prevent crash in gpu_draw.c, so tilemode might not have GLSL/GPU features
authorErwin Coumans <blender@erwincoumans.com>
Sat, 11 Oct 2008 20:54:18 +0000 (20:54 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Sat, 11 Oct 2008 20:54:18 +0000 (20:54 +0000)
/* for tiles, copy only part of image into buffer */
if (GTS.tilemode) {
return 0; //disabled for now, it causes crashes

See tracker issue here:
http://projects.blender.org/tracker/index.php?func=detail&aid=17819&group_id=9&atid=125


No differences found