d1ba..8aba059d029c2f1bdb69d85d90319c5a805189d7 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="KX_network"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index f038b5f9927460906e7aad8b8ccd03a7037591f3..400154a8533ecb5cac3fe6a0b5eb340bb9865050 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="NG_loopbacknetwork"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 44c0e9dbf4d55eb93ff5eb18e9c8c36be3518d7a..60dc5655fb69db1f1958e5be64112e172f5eb710 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="NG_network"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
index 082f502f5c0c8d531cac60fac5d174f53066a748..9a807f2d39a692558ae7de61fed8a296a7b8e64a 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="shift_jis"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="PHY_Bullet"
        ProjectGUID="{E90C7BC2-CF30-4A60-A8F2-0050D592E358}"
        Keyword="Win32Proj">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
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index c31553d07c9be79e4b27a963289d505c22f26245..b1200e635d2a82b1cdc3be96a1c6188fd35d2176 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="PHY_Dummy"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
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index 37b6b97b46fe9af9416465ec03ba8cb267158dbd..a940d3a7f9b104ca16c0d053d7fed8ebbff4948f 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="PHY_Ode"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
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index 2e0b991cf30099e2c147d8e3ba24d354ce381fd7..c46ba8f36ded484505990aad257e0b141800ca48 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="PHY_Physics"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        <File
                                RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IPhysicsEnvironment.cpp">
                        </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IVehicle.cpp">
+                       </File>
                </Filter>
                <Filter
                        Name="Header Files"
                        <File
                                RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IPhysicsEnvironment.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IVehicle.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_Pro.h">
                        </File>
index 0a46cde5bc121c968bf7ddd6a96919eb4a62a82f..a8d6e77cd58f9cf61b861c0dba9d6909ec49a072 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
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        ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}"
        Keyword="Win32Proj">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
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index e62b8cb9b4e8c94a642f387c0ba665804252f9c2..129084f7b1b9293b3cb0c50b38e560e41360e3e2 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="RAS_rasterizer"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
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        <Files>
                <Filter
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index 0e33fc7ccf492ecdc92e97f2f55a6dfb437ebca0..40bd1369aaebcf4765397947e2723c5694d17b03 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
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        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        <File
                                RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_GLExtensionManager.cpp">
                        </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_ListRasterizer.cpp">
+                       </File>
                        <File
                                RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.cpp">
                        </File>
                <Filter
                        Name="Header Files"
                        Filter="h;hpp;hxx;hm;inl">
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\ARB_multitexture.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\EXT_separate_specular_color.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\glext.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_GLExtensionManager.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_ListRasterizer.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.h">
                        </File>
index 753c0718f734c988b19da5c450bb7bf55343a72a..02bb647eb9236b4d63c19fd398e4efcddcfdbe8e 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
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+       Version="7.10"
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        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
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index 133d56e483e5382839110aa72f4586f580bb5d9d..e947f52bd6ba3f6ee11e369b93963febb79b8597 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
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        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
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        <Files>
                <Filter
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index 4f6054e1d939300218da7ae2792729ba08a3e80e..50ffc1fbb99d3d308e8ad28a21afc11d2b31104c 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
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        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"