A couple of smaller fixes;
[blender.git] / source / blender / src / editarmature.c
2005-08-20 Ton RoosendaalA couple of smaller fixes;
2005-08-19 Ton RoosendaalCTRL+click now also allows Root-point extrude of Bones.
2005-08-19 Ton RoosendaalArmature "Envelope" editing.
2005-08-15 Ton RoosendaalA nice character modeling time-saver:
2005-08-15 Ton RoosendaalEditMode armature: mirrored editing feature.
2005-08-13 Ton RoosendaalNew; Wkey in Armature Editmode. Has option for flipping...
2005-08-13 Ton RoosendaalTwo armature fixes;
2005-08-13 Ton RoosendaalBone naming fix.
2005-08-10 Daniel Dunbar - added eModifierTypeFlag_RequiresOriginalData for...
2005-08-08 Ton RoosendaalBug fix #2894
2005-07-27 Daniel Dunbar - update storage.c to use standard time codes (should...
2005-07-27 Ton RoosendaalCleanup & goodies for rigging geeks! :)
2005-07-25 Ton RoosendaalLittle issues, combined commit!
2005-07-24 Ton RoosendaalArmature-Pose IK goodies!
2005-07-23 Ton RoosendaalKilled silly modal PoseMode mode! :)
2005-07-19 Ton RoosendaalFix: CTRL+Click adding bones didn't attach them to...
2005-07-19 Ton Roosendaal1) Removed old annoyance in adding armature or bones.
2005-07-18 Ton RoosendaalBugfix: clear rotation on Pose bone didn't flush change...
2005-07-17 Ton RoosendaalMore fixes thanks to irc testing;
2005-07-17 Ton RoosendaalThree fixes, thanks to irc reporting of Basse & Sten;
2005-07-17 Ton Roosendaal- The "in" and "out" interpolation values for B-Bones...
2005-07-16 Ton RoosendaalMore armature goodies;
2005-07-13 Ton RoosendaalThree fixes;
2005-07-12 Ton RoosendaalCleanup of Armature 3d drawing.
2005-07-11 Martin PoirierBoundbox select object mode optimisation.
2005-07-09 Ton RoosendaalNew! Pose-constraint Ipos now are integrated in NLA...
2005-07-09 Ton RoosendaalArmatures; the bones menu used for "Make Parent" (CTRL...
2005-07-09 Ton RoosendaalArmature drawing fixes;
2005-07-07 Ton RoosendaalTwo small fixes;
2005-07-03 Ton RoosendaalResult of 2 weeks of quiet coding work in Greece :)
2005-05-10 Martin PoirierFound some time do sanitize the big Transform call:
2005-05-08 Ton RoosendaalAnother Transform todo: correct Undo names for using...
2005-05-04 Ton RoosendaalAnother big cleanup, thanks to transform recode. Could...
2005-04-04 Martin PoirierAdded a NO_NOR_RECALC context flag. With Individual...
2005-03-28 Martin PoirierAlright, this hopefully fixes some problems with the...
2005-03-20 Ton Roosendaal- Fixed flipped orientation of getViewViewvector()...
2005-03-19 Daniel Dunbar - remove all obsolete inclusions of BLI_winstuff.h...
2005-03-09 Jean-Luc Peurièrebig warning hunt commit
2004-12-01 Ton RoosendaalBug #1924
2004-11-08 Ton RoosendaalThree cosmetic fixes;
2004-11-07 Ton RoosendaalTweaked the force_draw() calls, to allow headerprint...
2004-11-02 Ton RoosendaalPotential fix #2 for error in 'flashing UI' while addin...
2004-11-01 Ton Roosendaal- Fix for #1726, the convex() function is smarter now...
2004-10-28 Ton RoosendaalPotential fix for #1684
2004-10-16 Ton RoosendaalOutliner now visualizes and allows selection and name...
2004-10-13 Ton RoosendaalFix for bug report #1566
2004-10-07 Ton Roosendaal- Outliner now sorts Objects alphabetically
2004-10-06 Ton Roosendaal- Outliner: new items (on first show) come up collapsed now
2004-07-01 Matt EbbCorrected a misleading confirmation message when deleti...
2004-06-05 Matt Ebb* Big, mundane clean up and edit of (error/ok/etc)
2004-04-09 Chris WantA fix for bug #1060 (crashes in armature editmode after...
2004-03-28 Daniel Dunbar - replaced G.{edve,eded,edvl} with G.editMesh, atm...
2004-03-20 Daniel Dunbar - split the data structures that actually constitute...
2004-01-08 Daniel Dunbar - removed duplicate flags from BKE_mesh.h
2004-01-04 Chris WantFixed a problem where duplicating bones with a freshly...
2004-01-04 Chris WantA few related bug-fixes/refinements
2004-01-03 Chris WantDuplicating bones in edit mode now also duplicates...
2004-01-03 Chris WantWhen a bone is renamed, all constraints that point...
2004-01-03 Chris WantHide selected/hide unselected/show all bones in posemod...
2004-01-03 Chris Wantmade verify_pose_channel() return the pose channel...
2004-01-03 Chris WantArmature speed ups, Part II
2003-11-21 Chris WantFixed it so that "Parent Armature->Name Groups" puts...
2003-11-19 Ton RoosendaalFix for undo... it didn't do the UV coords (tface)...
2003-10-28 Ton RoosendaalFixes after report from Matt:
2003-10-16 Ton Roosendaal- bone selection armatures fixed!
2003-10-15 Ton Roosendaal- removed all #include "interface.h" from files. this...
2003-10-10 Ton RoosendaalAnother huge commit!!!
2003-10-07 Ton Roosendaal- another huge commit! read this!
2003-10-04 Ton Roosendaalhuge commit, sorry!
2003-06-27 Ton Roosendaal- part 1 of investigating how armatures work!
2003-05-13 Rob Haarsmafixed some more screenupdate issues and eliminated...
2003-05-06 Chris WantAutoskinning:
2003-05-05 Rob Haarsmafixed a lot of interface update issues.
2003-04-26 Chris WantTest of commit mail
2003-04-24 Chris WantSupport for auto-skinning when parenting a mesh to...
2003-01-28 Chris WantAdded x-ray bones support (sgefant ended up
2002-11-25 Kent Meinupdated .c files to include:
2002-10-30 Kent Meinremoved some unused variables
2002-10-12 Hans LambermontInitial revision v2.25