Bug fix #1842, "black scanlines appear in render on windows".
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2004-11-28 Ton RoosendaalBug fix #1842, "black scanlines appear in render on...
2004-11-27 Ton RoosendaalReport #1841
2004-11-27 Ton Roosendaal- Bug fix, reported by Stefano;
2004-11-24 Ton RoosendaalBug fix #1880
2004-11-22 Ton RoosendaalThree cases of unitialized variables found.
2004-11-21 Ton RoosendaalBug fix #1838
2004-11-18 Alfredo de GreefIn plugin mode, blender's zbuffer will now also be...
2004-11-13 Ton RoosendaalFix for bug #1791
2004-11-13 Jens Ole WundUser Preferences Header got scrambled on OGL anim render
2004-11-02 Ton RoosendaalFix (thanks goran!) for stupid || and && mixup... causi...
2004-11-01 Ton RoosendaalSmall tweak in dithering; the noise varies around 0...
2004-11-01 Ton RoosendaalLast new feature before release; patch provided by...
2004-10-28 Ton Roosendaalbug fix 1698
2004-10-28 Ton RoosendaalRender with backbuffer, using border, crashed... was...
2004-10-27 Ton RoosendaalFix for #1691
2004-10-16 Ton RoosendaalBug #1651
2004-10-16 Ton RoosendaalFix for #1618
2004-10-16 Ton RoosendaalFix for #1549
2004-10-14 Ton RoosendaalFix for #1617
2004-08-30 Ton RoosendaalStoopid typo in 'full osa' caused the wrong mask value...
2004-07-28 Alfredo de GreefMajor update, all implemented a bit in a hurry, and...
2004-07-28 Ton RoosendaalAs requested; the Ramp shaders have same blending opera...
2004-07-28 Ton RoosendaalBoth transparent render and Unified render now behave...
2004-07-27 Ton RoosendaalAdded option to set 'full Osa' on non raytraced scenes...
2004-07-27 Ton RoosendaalSolution for old reports, that ray_transp filtered...
2004-07-27 Ton RoosendaalFix for #1476
2004-07-26 Ton RoosendaalWrong threshold for reflection rays (prevent go through...
2004-07-26 Ton RoosendaalFix for #1449 (blocky shadows)
2004-07-23 Ton RoosendaalFix in rendering AO + alphamode "Key". Sky color was...
2004-07-18 Ton RoosendaalAdding the new blending modes, and coding nice code...
2004-07-17 Ton RoosendaalAttempt 2 :)
2004-07-17 Ton RoosendaalReally bad luck with committing recently... past fix...
2004-07-15 Ton RoosendaalShadow buffer render wasn't corrected yet for OSA recon...
2004-07-14 Ton RoosendaalRewound changes done in alpha calculus for texturemappi...
2004-07-12 Alfredo de Greefadded support for ortho camera (needs yafray from cvs)
2004-07-08 Ton RoosendaalQuite a large one this time... but now we have:
2004-07-03 Ton RoosendaalThree in one:
2004-07-02 Ton RoosendaalAdded new operators for "MapTo" panel as suggested...
2004-07-02 Ton RoosendaalFixed rendering of image textures with alpha... it...
2004-07-01 Ton RoosendaalReport #1401
2004-06-30 Ton RoosendaalNEW: Ramp shades for diffuse and specular
2004-06-26 Ton RoosendaalThe revised patch from Leon for new particle effects.
2004-06-21 Ton RoosendaalReport #1391
2004-06-21 Ton RoosendaalReport #1376
2004-06-16 Alejandro Conty... New export through plugin scheme for yafray. It is...
2004-06-13 Ton RoosendaalBug 1349
2004-05-29 Ton Roosendaalbug #1340
2004-05-29 Ton RoosendaalRecoded the methods how normals get corrected and flipp...
2004-05-19 Ton RoosendaalRemoved a bzero from octree-filling, replaced with...
2004-05-18 Ton RoosendaalRemoved double #defines from include, added some commen...
2004-05-15 Ton RoosendaalRemoved obsolete file
2004-05-15 Ton RoosendaalAssuming the freeze is over and we can head towards...
2004-05-12 Ton RoosendaalSecured division by extreme values with a FLT_EPSILON...
2004-05-09 Ton RoosendaalBug fix for AO and Soft shadow:
2004-05-07 Ton RoosendaalAdded two more mapping types to World buttons for sky...
2004-04-29 Ton RoosendaalFix committed a while ago, revision 1.52, still set...
2004-04-29 Ton RoosendaalFix #1207
2004-04-28 Ton RoosendaalSneaked in new feature (request samo):
2004-04-27 Ton Roosendaal- UGH! Some optimize line in sky code screwed up sky...
2004-04-26 Ton RoosendaalError found in code that allows dynamic octrees. A...
2004-04-26 Ton RoosendaalRequest from [A]ndy:
2004-04-26 Ton RoosendaalAdded Ambient channel in "Map To" Panel for materials...
2004-04-26 Ton RoosendaalOptimize for AO: when material ambient value is zero...
2004-04-26 Ton RoosendaalSolved AO smooth rendering, by introducing a "Bias...
2004-04-24 Ton RoosendaalTurned Sky render code in Blender to become fully float...
2004-04-24 Ton RoosendaalNew: rendering in background mode (blender -b) now...
2004-04-23 Ton RoosendaalRaytrace now has option to change the resolution of...
2004-04-21 Ton RoosendaalFix for #1174
2004-04-21 Ton RoosendaalFix for radio render.
2004-04-19 Ton RoosendaalFixed error in OSA render & using AO causing stripes.
2004-04-18 Ton RoosendaalFound error in Energy for AO. This didnt work correctly...
2004-04-17 Ton RoosendaalBetter sampling for arealight soft shadow. Now using...
2004-04-16 Ton RoosendaalImproved sample pattern for AO. It used to jitter locat...
2004-04-15 Ton RoosendaalBug fix 1161
2004-04-12 Ton RoosendaalMore AO fun to play with:
2004-04-07 Ton Roosendaalbug fix 1064
2004-04-06 Ton Roosendaalbugfix #1119
2004-04-05 Ton RoosendaalEeshlo AO patch, revised
2004-04-03 Ton Roosendaal- bug fix #1086
2004-04-03 Ton RoosendaalEesho's patch for new noise textures!
2004-04-01 Ton Roosendaal- disabled 'ray shadow' option from UI and render for...
2004-03-14 Daniel Dunbar - replaced AUTOSPACE define with {ME_,CU_,MB_}AUTOSPACE,
2004-01-30 Ton Roosendaal- removed error() call from initrender, for when no...
2004-01-29 Ton Roosendaal- fix after testing with regression files; the boundary...
2004-01-29 Ton Roosendaalfix for bug #933, specularity was clipped too soon...
2004-01-27 Alfredo de GreefOn request of broken, monkeyboi and others the renderin...
2004-01-25 Robert Wenzlaff - Port fix for Backbuffer/Optimize hang (caused by...
2004-01-23 Ton Roosendaal- when not F10->"Ray" option is set, materials with...
2004-01-22 Ton Roosendaal- added clipping value for spothalo rendering. Unified...
2004-01-22 Ton Roosendaal- fix for specularity calculus. Because of new area...
2004-01-21 Ton Roosendaal- fix for bug #903
2004-01-18 Robert Wenzlaff - Made dispfact for new mtex default to 0.2.
2004-01-17 Ton Roosendaal- ray shadow now also does the options:
2004-01-17 Ton Roosendaal- updated stringlenght for animated texture images...
2004-01-15 Robert Wenzlaff - Separates displace from Var slider. Added Disp...
2004-01-14 Ton Roosendaal- fix for speedup raytracing, which gave errors in...
2004-01-14 Ton Roosendaal fix for tracker report on crashing border render in...
2004-01-13 Ton Roosendaal fix for bug that caused transparant shadow change...
2004-01-11 Ton Roosendaal- fix for cubemap, rendered without render face available.
2004-01-11 Ton Roosendaal- tex->nor was not reset to zero for lamp texture....
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