Cuda use streams and async to avoid busywaiting
[blender.git] / intern / opencolorio / gpu_shader_display_transform.glsl
2013-12-14 Brecht Van LommelFix T37810: GLSL dither shader not working on OS X.
2013-12-13 Sergey SharybinImplement GPU-side dither
2013-10-09 Sergey SharybinImplementation of curve mapping in GLSL