part 1 of cleaning up my little array macro library to be a formal API. also removed...
[blender.git] / source / blender / blenkernel / intern / editderivedbmesh.c
2009-09-17 Joseph Eagarpart 1 of cleaning up my little array macro library...
2009-09-10 Joseph Eagaranother optimization pass. biggest change is MDeformGr...
2009-08-30 Joseph Eagarvpaint works with the new face structures, yay, though...
2009-08-26 Joseph Eagarmerge with 2.5 at r22793
2009-08-18 Joseph Eagarrearranged some code a bit
2009-08-15 Joseph Eagarmade the crash handler disabled by a command line flag...
2009-08-06 Joseph EagarMerge ... 2.5 (not trunk, last merge message said that...
2009-07-26 Joseph Eagarreplaced use of bmesh tesselator with scanfill when...
2009-07-25 Joseph Eagarassorted uv fixes
2009-07-24 Joseph Eagaruv texture (though not glsl) works now. also fixed...
2009-07-22 Joseph EagarMerge ... trunk at r21785, and also fixed stupid ngon...
2009-07-21 Joseph Eagarfirst pass at the uv code. uv editor now mostly uses...
2009-07-16 Joseph Eagarmerge with 2.5 at r21568
2009-07-14 Joseph Eagarpre-merge commit. the mirror modifier is currently...
2009-06-23 Joseph EagarArray modifier is now implemented using bmesh
2009-06-18 Joseph Eagarextrude handles active face, and operators now properly...
2009-06-12 Joseph Eagarmoved the active face pointer to BMesh, where I think...
2009-06-10 Joseph Eagarmerge with 2.5 at r20783
2009-06-10 Joseph Eagar(NOTE: DO NOT TEST)
2009-05-26 Joseph Eagarmesh DNA modficiations; two new structures added for...
2009-05-23 Joseph Eagarngons are tesselated properly again, using scanfill...
2009-05-19 Joseph Eagarsome stability stuff related to undo, and more extrude...
2009-05-18 Joseph Eagarfixed a few of the memory leaks
2009-05-18 Joseph Eagarextrude works now, though vert extrude does not. still...
2009-05-18 Joseph Eagarrenamed BMTessMesh to BMEditMesh, did some more monkeyw...
2009-05-16 Joseph EagarNOTE: do not test. work-in-progress commit with editme...