Typos and whitespace tweaks
[blender.git] / source / blender / src / drawarmature.c
2008-05-23 Joshua LeungTypos and whitespace tweaks
2008-05-12 Campbell Bartonlast commit had a typo, also adjusted teh and colour...
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-02-14 Joshua Leung== Custom Bone Colours - Per Group Colour-Sets ==
2008-02-08 Joshua LeungBugfix for Custom Bone Shapes - 'Wire' Option:
2008-02-06 Joshua LeungBugfixes:
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2008-01-30 Joshua LeungMade the line between the start and end of IK-chains...
2008-01-30 Joshua Leung== Custom Bone Shape Drawing - 'Wireframe' Option ==
2008-01-27 Joshua LeungBugfix:
2008-01-27 Joshua Leung== Action Editor Drawing - Optimisations (Part 2 out...
2008-01-23 Joshua Leung== "Custom Bone Colors" ==
2008-01-20 Joshua Leung== Bone Groups ==
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-10 Joshua LeungFixing compiler warnings, and bad button placement...
2007-12-09 Joshua Leung== Armature - Ghosting Feature (Cessen request) ==
2007-12-09 Joshua Leung== Armature Visualisation - A few additions ==
2007-12-03 Joshua Leung== Bone Paths - Bugfixes ==
2007-12-02 Joshua LeungA few little tweaks in drawarmature.c
2007-12-02 Joshua LeungBugfix:
2007-12-02 Joshua Leung== Bone Path Drawing - More Tweaks Again ==
2007-12-01 Joshua Leung== Bone Paths - More Tweaks (Cessen requests) ==
2007-11-26 Brecht Van LommelParticles
2007-11-22 Joshua Leung== Armature Path Drawing Tweak ==
2007-11-13 Joshua Leung== Peach Feature Requests (Bone-Path Drawing) ==
2007-11-06 Martin PoirierFilling in branch from trunk
2007-10-10 Brecht Van LommelMake B-Bones not deform in rest position by default.
2007-08-28 Joshua LeungPatch #7081:
2007-07-27 Jiri HnidekSmall optimalization of drawing bones (drawsolidcube_si...
2007-05-03 Joshua LeungArmature Drawing Tweak:
2007-04-04 Campbell Bartonmoved source and text to american spelling
2007-03-17 Ken HughesFix various gcc warning related to signed/unsigned...
2007-01-30 Joshua Leung== Armature Path-Drawing ==
2007-01-03 Joshua Leung== Armatures - Path Drawing Bugfix ==
2007-01-01 Joshua Leung== Armature Ghost and Path Drawing ==
2006-11-11 Ton RoosendaalBugfix #5208
2006-11-01 Ton RoosendaalPlumiferos request: Added button in Armature options...
2006-01-28 Chris WantThe code from the orange branch has now been copied...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-13 Matt EbbOrange: Display types and variable size for Empties.
2006-01-11 Matt EbbOrange: Added an option in View Properties panel to...
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-04 Ton RoosendaalWednesday sync orange with bf-blender
2006-01-03 Ton RoosendaalOrange: Another issue with Armature layers; in NLA...
2006-01-03 Ton RoosendaalOrange; merger with bf-blender.
2006-01-01 Ton RoosendaalOrange <-> bf-blender conflict, with 2.40 saved files...
2005-12-21 Ton RoosendaalOrange: small fixes as reported,
2005-12-19 Ton RoosendaalOrange: monday merger with bf-blender (loadsa bugfixes).
2005-12-18 Ton RoosendaalOrange: Made dashed parent-offset lines option for...
2005-12-17 Ton RoosendaalSaturday merger of bf-blender in orange branch.
2005-12-17 Ton RoosendaalOrange: bugfix, in armature "Stick" drawmode, the new...
2005-12-14 Ton RoosendaalAnother merger of Orange branch with bf-blender, it...
2005-12-14 Ton RoosendaalWednesday merger of Orange branch and bf-blender
2005-12-13 Ton RoosendaalTuesday merger of Orange branch with bf-blender
2005-12-11 Ton RoosendaalSunday merger of orange branch with bf-blender
2005-12-07 Ton RoosendaalOrange: Custom drawing types for bones in Poses!
2005-12-07 Ton RoosendaalOrange request; Bones in Armature now have own layer...
2005-11-30 Ton RoosendaalSyncing Orange branch with bf-blender
2005-11-28 Ton RoosendaalAs reported on bf-committers maillist: new object cente...
2005-11-19 Ton RoosendaalFinally switched to porting UI stuff from tuhopuu!
2005-11-17 Ton RoosendaalOne visit to studio orange, and voila a todo list!
2005-11-16 Ton RoosendaalAdded stepsize option for Pose ghosting draw. Patch...
2005-11-14 Ton RoosendaalSmall fixes;
2005-11-05 Ton Roosendaalfix #3357
2005-11-03 Ton RoosendaalSticks bones, in solid view mode, didn't draw selected...
2005-11-01 Ton RoosendaalThree new features:
2005-10-30 Ton RoosendaalTwo new IK features.
2005-10-24 Brecht Van LommelMore bugfixing related to #3149:
2005-10-23 Ton RoosendaalNew: Option to show the paths of Bones over time.
2005-10-20 Ton Roosendaal- Fix for Wkey menu in WeightPaint modus; it didn't...
2005-10-11 Ton RoosendaalBugfix #3170
2005-08-31 Brecht Van Lommel- Changed xz limit drawing to use same formulas as...
2005-08-29 Ton RoosendaalFirst version of visualizing the DoF (french degrees...
2005-08-28 Ton RoosendaalIntegration of new IK lib features in Armature Poses.
2005-08-26 Ton RoosendaalFixes, as reported by Basse
2005-08-23 Ton RoosendaalFix for reading older files... it didn't always convert...
2005-08-19 Ton RoosendaalMore armature stuff;
2005-08-19 Ton RoosendaalArmature "Envelope" editing.
2005-08-15 Ton RoosendaalA nice character modeling time-saver:
2005-07-27 Ton RoosendaalCleanup & goodies for rigging geeks! :)
2005-07-23 Ton Roosendaal- Armature editmode now supports lasso. Please be aware...
2005-07-23 Ton RoosendaalKilled silly modal PoseMode mode! :)
2005-07-22 Ton RoosendaalError in drawing of new armature options;
2005-07-21 Ton RoosendaalNew drawmode for the Armature geeks!
2005-07-17 Ton RoosendaalThree fixes, thanks to irc reporting of Basse & Sten;
2005-07-17 Ton RoosendaalWire selecting in Armature editmode accidentally broke. :)
2005-07-16 Ton RoosendaalMore armature goodies;
2005-07-14 Ton RoosendaalArmatures now draw bone names over solid.
2005-07-14 Ton RoosendaalNew:
2005-07-13 Ton RoosendaalArmature "XRay mode" now draws nicely with solid too...
2005-07-12 Ton RoosendaalTwo little bugskis;
2005-07-12 Ton RoosendaalACK! Forgot to add the new drawarmature.c file. :)