Merge branch 'master' into blender2.8
[blender.git] / source / blender / gpu / intern /
2016-06-01 Bastien MontagneMerge branch 'master' into blender2.8
2016-05-31 Sergey SharybinProperly handle vertex color color space for Cycles...
2016-05-27 Mike ErwinOpenGL: use EXT version of FBOs
2016-05-24 Bastien MontagneMerge branch 'master' into blender2.8
2016-05-23 Sergey SharybinFix for all OpenGL lights affecting Cycles viewport...
2016-05-23 Sergey SharybinSupport Vertex Color in GLSL viewport for Cycles
2016-05-21 Sebastian UllrichPython API: add material to uniforms from gpu.export_sh...
2016-05-20 Sergey SharybinFix GLSL shader failing to compile on OSX
2016-05-16 Alexander RomanovFlat shading for basic shader
2016-05-05 Sergey SharybinSimplify scanline threaded processor used by GPU_verify...
2016-05-05 Sergey SharybinFix typo in previous commit
2016-05-05 Sergey SharybinOptimization for initial display of high res textures...
2016-05-02 Lukas TönneMerge branch 'temp_remove_pointcache' into blender2.8
2016-05-02 Lukas TönneMerge branch 'temp_remove_particles' into blender2.8
2016-04-29 Campbell BartonCleanup: warnings. spelling
2016-04-28 Lukas TönneMerge branch 'master' into temp_remove_particles temp_remove_particles
2016-04-26 Brecht Van LommelCode cleanup: minor cleanups for GPU_link return values...
2016-04-20 Lukas TönneMerge branch 'master' into temp_remove_particles
2016-04-15 Lukas TönneMerge branch 'master' into temp_remove_particles
2016-04-15 Bastien MontagneFix T48157: 3D view's depth of field isn't displayed...
2016-04-13 Lukas TönneRemoved particle DNA.
2016-04-08 Alexander RomanovFix broken by D1880 line stipple deactivation
2016-04-08 Alexander RomanovWide lines + line stipple deprecated API replacement
2016-03-30 Campbell BartonFix T47940: Custom bone shapes, select error w/ Open...
2016-03-27 Sergey SharybinCleanup: Silence some compiler warnings
2016-03-22 Campbell BartonCleanup: style
2016-03-21 Antony RiakiotakisGPU compositing:
2016-03-21 Alexander RomanovMirror influence of environment texture in Blender...
2016-03-21 Campbell BartonGPU: avoid redundant logic for non-spot lamps
2016-03-21 Campbell BartonFix for non spot lamps calculating spot values
2016-03-15 Sergey SharybinCleanup some warnings
2016-03-13 Jack AndersenFull Inverse-Quadratic-Equation Lamp Falloff
2016-03-04 Campbell BartonCleanup: unnecessary comma use
2016-03-01 Campbell BartonFix T47635: Texture paint performance regression
2016-02-04 Campbell BartonSupport for cubemap reflections in the viewport
2016-02-02 Sergey SharybinFix T47207: Material shading incorrectly handles colorr...
2016-01-28 Campbell BartonCleanup: warnings & style
2016-01-27 Alexander RomanovWorld textures displaying for viewport in BI.
2016-01-24 Campbell BartonPrevent accidental fall-through in switch
2016-01-23 Alexander RomanovVector Transform node support for GLSL mode and the...
2016-01-22 Mike ErwinOpenGL: fewer state changes for wireframe PBVH
2016-01-18 Mike ErwinOpenGL: remove ARB_fragment_program comment
2016-01-17 Ulysse MartinBGE: Allow access to light shadow settings with python
2016-01-17 Campbell BartonRevert "Fix compile error in gpu_debug (incompatible...
2016-01-17 Kévin DietrichFix compile error in gpu_debug (incompatible-pointer...
2016-01-16 Mike ErwinOpenGL: fixes related to GL_POINTS
2016-01-10 Kévin DietrichOpenGL: port smoke drawing code to GLSL.
2016-01-09 Campbell BartonCleanup: style, gpu module
2016-01-08 Campbell BartonCorrect warnings from recent cleanup
2016-01-07 Mike ErwinOpenGL: remove obsolete version check
2016-01-07 Mike Erwincleanup: C99
2016-01-07 Mike Erwincleanup: C99
2016-01-07 Mike ErwinOpenGL: fix max texture anisotropy check
2016-01-07 Mike ErwinOpenGL: use best available mipmap gen function
2016-01-07 Mike Erwincleanup: OpenGL comment
2016-01-04 Mike ErwinOpenGL: GPU_legacy_support workaround for nVidia
2016-01-02 Antony RiakiotakisGPU buffers: Add update functionality for existing...
2015-12-28 Antony RiakiotakisFix opengl error when GLSL is on for basic shader:...
2015-12-26 Alexander RomanovOpenGL: stipple support added to basic GLSL shader
2015-12-23 Brecht Van LommelFix T47051: cycles viewport textured shadeless draw...
2015-12-15 Brecht Van LommelFix T46936: cycles GLSL should not draw outlines for...
2015-12-13 Antony RiakiotakisFix yet one more Intel driver with crappy dfdy support...
2015-12-11 Brecht Van LommelFix T46951: GLSL draw mode missing some textures.
2015-12-08 Brecht Van LommelOpenGL: split off framebuffer, shader and texture code...
2015-12-08 Brecht Van LommelOpenGL: remove non-power-of-two texture check, where...
2015-12-08 Mike ErwinOpenGL: use extension form of FBOs
2015-12-08 Mike ErwinOpenGL: use sized texture internal formats
2015-12-06 Mike ErwinOpenGL: remove old version check
2015-12-06 Mike ErwinOpenGL: new GPU_legacy_support() function
2015-12-06 Brecht Van LommelOpenGL: rename simple shader to basic shader.
2015-12-06 Brecht Van LommelOpenGL: isolate fixed function lighting in simple shade...
2015-12-06 Brecht Van LommelOpenGL: move two sided lighting check into GPU material...
2015-12-01 Campbell BartonFix out-of-bounds access in recent shader updates
2015-11-28 Brecht Van LommelOpenGL: remove unnecessarily paranoid bound texture...
2015-11-28 Brecht Van LommelOpenGL: assume GL_TEXTURE_ENV_MODE GL_MODULATE is the...
2015-11-28 Brecht Van LommelOpenGL: set OpenGL lights through simple shader API.
2015-11-28 Brecht Van LommelOpenGL: update simple shader API.
2015-11-28 Brecht Van LommelOpenGL: rename GPU_enable_material to better indicate...
2015-11-28 Antony RiakiotakisFix possible hang on buffer allocation failure. Reporte...
2015-11-26 Campbell BartonCleanup: warnings
2015-11-26 Mike Erwincleanup: C99 and vertex array comments
2015-11-26 Mike ErwinOpenGL: remove unused VBO_DISABLED from PBVH
2015-11-25 Brecht Van LommelFix OpenSubdiv geometry shader error on Linux / AMD.
2015-11-25 Mike ErwinOpenGL: GLSL always supported
2015-11-24 Mike ErwinOpenGL: when checking GL version, assume >= 2.1
2015-11-24 Mike ErwinOpenGL: clean up use of old extensions
2015-11-23 Thomas DingesOpenGL: Replace some more ARB suffix from glBindBufferARB.
2015-11-23 Campbell BartonCleanup: shadowing (blenlib, gpu, imbuf)
2015-11-23 Campbell BartonCleanup: warning
2015-11-23 Mike ErwinOpenGL: codegen formatting
2015-11-23 Mike ErwinOpenGL: choose compatible GLSL version
2015-11-23 Mike Erwinrevert file mode to 644
2015-11-23 Mike ErwinOpenGL: bump gpu_extensions to GL 2.1, prepare for 3.x
2015-11-22 Antony RiakiotakisRemove vertex array support from GPUBuffers. Remove...
2015-11-22 Mike ErwinOpenGL: bump gpu_buffers to GL 2.1
2015-11-16 Campbell BartonCleanup: typos
2015-11-16 Campbell BartonAdd missing newlines for debug prints
2015-10-20 Campbell BartonFix T46496: GL Render fails w/ Anti-Aliasing
2015-10-20 Dalai FelintoNew function to draw offscreen, and related API changes
2015-10-19 Campbell BartonGPU: check for blit support, using MSAA FBO's