Fix border rendering for eevee + stop passing render result around
[blender.git] / source / blender / draw / engines / eevee / eevee_render.c
2018-02-23 Dalai FelintoFix border rendering for eevee + stop passing render...
2018-02-23 Campbell BartonMerge branch 'master' into blender2.8
2018-02-23 Campbell BartonMerge branch 'master' into blender2.8
2018-02-22 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-22 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-22 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-22 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-22 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-22 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-22 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-22 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-21 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-21 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-21 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-20 Dalai FelintoProper implementation of compositor support for Draw...
2018-02-19 Campbell BartonMerge branch 'master' into blender2.8
2018-02-19 Campbell BartonMerge branch 'master' into blender2.8
2018-02-18 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-18 Campbell BartonMerge branch 'master' into blender2.8
2018-02-17 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-16 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-15 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-15 Campbell BartonMerge branch 'master' into blender2.8
2018-02-15 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-15 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-15 Campbell BartonMerge branch 'master' into blender2.8
2018-02-15 Campbell BartonCleanup: style, warning
2018-02-14 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-14 Clément FoucaultDRW: Refactor: Less feature duplication with Gwn.
2018-02-14 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-14 Campbell BartonMerge branch 'master' into blender2.8
2018-02-13 Campbell BartonMerge branch 'master' into blender2.8
2018-02-12 Campbell BartonMerge branch 'master' into blender2.8
2018-02-12 Campbell BartonMerge branch 'master' into blender2.8
2018-02-09 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-09 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-09 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-09 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-09 Campbell BartonMerge branch 'master' into blender2.8
2018-02-08 Tamito KajiyamaMerge branch 'master' into blender2.8
2018-02-08 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-08 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-08 Campbell BartonMerge branch 'master' into blender2.8
2018-02-08 Campbell BartonMerge branch 'master' into blender2.8
2018-02-07 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-07 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-07 Bastien MontagneMerge branch 'master' into blender2.8
2018-02-07 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-07 Campbell BartonMerge branch 'master' into blender2.8
2018-02-07 Campbell BartonMerge branch 'master' into blender2.8
2018-02-06 Campbell BartonMerge branch 'master' into blender2.8
2018-02-06 Campbell BartonMerge branch 'master' into blender2.8
2018-02-05 Campbell BartonMerge branch 'master' into blender2.8
2018-02-05 Clément FoucaultEevee: Render: Reset winmat before jittering it again.
2018-02-03 Campbell BartonMerge branch 'master' into blender2.8
2018-02-03 Brecht Van LommelMerge branch 'master' into blender2.8
2018-02-03 Clément FoucaultEevee: Render: Fix hashed-alpha testing.
2018-02-03 Clément FoucaultEevee: Render: Make sure all probes are refreshed befor...
2018-02-03 Clément FoucaultEevee: Perf: Put transparent sorting before the render...
2018-02-03 Clément FoucaultEevee: Render: Add ambient occlusion pass support.
2018-02-02 Sergey SharybinMerge branch 'master' into blender2.8
2018-02-02 Campbell BartonMerge branch 'master' into blender2.8
2018-02-02 Clément FoucaultEevee: Render: Fix volume sampling.
2018-02-01 Clément FoucaultEevee: Render: Make sure background does not write...
2018-02-01 Clément FoucaultEevee: Render: Fix NaNs in Normal pass.
2018-02-01 Clément FoucaultEevee: Render: Make render passes appear in compositor.
2018-02-01 Clément FoucaultEevee: Render: Add support for multiview.
2018-02-01 Clément FoucaultEevee: Render: Add Transparent Background option.
2018-02-01 Clément FoucaultEevee: Add mist pass support.
2018-02-01 Clément FoucaultEevee: Render: Add Subsurface Pass support.
2018-02-01 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2018-02-01 Campbell BartonMerge branch 'master' into blender2.8
2018-02-01 Campbell BartonMerge branch 'master' into blender2.8
2018-02-01 Campbell BartonMerge branch 'master' into blender2.8
2018-02-01 GermanoMerge branch 'master' into blender2.8
2018-02-01 GermanoMerge branch 'master' into blender2.8
2018-01-31 Gaia ClaryMerge branch 'master' into blender2.8
2018-01-31 Bastien MontagneMerge branch 'master' into blender2.8
2018-01-31 Sergey SharybinMerge branch 'master' into blender2.8
2018-01-31 Campbell BartonMerge branch 'master' into blender2.8
2018-01-31 Clément FoucaultEevee: Render: Fix crash when using a sun lamps with...
2018-01-31 Clément FoucaultEevee: Render: Add Normal pass output.
2018-01-31 Clément FoucaultEevee: Fix Crash when rendering using Render Border.
2018-01-30 Sergey SharybinMerge branch 'master' into blender2.8
2018-01-29 Clément FoucaultEevee: Add Z pass render result.
2018-01-29 Clément FoucaultEevee: Add support for TAA/SuperSampling for final...
2018-01-29 Clément FoucaultEevee: Initial Final Render support.