Merge branch 'master' into blender2.8
[blender.git] / source / blender / gpu / GPU_shader.h
2016-06-01 Bastien MontagneMerge branch 'master' into blender2.8
2016-05-31 Sergey SharybinProperly handle vertex color color space for Cycles...
2016-03-21 Antony RiakiotakisGPU compositing:
2016-02-02 Sergey SharybinFix T47207: Material shading incorrectly handles colorr...
2016-01-10 Kévin DietrichOpenGL: port smoke drawing code to GLSL.
2016-01-09 Campbell BartonCleanup: style, gpu module
2015-12-23 Brecht Van LommelFix a few warnings with Apple LLVM 7.0.2.
2015-12-08 Brecht Van LommelOpenGL: split off framebuffer, shader and texture code...