Cuda use streams and async to avoid busywaiting
[blender.git] / intern / opencolorio /
2013-12-14 Brecht Van LommelFix T37810: GLSL dither shader not working on OS X.
2013-12-13 Sergey SharybinImplement GPU-side dither
2013-10-10 Dalai Felintoocio build fix for Windows
2013-10-09 Sergey SharybinFix compilation error of OCIO with MSVC
2013-10-09 Sergey SharybinImplementation of curve mapping in GLSL
2013-08-30 Brecht Van LommelRenderEngine API: add viewport draw utility functions...
2013-07-09 Mitchell StokesCreating a BGE staging branch.
2013-04-29 Sergey SharybinTweak allocation vars for XYZ space for more accurate...
2013-04-28 Ton RoosendaalKeeping my commit count high!
2013-04-28 Ton RoosendaalGLSL display of float buffers with alpha:
2013-04-28 Ton RoosendaalThis glsl shader works for OCIO with alpha. OSX iMac...
2013-04-27 Sergey SharybinFix for fix in alpha de-premul
2013-04-27 Sergey SharybinPremultiplication in OCIO shader went wrong,
2013-04-27 Sergey SharybinApparently better not to use values like 1.0f in GLSL...
2013-04-27 Sergey SharybinPrint error log to the console if OCIO shader compilati...
2013-04-05 Campbell Bartonsvn merge ^/trunk/blender -r55776:55813
2013-04-05 Sergey SharybinFixed typo in OCIO GLSL module, was using address to...
2013-04-05 Sergey SharybinFix #34872: Every images are displayed as black in...
2013-04-04 Campbell Bartonsvn merge ^/trunk/blender -r55700:55776
2013-04-03 Sergey SharybinBunch of fixes for GLSL display transform
2013-04-02 Sergey SharybinFixes for recent GLSL display space conversions
2013-04-01 Tamito KajiyamaMerged changes in the trunk up to revision 55700.
2013-03-29 Sergey SharybinImplement GPU-side display transform for clip editor