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Merge remote-tracking branch 'origin/master' into blender2.8
[blender.git]
/
source
/
blender
/
editors
/
space_view3d
/
view3d_draw.c
2017-05-10
Dalai Felinto
Merge remote-tracking branch 'origin/master' into blend...
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2017-05-10
Dalai Felinto
Merge commit 'origin/master (9395646c2c44cdf568ca950700...
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2017-05-10
Dalai Felinto
Fixup for multi-view single eye viewport issues
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2017-05-10
Dalai Felinto
Partial fix to Multi-View single eye issues in viewport
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2017-05-09
Dalai Felinto
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2017-05-09
Bastien Montagne
Merge branch 'master' into blender2.8
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2017-05-08
Sergey Sharybin
Merge branch 'master' into blender2.8
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2017-05-08
Sergey Sharybin
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2017-05-07
Julian Eisel
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2017-05-06
Campbell Barton
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2017-05-05
Julian Eisel
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2017-05-04
Campbell Barton
Merge branch 'master' into blender2.8
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2017-05-04
Dalai Felinto
Draw Manager: Implement render info for external engines
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2017-05-04
Bastien Montagne
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2017-05-03
Dalai Felinto
Merge remote-tracking branch 'origin/master' into blend...
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2017-05-03
Campbell Barton
Merge branch 'master' into 28
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2017-05-03
Lukas Stockner
Merge branch 'master' into blender2.8
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2017-05-03
Campbell Barton
Move GPU compositing out of draw-manager off-screen...
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2017-05-03
Campbell Barton
Cleanup: move off-screen drawing to view3d_draw.c
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2017-05-02
Campbell Barton
Cleanup: use depsgraph for scene/layer access
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2017-05-02
Sergey Sharybin
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2017-05-02
Sergey Sharybin
Merge branch 'master' into blender2.8
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2017-05-02
Dalai Felinto
Cycles integration with Draw Manager
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2017-05-01
Bastien Montagne
Reworked version of dashed line shader.
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2017-04-29
Campbell Barton
Cleanup: comment blocks
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2017-04-29
Campbell Barton
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2017-04-29
Campbell Barton
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2017-04-28
Campbell Barton
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2017-04-28
Campbell Barton
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2017-04-28
Sybren A. Stüvel
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2017-04-27
Campbell Barton
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2017-04-26
Bastien Montagne
2D dashed line shader: changed to use viewport side...
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2017-04-26
Campbell Barton
Pass graph to depth functions
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2017-04-26
Campbell Barton
Draw Manager: use engine drawing for depth drawing
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2017-04-26
Campbell Barton
View3D: move depth drawing into own function
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2017-04-26
Campbell Barton
Merge branch 'master' into 28
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2017-04-26
Sybren A. Stüvel
Merge commit 'master@6ed15c5a41130b55cb57a43a8a9470a91d...
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2017-04-26
Campbell Barton
Move depth select loop into its own function
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2017-04-26
Bastien Montagne
Getting rid of setlinestyle: non-camera 3DView render...
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2017-04-26
Bastien Montagne
Getting rid of setlinestyle: 3DView camera view.
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2017-04-26
Bastien Montagne
Merge branch 'master' into blender2.8
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2017-04-25
Dalai Felinto
Render API: Rename render > render_to_image; view_draw...
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2017-04-25
Sybren A. Stüvel
Merge branch 'master' into blender2.8
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2017-04-24
Campbell Barton
Merge branch 'master' into blender2.8
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2017-04-23
Bastien Montagne
Merge branch 'master' into blender2.8
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2017-04-21
Sybren A. Stüvel
Merge branch 'master' into blender2.8
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2017-04-21
Sybren A. Stüvel
Merge branch 'master' into blender2.8
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2017-04-21
Campbell Barton
Merge branch 'master' into 28
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2017-04-20
Sybren A. Stüvel
Merge branch 'master' into blender2.8
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2017-04-20
Campbell Barton
Merge branch 'master' into 28
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2017-04-19
Bastien Montagne
Merge branch 'master' into blender2.8
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2017-04-19
Sybren A. Stüvel
Merge branch 'master' into blender2.8
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2017-04-19
Sybren A. Stüvel
Merge branch 'master' into blender2.8
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2017-04-18
Sybren A. Stüvel
Merge branch 'master' into blender2.8
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2017-04-18
Dalai Felinto
Merge remote-tracking branch 'origin/master' into blend...
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2017-04-18
Sybren A. Stüvel
Merged master@e12c3110024dc4b62ffefa739288218b04e39f71...
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2017-04-15
Mike Erwin
GPU Matrix API: clean up after 2D-3D unification
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2017-04-14
Dalai Felinto
GPU Matrix API refactor: Stick to a single 4x4 stack...
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2017-04-14
Bastien Montagne
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2017-04-13
Alexander Romanov
Merge branch 'master' into blender2.8
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2017-04-12
Campbell Barton
Merge branch 'master' into 28
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2017-04-12
Campbell Barton
Merge branch 'master' into 28
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2017-04-11
Campbell Barton
Merge branch 'master' into blender2.8
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2017-04-10
Bastien Montagne
Merge branch 'master' into blender2.8
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2017-04-10
Bastien Montagne
Merge branch 'master' into blender2.8
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2017-04-09
Julian Eisel
Merge branch 'master' into blender2.8
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2017-04-09
Campbell Barton
Merge branch 'master' into blender2.8
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2017-04-07
Mike Erwin
OpenGL: use PRIM instead of GL enum for immBegin
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2017-04-07
Sybren A. Stüvel
Merge branch 'master' into blender2.8
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2017-04-07
Campbell Barton
3D View: manipulator from custom-manipulators branch
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2017-04-06
Mike Erwin
OpenGL: refactor UI_draw_roundbox functions
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2017-04-06
Sergey Sharybin
Merge branch 'master' into blender2.8
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2017-04-06
Mike Erwin
Gawain: VertexFormat_add_attrib (function name change)
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2017-04-06
Campbell Barton
Merge branch 'master' into blender2.8
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2017-04-06
Campbell Barton
Merge branch 'master' into blender2.8
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2017-04-05
Sergey Sharybin
Merge branch 'master' into blender2.8
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2017-04-05
Campbell Barton
Cleanup: Move imm_draw utils into own file
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2017-04-05
Bastien Montagne
Merge branch 'master' into blender2.8
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2017-04-05
Campbell Barton
Merge branch 'master' into blender2.8
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2017-04-04
Sergey Sharybin
Merge branch 'master' into blender2.8
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2017-04-03
Sergey Sharybin
Merge branch 'master' into blender2.8
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2017-03-31
Campbell Barton
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2017-03-30
Dalai Felinto
Prevent crash on weight paint
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2017-03-29
Julian Eisel
Merge branch 'master' into blender2.8
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2017-03-29
Campbell Barton
Merge branch 'master' into blender2.8
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2017-03-28
Julian Eisel
Merge branch 'master' into blender2.8
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2017-03-28
Bastien Montagne
Merge branch 'master' into blender2.8
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2017-03-27
Mike Erwin
OpenGL: use new matrix implementation in "Modern" viewport
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2017-03-27
Mike Erwin
OpenGL: remove several glMatrixMode calls
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2017-03-25
Campbell Barton
Merge branch 'master' into blender2.8
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2017-03-25
Campbell Barton
Merge branch 'master' into blender2.8
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2017-03-23
Mike Erwin
OpenGL: viewport background & depth buffer fixes
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2017-03-23
Mike Erwin
cleanup use of GPU matrix API
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2017-03-22
Mike Erwin
OpenGL: load projection matrix with new API
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2017-03-21
Mike Erwin
OpenGL: convert to new matrix API (part 3)
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2017-03-20
Bastien Montagne
Merge branch 'master' into blender2.8
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2017-03-19
Campbell Barton
Merge branch 'master' into blender2.8
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2017-03-17
Julian Eisel
Merge branch 'master' into blender2.8
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2017-03-17
Bastien Montagne
Merge branch 'master' into blender2.8
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2017-03-16
Bastien Montagne
Merge branch 'master' into blender2.8
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