Color info in node editor backdrop now supports color management.
authorLukas Toenne <lukas.toenne@googlemail.com>
Sat, 23 Apr 2011 08:30:28 +0000 (08:30 +0000)
committerLukas Toenne <lukas.toenne@googlemail.com>
Sat, 23 Apr 2011 08:30:28 +0000 (08:30 +0000)
source/blender/editors/space_image/image_draw.c
source/blender/editors/space_image/image_intern.h
source/blender/editors/space_image/image_ops.c
source/blender/editors/space_node/drawnode.c
source/blender/editors/space_node/node_edit.c
source/blender/editors/space_node/node_intern.h

index 85d36ea9b29013df35f5035296e38dcbc7384ac3..b866a21d027b0263f494c904c1388e3660b8c96c 100644 (file)
@@ -45,7 +45,7 @@
 
 #include "PIL_time.h"
 
-#include "BLI_math_color.h"
+#include "BLI_math.h"
 #include "BLI_threads.h"
 #include "BLI_string.h"
 #include "BLI_utildefines.h"
@@ -133,7 +133,7 @@ static void draw_render_info(Scene *scene, Image *ima, ARegion *ar)
        BKE_image_release_renderresult(scene, ima);
 }
 
-void draw_image_info(ARegion *ar, int channels, int x, int y, char *cp, float *fp, int *zp, float *zpf)
+void draw_image_info(ARegion *ar, int color_manage, int channels, int x, int y, char *cp, float *fp, int *zp, float *zpf)
 {
        char str[256];
        float dx= 6;
@@ -149,6 +149,7 @@ void draw_image_info(ARegion *ar, int channels, int x, int y, char *cp, float *f
        unsigned char blue[3] = {255, 255, 255};
        #endif
        float hue=0, sat=0, val=0, lum=0, u=0, v=0;
+       float col[4], finalcol[4];
 
        glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
        glEnable(GL_BLEND);
@@ -230,31 +231,47 @@ void draw_image_info(ARegion *ar, int channels, int x, int y, char *cp, float *f
                }
        }
        
-       glDisable(GL_BLEND);
+       /* color rectangle */
        if (channels==1) {
                if (fp)
-                       glColor3f(fp[0], fp[0], fp[0]);
+                       col[0] = col[1] = col[2] = fp[0];
                else if (cp)
-                       glColor3ub(cp[0], cp[0], cp[0]);
+                       col[0] = col[1] = col[2] = (float)cp[0]/255.0f;
                else
-                       glColor3ub(0, 0, 0);
+                       col[0] = col[1] = col[2] = 0.0f;
        }
        else if (channels==3) {
                if (fp)
-                       glColor3fv(fp);
-               else if (cp)
-                       glColor3ub(cp[0], cp[1], cp[2]);
+                       copy_v3_v3(col, fp);
+               else if (cp) {
+                       col[0] = (float)cp[0]/255.0f;
+                       col[1] = (float)cp[1]/255.0f;
+                       col[2] = (float)cp[2]/255.0f;
+               }
                else
-                       glColor3ub(0, 0, 0);
+                       zero_v3(col);
        }
        else if (channels==4) {
                if (fp)
-                       glColor4fv(fp);
-               else if (cp)
-                       glColor4ub(cp[0], cp[1], cp[2], cp[3]);
+                       copy_v4_v4(col, fp);
+               else if (cp) {
+                       col[0] = (float)cp[0]/255.0f;
+                       col[1] = (float)cp[1]/255.0f;
+                       col[2] = (float)cp[2]/255.0f;
+                       col[3] = (float)cp[3]/255.0f;
+               }
                else
-                       glColor3ub(0, 0, 0);
+                       zero_v4(col);
+       }
+       if (color_manage) {
+               linearrgb_to_srgb_v3_v3(finalcol, col);
+               finalcol[3] = col[3];
        }
+       else {
+               copy_v4_v4(finalcol, col);
+       }
+       glDisable(GL_BLEND);
+       glColor3fv(finalcol);
        dx += 5;
        glBegin(GL_QUADS);
        glVertex2f(dx, 3);
index 5857e62e78a6a1ed0f947c480d2dd3e280ec05bb..e9e77ddf430d77f3defae1b0370439f57422f572 100644 (file)
@@ -60,7 +60,7 @@ void IMAGE_OT_toolbox(struct wmOperatorType *ot);
 
 /* image_draw.c */
 void draw_image_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene);
-void draw_image_info(struct ARegion *ar, int channels, int x, int y, char *cp, float *fp, int *zp, float *zpf);
+void draw_image_info(struct ARegion *ar, int color_manage, int channels, int x, int y, char *cp, float *fp, int *zp, float *zpf);
 void draw_image_grease_pencil(struct bContext *C, short onlyv2d);
 
 /* image_ops.c */
index 61c999f51abae0d1ca2055aaceca228dc658713d..ab435395d6217a548fe6939363d0b31fba2a73dc 100644 (file)
@@ -1632,7 +1632,8 @@ static void sample_draw(const bContext *UNUSED(C), ARegion *ar, void *arg_info)
 {
        ImageSampleInfo *info= arg_info;
        if(info->draw) {
-               draw_image_info(ar, info->channels, info->x, info->y, info->colp, info->colfp, info->zp, info->zfp);
+               /* no color management needed for images (color_manage=0) */
+               draw_image_info(ar, 0, info->channels, info->x, info->y, info->colp, info->colfp, info->zp, info->zfp);
        }
 }
 
index db9a052fdbd74cdeed9c9a29d50b8c8ae65291a7..68b9170b8371316334255cce44cb32e2174141a5 100644 (file)
@@ -1442,7 +1442,7 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
        }
 }
 
-void draw_nodespace_color_info(ARegion *ar, int channels, int x, int y, char *cp, float *fp)
+void draw_nodespace_color_info(ARegion *ar, int color_manage, int channels, int x, int y, char *cp, float *fp)
 {
        char str[256];
        float dx= 6;
@@ -1458,6 +1458,7 @@ void draw_nodespace_color_info(ARegion *ar, int channels, int x, int y, char *cp
        unsigned char blue[3] = {255, 255, 255};
        #endif
        float hue=0, sat=0, val=0, lum=0, u=0, v=0;
+       float col[4], finalcol[4];
 
        glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
        glEnable(GL_BLEND);
@@ -1541,31 +1542,47 @@ void draw_nodespace_color_info(ARegion *ar, int channels, int x, int y, char *cp
                }
        }
        
-       glDisable(GL_BLEND);
+       /* color rectangle */
        if (channels==1) {
                if (fp)
-                       glColor3f(fp[0], fp[0], fp[0]);
+                       col[0] = col[1] = col[2] = fp[0];
                else if (cp)
-                       glColor3ub(cp[0], cp[0], cp[0]);
+                       col[0] = col[1] = col[2] = (float)cp[0]/255.0f;
                else
-                       glColor3ub(0, 0, 0);
+                       col[0] = col[1] = col[2] = 0.0f;
        }
        else if (channels==3) {
                if (fp)
-                       glColor3fv(fp);
-               else if (cp)
-                       glColor3ub(cp[0], cp[1], cp[2]);
+                       copy_v3_v3(col, fp);
+               else if (cp) {
+                       col[0] = (float)cp[0]/255.0f;
+                       col[1] = (float)cp[1]/255.0f;
+                       col[2] = (float)cp[2]/255.0f;
+               }
                else
-                       glColor3ub(0, 0, 0);
+                       zero_v3(col);
        }
        else if (channels==4) {
                if (fp)
-                       glColor4fv(fp);
-               else if (cp)
-                       glColor4ub(cp[0], cp[1], cp[2], cp[3]);
+                       copy_v4_v4(col, fp);
+               else if (cp) {
+                       col[0] = (float)cp[0]/255.0f;
+                       col[1] = (float)cp[1]/255.0f;
+                       col[2] = (float)cp[2]/255.0f;
+                       col[3] = (float)cp[3]/255.0f;
+               }
                else
-                       glColor3ub(0, 0, 0);
+                       zero_v4(col);
+       }
+       if (color_manage) {
+               linearrgb_to_srgb_v3_v3(finalcol, col);
+               finalcol[3] = col[3];
        }
+       else {
+               copy_v4_v4(finalcol, col);
+       }
+       glDisable(GL_BLEND);
+       glColor3fv(finalcol);
        dx += 5;
        glBegin(GL_QUADS);
        glVertex2f(dx, 3);
index ed70e2b05f1e4807f42aa41fc52753c808066e87..22bbd93de00943f73fe6a2e983520caa9e74fb55 100644 (file)
@@ -1142,11 +1142,12 @@ typedef struct ImageSampleInfo {
        int draw;
 } ImageSampleInfo;
 
-static void sample_draw(const bContext *UNUSED(C), ARegion *ar, void *arg_info)
+static void sample_draw(const bContext *C, ARegion *ar, void *arg_info)
 {
        ImageSampleInfo *info= arg_info;
 
-       draw_nodespace_color_info(ar, info->channels, info->x, info->y, info->col, info->colf);
+       draw_nodespace_color_info(ar, (CTX_data_scene(C)->r.color_mgt_flag & R_COLOR_MANAGEMENT), info->channels,
+                                                         info->x, info->y, info->col, info->colf);
 }
 
 static void sample_apply(bContext *C, wmOperator *op, wmEvent *event)
index 205cf0997768f1d545802d03521835fc878c475b..fc1b579d1e1c34b96ab6e1baf4a021809e649183 100644 (file)
@@ -90,7 +90,7 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link);
 void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3 );
 int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol);
 void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage);
-void draw_nodespace_color_info(ARegion *ar, int channels, int x, int y, char *cp, float *fp);
+void draw_nodespace_color_info(struct ARegion *ar, int color_manage, int channels, int x, int y, char *cp, float *fp);
 
 /* node_edit.c */
 void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *treetype);