Bugfix #17720
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2008-10-04 Ton RoosendaalBugfix #17720
2008-10-03 Benoit BolseeMore cosmetic changes to the bullet buttons: move most...
2008-10-03 Benoit BolseeBGE patch: some cosmetic change in the bullet buttons:
2008-10-03 Brecht Van LommelFix for part of bug #17464, though not the original...
2008-10-03 Brecht Van LommelSmall fix for (harmless) use of uninitialized memory.
2008-10-03 Daniel GenrichBugfix for fluidsim UI inconsistencies, please check...
2008-10-03 Joshua LeungMore Grease Pencil touchups:
2008-10-03 Campbell Barton interpreted request from Carsten - make message sensor...
2008-10-03 Joshua LeungGrease Pencil bugfix:
2008-10-03 Campbell BartonBlender works with python 2.6, our own import functions...
2008-10-03 Campbell Bartonerror with GameLogic.globalDict loading. It would repla...
2008-10-03 Joshua LeungAdded back a few lines that were accidentally chopped...
2008-10-02 Brecht Van LommelFix for bug #17722: sun light in the texture viewmode...
2008-10-02 Brecht Van LommelFix for bug #17735: vertex color render layer got inval...
2008-10-02 Martin Poiriertransform snap bugfix: correctly ignore hidden elements...
2008-10-02 Campbell Bartonmissing ; in last commit
2008-10-02 Campbell Bartonblender would crash if the "sys" module didnt import...
2008-10-02 Ton RoosendaalBugfix #17723
2008-10-02 Joshua LeungKeyframe Checking (i.e. does given frame have a keyfram...
2008-10-02 Campbell Bartononly paint onto selected faces when painting mask is...
2008-10-02 Campbell BartonPython 2.4 should build with the game engine now, no...
2008-10-01 Benoit BolseeBGE patch: add frameProp to Ipo actuator (Carsten's...
2008-10-01 Benoit BolseeBGE patch: new force field constraint actuator
2008-10-01 Joshua LeungGeneral tidying of Grease Pencil code...
2008-10-01 Benoit BolseeBGE bug #17688 fixed: Near Sensor Reset not working...
2008-10-01 Erwin Coumans+ hook up a few more parameters, that can be useful...
2008-10-01 Joshua LeungBugfix #17721: Action Strips added from scripts don...
2008-10-01 Joshua LeungBugfix #17717: IPOs / Sequencer / Markers: deleting...
2008-09-30 Erwin Coumansadd support for Bullet soft body constraints against...
2008-09-30 Brecht Van LommelFix for bug #17691: edgesplit was crashing on windows...
2008-09-30 Joshua LeungKeyframing:
2008-09-30 Joshua LeungA few cleanups in keyframing.c
2008-09-30 Joshua LeungBugfix:
2008-09-30 Joshua LeungAction Editor:
2008-09-30 Brecht Van LommelFix for bug #13624: knife cut with vertex snapping...
2008-09-30 Brecht Van LommelFix for bug #17302: subsurf + particle size vertex...
2008-09-30 Campbell BartonWITH_ELBEEM diabled wasnt working with cmake
2008-09-30 Campbell Bartonmodify BLI_convertstringcode so windows paths are conve...
2008-09-29 Campbell Barton* free bullet-softbody was using free softbody function.
2008-09-29 Brecht Van LommelFix for part of bug #17521: incorrect uv coordinates...
2008-09-29 Brecht Van LommelFix for bug #17713: touch/no override for rendering...
2008-09-29 Brecht Van LommelFix for bug #17712: fluid button activation crash.
2008-09-29 Benoit BolseeAdd 2 items to CTL-A menu: Scale to ObData and Rotation...
2008-09-29 Ton RoosendaalBugfix #17711
2008-09-29 Benoit BolseeBGE patch: fix force application on soft body. Force...
2008-09-29 Campbell Bartonresolve some compiler warnings with intel c/c++ compiler
2008-09-29 Ton RoosendaalUpdated color calculus for sunsky
2008-09-29 Daniel Genrich[#17707] Slow Cloth Baking
2008-09-29 Joshua LeungBugfix #17708: layer IPOs doesn't return the correct...
2008-09-29 Ton RoosendaalBugfix #17696
2008-09-29 Joilnen Leiterewiten a if statment
2008-09-29 Ton RoosendaalBugfix #17687
2008-09-29 Joshua LeungBugfix:
2008-09-29 Erwin Coumansdon't crash when trying to make a soft body 'fh' object
2008-09-29 Erwin CoumansClarify that in Bullet, the 'radius' is used for both...
2008-09-29 Erwin CoumansAdd Fh/Rot Fh to Bullet.
2008-09-29 Joilnen Leitefixing a little problem with grid after last view commit
2008-09-29 Erwin CoumansUpdate the Bullet/game buttons_bullet, to better reflec...
2008-09-29 Joshua LeungPatch #17500: fixes: multiple IK's on bone + targetless IK
2008-09-29 Erwin Coumansadded anisotropic friction support for Bullet. Both...
2008-09-29 Campbell Bartontests for 2d triangle and quad intersection would only...
2008-09-29 Joilnen LeiteAdding last view feature for PAD0
2008-09-28 Joshua LeungSecond try at committing IPO code cleanups...
2008-09-28 Janne KarhuA previous commit by me (16701) broke keyed- and none...
2008-09-28 Ton RoosendaalBugfix, irc report from slw_sl:
2008-09-28 Martin Poirierreverting revision 16784 that broke compilation. Aligor...
2008-09-28 Joshua LeungIPO System - Code Cleanup and Commenting:
2008-09-28 Erwin Coumansmake gui backwards compatible with this weeks softbody...
2008-09-28 Erwin Coumansenable -noaudio option, so it actually works (and doesn...
2008-09-27 Benoit BolseeBGE patch: create new BulletSoftBody data block to...
2008-09-27 Ian ThompsonCleaned up unused variables and functions.
2008-09-27 Ian ThompsonGlobal Clipboard Patch (17370)
2008-09-27 Ian ThompsonFixed recent changes to text editor which broke buildin...
2008-09-27 Benoit BolseeFix compilation problem in Windows and update MSVC...
2008-09-27 Campbell Bartontext editor changes
2008-09-27 Campbell Bartonlinear ipo curves were still using their handles to...
2008-09-27 Joshua LeungBugfix #17693: Visual Rot Keying Broken
2008-09-27 Campbell Barton[#17692] Text Editor Line Number Background theme option
2008-09-27 Joshua LeungLots of mingw/gcc compiler warning fixes
2008-09-27 Joshua LeungAuto-Keyframing (per scene):
2008-09-27 Joshua LeungKeyframing:
2008-09-27 Erwin Coumansforce collision bound type to be convex hull or concave...
2008-09-26 Andre Susano PintoMerge ... SimpleDeform modifier from soc-2008-jaguarand...
2008-09-26 Campbell Bartonnurbs surface resolution is now per segment rather...
2008-09-26 Benoit BolseeBGE patch: local/global flag to distance contraint...
2008-09-26 Andre Susano PintoMade simple deform limits be relative to BV of object
2008-09-26 Brecht Van LommelBugfix: the game player did not initialize tiff and...
2008-09-26 Andre Susano PintoFixed a UI bug on shrinkwrap constraint
2008-09-26 Joshua LeungPatch #17346: Align bones in edit mode
2008-09-26 Erwin Coumanssupport concave soft bodies, preliminary. could be...
2008-09-26 Erwin CoumansAllow Bullet soft bodies to be created using a AddObjec...
2008-09-26 Andre Susano PintoSimpleDeform now initializes limit values to the BB...
2008-09-25 Erwin Coumansdon't apply vertex transformation for deformable game...
2008-09-25 Janne KarhuFix for [#17677] Blender Crash when Baking Boids
2008-09-25 Erwin Coumansavoid crash and apply force for soft bodies.
2008-09-25 Campbell Barton[#17679] BGE print statement when start and when finish
2008-09-25 Erwin Coumansre-use some Blender soft body settings for Bullet game...
2008-09-25 Benoit BolseeBGE patch: add Debug button next to object state. The...
2008-09-25 Kent MeinThis is part of the cleanup Campbell wanted :)
2008-09-25 Campbell Bartonbinreloc include was wrong for make, removed last YESIA...
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