* crash fix in volume render, less reliance on global R
[blender.git] / source / blender / render / intern / include / occlusion.h
2009-08-13 Matt Ebb* First commit merging 2.4-based sim_physics in to...
2009-04-21 Daniel Genrich2nd try to merge sim_physics with trunk rev 19825
2008-11-12 Brecht Van LommelMerge of trunk into blender 2.5:
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2008-01-26 Daniel Genrichsvn merge -r 13382:13415 https://svn.blender.org/svnroo...
2008-01-24 Brecht Van LommelFix for strand render + simplification + vector blur...
2008-01-21 Daniel Genrichsvn merge -r 13240:13323 https://svn.blender.org/svnroo...
2008-01-17 Brecht Van LommelApproximate Ambient Occlusion