add missing files after merging
[blender.git] / source / gameengine / Ketsji / BL_Texture.cpp
2011-07-21 Nathan Letworysvn merge -r37276:38555 https://svn.blender.org/svnroot...
2011-07-16 Joshua LeungBugfix [#27157] keyframing a constrained bone does...
2011-06-24 Xiao Xiangquanmerge from trunk #37722
2011-06-20 Joerg MuellerMerge with trunk r37677
2011-06-15 Mitchell StokesCommitting patch #25676 Anisotropic filtering in viewpo...
2011-06-08 Mike Erwinmigrated NDOF code from soc-2010-merwin, SpaceNavigator...
2011-02-25 Nathan Letworydoxygen: gameengine/Ketsji tagged.
2010-11-24 Mitchell StokesReverting revision 33120, which added vram monitoring...
2010-11-17 Mitchell StokesAdding monitoring for (approximate) VRAM used by textur...
2010-10-16 Campbell Bartonmost unused arg warnings corrected.
2010-06-19 Joerg MuellerRecreating my GSoC branch.
2010-06-19 Joerg MuellerDeleting my GSoC branch to recreate it.
2009-04-20 Daniel GenrichHopefully a working merge with trunk (could be one...
2009-03-17 Brecht Van Lommel2.50: svn merge https://svn.blender.org/svnroot/bf...
2009-02-23 Martin Poiriermerging trunk 17520:19093
2009-02-19 Campbell BartonBGE Python API
2008-11-12 Brecht Van LommelMerge of trunk into blender 2.5:
2008-08-05 Daniel Genrichsvn merge -r 15800:15973 https://svn.blender.org/svnroo...
2008-08-05 Martin PoirierMerging with trunk
2008-08-01 Ian ThompsonMerged 15771:15912 from trunk
2008-08-01 Andre Susano Pintosvn merge -r 15688:15908 https://svn.blender.org/svnroo...
2008-07-29 Brecht Van LommelGame Engine: alpha blending and sorting
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-07-05 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15441
2008-07-02 Daniel Genrichsvn merge -r 14676:15409 https://svn.blender.org/svnroo...
2008-06-23 Martin PoirierMERGING TRUNK
2008-06-20 Andre Susano Pintosvn merge -r 15202:15292 https://svn.blender.org/svnroo...
2008-06-17 Brecht Van LommelMerge ... apricot branch game engine changes into trunk...
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-04-21 Daniel Genrichsvn merge -r 14236:14505 https://svn.blender.org/svnroo...
2008-04-16 Kent MeinThis patch spawns from this game engine issue:
2008-04-02 Kent MeinThis commit reverts the #include <mesa/glu.h>
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-12-12 Daniel Genrichsvn merge -r 12716:12856 https://svn.blender.org/svnroo...
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-05 Kent MeinThis is a modified version of this patch:
2007-11-06 Martin PoirierFilling in branch from trunk
2007-03-08 Charlie CarleyAdded a guard to prevent more than one texture to be...
2007-02-01 Charlie Carley1). Fix for cube maps in the player.
2007-01-23 Charlie CarleyTwo errors caused by previous commit;
2007-01-13 Charlie CarleyFirst commit! Small bug fix for cube map crashing in...
2006-12-20 Ton RoosendaalWarning fixes for previous Image commit, also fixed...
2006-05-11 Erwin Coumanspatch from Charlie, bug fix (3795) , improves CubeMaps...
2006-04-02 Erwin Coumansapplied Charlies patch for game engine graphics. displa...
2006-02-13 Erwin CoumansImproved OpenGL Shader Language support for game engine...
2006-01-28 Chris WantThe code from the orange branch has now been copied...
2006-01-28 Ton RoosendaalOrange: replaced obsolete IMB_rectop() with IMB_rectcpy...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-16 Jean-Luc Peurièreafter much suffering, got GE build and work almost...
2006-01-12 Kent Meinconvert IMB_rectop to IMB_rectcpy since IMB_rectop...
2006-01-12 Erwin Coumansoverlooked IMB_imbuf.h was already included inside...
2006-01-12 Erwin Coumansuncommented include "IMB_imbuf.h", it is needed?
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-08 Erwin Coumansmore linux game engine work. hopefully works now!