Fix Cycles bug rendering with multiple UV maps after recent changes.
[blender.git] / intern / cycles / render / nodes.cpp
2019-03-05 Brecht Van LommelFix Cycles bug rendering with multiple UV maps after...
2019-03-05 Brecht Van LommelCycles: Added Float2 attribute type.
2019-02-13 Brecht Van LommelFix T61502: Cycles wrong other object texture coordinat...
2019-01-14 Alex FullerFix Cycles node definition typos and incorrect enum...
2018-12-11 Sergey SharybinCycles: Cleanup, indentation
2018-08-24 Sergey SharybinCycles: Cleanup, style
2018-07-18 L. E. SegoviaCycles: add Principled Hair BSDF.
2018-07-14 charlieCycles: add voronoi features and distance settings...
2018-07-13 Charlie JollyNodes: add sqrt, ceil, floor and fract to math nodes.
2018-07-06 Campbell BartonCleanup: strip trailing space for cycles
2018-06-29 Brecht Van LommelCycles: change AO node default to 16 samples and only...
2018-06-24 Brecht Van LommelCycles: change AO node color default to 1.0.
2018-06-15 Lukas StocknerCycles: change Ambient Occlusion shader to output colors.
2018-06-14 Lukas StocknerCycles: Query XYZ to/from Scene Linear conversion from...
2018-05-26 Lukas StocknerCycles: Add Support for IES files as textures for light...
2018-05-24 Lukas StocknerCycles/Compositor: Add arctan2 operation to the Math...
2018-04-29 Lukas StocknerCycles: Cleanup: Remove double semicolons
2018-03-12 Brecht Van LommelCycles: add constant folding to displacement nodes.
2018-03-10 Brecht Van LommelCycles: switch to squared roughness convention for...
2018-03-10 Brecht Van LommelCode refactor: make Transform always affine, dropping...
2018-02-27 Brecht Van LommelCode cleanup: refactor Cycles image metadata retrieval...
2018-02-23 Brecht Van LommelCycles: add Principled Volume shader.
2018-02-23 Brecht Van LommelCode refactor: improve attribute handling for optional...
2018-02-21 Brecht Van LommelCode cleanup: fix incorrect socket names in hair and...
2018-02-14 Brecht Van LommelCycles: restore Particle Info Index for now, keep it...
2018-02-14 Brecht Van LommelCycles: change Index output of Hair and Particle Info...
2018-02-13 Sergey SharybinCycles: Implement index output for hair node
2018-02-09 Brecht Van LommelCycles: add random walk subsurface scattering to Princi...
2018-02-09 Brecht Van LommelCycles: random walk subsurface scattering.
2018-02-03 Brecht Van LommelCycles: add Vector Displacement node and extend Displac...
2018-01-23 Brecht Van LommelCycles: change material output displacement to vector.
2018-01-23 Brecht Van LommelCycles: add Displacement node.
2017-11-07 Brecht Van LommelCycles: add bevel shader, for raytrace based rounded...
2017-08-20 Brecht Van LommelCode cleanup: deduplicate some bsdf node methods.
2017-08-20 Brecht Van LommelCycles: support baking normals plugged into BSDFs,...
2017-07-20 Brecht Van LommelFix T52135: Cycles should not keep generated/packed...
2017-07-12 Mai LavelleCycles: Enable SSS from Principled BSDF only when actua...
2017-06-21 Brecht Van LommelFix T51849: change Cycles clearcoat gloss to roughness.
2017-05-18 Pascal SchoenFix T51408: Cycles - Principled BSDF Shader - Transpare...
2017-04-27 Stefan WernerUnlimited number of textures for Cycles
2017-04-21 Sergey SharybinCycles: Make it a generic base class for all types...
2017-04-18 Pascal SchoenSquashed commit of the following:
2017-03-29 Sergey SharybinCycles: Make all #include statements relative to cycles...
2017-02-27 Sergey SharybinCycles: Forgot this in previous commit
2017-02-27 Sergey SharybinCycles: Add more logs about what's going on in shader...
2017-02-27 Sergey SharybinCycles: Experiment with replacing Sharp Glossy with...
2017-01-25 Sergey SharybinFix T50032: Wrong render result when same image is...
2017-01-19 Sergey SharybinCycles: Expose diffuse and glossy depth to Light Path...
2016-12-06 Sergey SharybinCycles :Cleanup, indentation
2016-11-23 Sergey SharybinFix T50100: Cycles SeparateRGBNode Red socket defined...
2016-10-30 Lukas StocknerCycles: Add smoothing option to the Brick Texture
2016-10-24 Sergey SharybinCycles: Cleanup, style
2016-10-01 Alexander GavrilovCycles: implement partial constant folding for exponent...
2016-09-11 Mai LavelleCycles: Fix bump mapping to use object space when used...
2016-08-22 Alexander GavrilovFix T49136: full constant Curves with zero Fac input...
2016-08-02 Alexander GavrilovCycles: add folding for redundant A to B to A conversions.
2016-07-31 Alexander GavrilovCycles: constant fold add/mul type nodes with known...
2016-07-31 Alexander GavrilovCycles: constant folding for RGB/Vector Curves and...
2016-07-29 Brecht Van LommelFix use of uninitialized variable in Cycles, mostly...
2016-07-27 Sergey SharybinCycles: Some minor tweaks to emission sharder
2016-07-21 Brecht Van LommelFix Cycles OSL script node not working in shader using...
2016-07-18 Alexander GavrilovCycles: add ConstantFolder class for constant folding...
2016-07-14 Brecht Van LommelCode cleanup: show unused arguments names for ShaderNod...
2016-07-03 Brecht Van LommelFix T48783: OSL render errors after recent refactoring.
2016-07-02 Campbell BartonCleanup: comment blocks
2016-06-23 Lukas StocknerCycles: Add multi-scattering, energy-conserving GGX...
2016-06-22 Lukas StocknerCycles: Fix crash with Environment Texture and OSL
2016-06-20 Lukas StocknerCycles: Deduplicate Vector and RGB Curve nodes
2016-06-19 Alexander GavrilovCycles: add constant folding for more color operation...
2016-06-19 Brecht Van LommelCode refactor: small code simplification for Cycles...
2016-06-19 Brecht Van LommelFix Cycles OSL image texture issue after recent refactor.
2016-06-18 Brecht Van LommelFix broken combine XYZ node after recent refactoring.
2016-06-18 Brecht Van LommelFix T48671: Cycles crash with OSL nodes and bump after...
2016-06-17 Lukas StocknerFix T48657: Incorrect render with Cycles (CPU) using...
2016-06-13 Thomas DingesFix typo in variable name as well.
2016-06-13 Stefan WernerCycles: fixed a typo that would crash shaders that...
2016-06-12 Brecht Van LommelFix Cycles debug build assert on some platforms, tighte...
2016-06-11 Thomas DingesCleanup, remove unneeded variable.
2016-06-11 Thomas DingesFix compiler warning for unused variables.
2016-06-11 Brecht Van LommelCycles: make shader node enums consistently lower case...
2016-06-11 Thomas DingesFix Gradient Texture and OSL after refactor.
2016-06-11 Brecht Van LommelCycles: nodify shader nodes
2016-06-04 Thomas DingesFix T48587, constant fold should only be done for Mix...
2016-05-29 Brecht Van LommelCode refactor: store ShaderNode enums as enum rather...
2016-05-29 Brecht Van LommelCode refactor: centralize OSL node creation in shader...
2016-05-29 Brecht Van LommelCode refactor: pass ShaderInput to constant_fold, so...
2016-05-29 Brecht Van LommelCode refactor: add separate RGB to BW node and rename...
2016-05-28 Brecht Van LommelCode refactor: make ShaderNode match Node a bit more...
2016-05-22 Brecht Van LommelFix Cycles compile errors with GCC due to double promot...
2016-05-22 Brecht Van LommelCode refactor: add generic Cycles node infrastructure.
2016-05-19 Lukas StocknerCycles: Add XML parsing of MappingNodes to Cycles Stand...
2016-05-17 Brecht Van LommelCleanup code style inconsistency in last commits.
2016-05-17 Brecht Van LommelCode refactor: use dynamic shader node array lengths...
2016-05-11 Thomas DingesCycles: Add support for single channel float textures...
2016-05-08 Brecht Van LommelCode cleanup: use special type instead of node names.
2016-05-07 Brecht Van LommelFix T48368: Cycles mix RGB constant folding bug after...
2016-05-05 Sergey SharybinCycles: Comment out unused function arguments
2016-05-05 Brecht Van LommelCode cleanup: simplify SVM stack assignment.
2016-05-05 Brecht Van LommelCode refactor: reduce special node types, use generic...
2016-04-05 Thomas DingesRevert "Cycles: Remove the Preetham Sky model."
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