Merge remote-tracking branch 'origin/master' into blender2.8
[blender.git] / source / blender / editors / space_view3d / view3d_draw.c
2017-05-10 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-10 Dalai FelintoMerge commit 'origin/master (9395646c2c44cdf568ca950700...
2017-05-10 Dalai FelintoFixup for multi-view single eye viewport issues
2017-05-10 Dalai FelintoPartial fix to Multi-View single eye issues in viewport
2017-05-09 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-09 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-08 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-08 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-07 Julian EiselMerge branch 'master' into blender2.8
2017-05-06 Campbell BartonMerge branch 'master' into blender2.8
2017-05-05 Julian EiselMerge branch 'master' into blender2.8
2017-05-04 Campbell BartonMerge branch 'master' into blender2.8
2017-05-04 Dalai FelintoDraw Manager: Implement render info for external engines
2017-05-04 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-03 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-03 Campbell BartonMerge branch 'master' into 28
2017-05-03 Lukas StocknerMerge branch 'master' into blender2.8
2017-05-03 Campbell BartonMove GPU compositing out of draw-manager off-screen...
2017-05-03 Campbell BartonCleanup: move off-screen drawing to view3d_draw.c
2017-05-02 Campbell BartonCleanup: use depsgraph for scene/layer access
2017-05-02 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-02 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-02 Dalai FelintoCycles integration with Draw Manager
2017-05-01 Bastien MontagneReworked version of dashed line shader.
2017-04-29 Campbell BartonCleanup: comment blocks
2017-04-29 Campbell BartonMerge branch 'master' into blender2.8
2017-04-29 Campbell BartonMerge branch 'master' into blender2.8
2017-04-28 Campbell BartonMerge branch 'master' into blender2.8
2017-04-28 Campbell BartonMerge branch 'master' into blender2.8
2017-04-28 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-27 Campbell BartonMerge branch 'master' into blender2.8
2017-04-26 Bastien Montagne2D dashed line shader: changed to use viewport side...
2017-04-26 Campbell BartonPass graph to depth functions
2017-04-26 Campbell BartonDraw Manager: use engine drawing for depth drawing
2017-04-26 Campbell BartonView3D: move depth drawing into own function
2017-04-26 Campbell BartonMerge branch 'master' into 28
2017-04-26 Sybren A. StüvelMerge commit 'master@6ed15c5a41130b55cb57a43a8a9470a91d...
2017-04-26 Campbell BartonMove depth select loop into its own function
2017-04-26 Bastien MontagneGetting rid of setlinestyle: non-camera 3DView render...
2017-04-26 Bastien MontagneGetting rid of setlinestyle: 3DView camera view.
2017-04-26 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-25 Dalai FelintoRender API: Rename render > render_to_image; view_draw...
2017-04-25 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-24 Campbell BartonMerge branch 'master' into blender2.8
2017-04-23 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-21 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-21 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-21 Campbell BartonMerge branch 'master' into 28
2017-04-20 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-20 Campbell BartonMerge branch 'master' into 28
2017-04-19 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-19 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-19 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-18 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-18 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-04-18 Sybren A. StüvelMerged master@e12c3110024dc4b62ffefa739288218b04e39f71...
2017-04-15 Mike ErwinGPU Matrix API: clean up after 2D-3D unification
2017-04-14 Dalai FelintoGPU Matrix API refactor: Stick to a single 4x4 stack...
2017-04-14 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-13 Alexander RomanovMerge branch 'master' into blender2.8
2017-04-12 Campbell BartonMerge branch 'master' into 28
2017-04-12 Campbell BartonMerge branch 'master' into 28
2017-04-11 Campbell BartonMerge branch 'master' into blender2.8
2017-04-10 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-10 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-09 Julian EiselMerge branch 'master' into blender2.8
2017-04-09 Campbell BartonMerge branch 'master' into blender2.8
2017-04-07 Mike ErwinOpenGL: use PRIM instead of GL enum for immBegin
2017-04-07 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-07 Campbell Barton3D View: manipulator from custom-manipulators branch
2017-04-06 Mike ErwinOpenGL: refactor UI_draw_roundbox functions
2017-04-06 Sergey SharybinMerge branch 'master' into blender2.8
2017-04-06 Mike ErwinGawain: VertexFormat_add_attrib (function name change)
2017-04-06 Campbell BartonMerge branch 'master' into blender2.8
2017-04-06 Campbell BartonMerge branch 'master' into blender2.8
2017-04-05 Sergey SharybinMerge branch 'master' into blender2.8
2017-04-05 Campbell BartonCleanup: Move imm_draw utils into own file
2017-04-05 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-05 Campbell BartonMerge branch 'master' into blender2.8
2017-04-04 Sergey SharybinMerge branch 'master' into blender2.8
2017-04-03 Sergey SharybinMerge branch 'master' into blender2.8
2017-03-31 Campbell BartonMerge branch 'master' into blender2.8
2017-03-30 Dalai FelintoPrevent crash on weight paint
2017-03-29 Julian EiselMerge branch 'master' into blender2.8
2017-03-29 Campbell BartonMerge branch 'master' into blender2.8
2017-03-28 Julian EiselMerge branch 'master' into blender2.8
2017-03-28 Bastien MontagneMerge branch 'master' into blender2.8
2017-03-27 Mike ErwinOpenGL: use new matrix implementation in "Modern" viewport
2017-03-27 Mike ErwinOpenGL: remove several glMatrixMode calls
2017-03-25 Campbell BartonMerge branch 'master' into blender2.8
2017-03-25 Campbell BartonMerge branch 'master' into blender2.8
2017-03-23 Mike ErwinOpenGL: viewport background & depth buffer fixes
2017-03-23 Mike Erwincleanup use of GPU matrix API
2017-03-22 Mike ErwinOpenGL: load projection matrix with new API
2017-03-21 Mike ErwinOpenGL: convert to new matrix API (part 3)
2017-03-20 Bastien MontagneMerge branch 'master' into blender2.8
2017-03-19 Campbell BartonMerge branch 'master' into blender2.8
2017-03-17 Julian EiselMerge branch 'master' into blender2.8
2017-03-17 Bastien MontagneMerge branch 'master' into blender2.8
2017-03-16 Bastien MontagneMerge branch 'master' into blender2.8
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