fix for bug #18898: GE perspective 3D View not working properly (missing LENS)
[blender.git] / source / gameengine / Ketsji / KX_ConvertPhysicsObjects.cpp
2009-06-01 Benoit BolseeBGE bug fix: dynamically added sensor objects didn...
2009-05-29 Benoit BolseeBGE: sensor object will now have Actor filter optional...
2009-05-23 Erwin CoumansSet default constraint solver mode more compatible...
2009-05-23 Benoit BolseeBGE: fix memleaks.
2009-05-21 Benoit BolseeBGE: user control to compound shape and setParent.
2009-05-18 Campbell BartonSensor objects were initialized as invisible, which...
2009-05-17 Benoit BolseeBGE: new sensor object to generalize Near and Radar...
2009-05-14 Benoit BolseeBGE modifier: generate correct physic shape, share...
2009-05-12 Benoit BolseeBGE performance: allow to create display list on meshes...
2009-04-27 Benoit BolseeBGE: Add soft body welding parameter to the Advanced...
2009-04-27 Erwin CoumansLower the vertex welding threshold, for removing duplic...
2009-04-25 Benoit BolseeBGE mesh modifiers: fix view frustrum culling for mesh...
2009-04-22 Benoit BolseeBGE: some more cleanup in GetReplica/ProcessReplica...
2009-04-14 Campbell BartonBGE Physics
2009-03-29 Erwin CoumansApplied patch #18446, to do versions on damping
2009-03-29 Erwin CoumansOnly apply advanced setting of angular/linear factor...
2009-03-23 Campbell BartonSpeedup for bullet physics mesh conversion
2009-03-13 Martin Poiriermerging trunk 19093:19274 etch-a-ton
2009-03-09 Erwin CoumansAdd support to lock individual axis during rigid body...
2009-02-23 Martin Poiriermerging trunk 17520:19093
2009-01-13 Benoit BolseeBGE patch: dynamically update the coumpound parent...
2008-10-02 Martin Poiriermerge trunk 16118 -> 116886
2008-09-29 Erwin CoumansAdd Fh/Rot Fh to Bullet.
2008-09-29 Erwin Coumansadded anisotropic friction support for Bullet. Both...
2008-09-28 Erwin Coumansenable -noaudio option, so it actually works (and doesn...
2008-09-26 Andre Susano PintoMerge ... SimpleDeform modifier from soc-2008-jaguarand...
2008-09-26 Erwin Coumanssupport concave soft bodies, preliminary. could be...
2008-09-26 Erwin CoumansAllow Bullet soft bodies to be created using a AddObjec...
2008-09-25 Erwin Coumansdon't apply vertex transformation for deformable game...
2008-09-25 Erwin Coumansavoid crash and apply force for soft bodies.
2008-09-25 Erwin Coumansimproved game soft bodies, works for objects that are...
2008-09-24 Erwin CoumansCreated a KX_SoftBodyDeformer for real-time soft bodies.
2008-09-21 Daniel GenrichMerging fluidcontrol to trunk from rev16649 fluidcontro...
2008-09-21 Erwin CoumansBGE real-time soft bodies, step 2 / 3: create a btSoftB...
2008-09-21 Daniel Genrichsvn merge -r 16593:16648 https://svn.blender.org/svnroo...
2008-09-20 Benoit BolseeBGE patch: allow Bullet mesh shape sharing for objects...
2008-09-19 Andre Susano PintoMerge from trunk
2008-09-19 Andre Susano PintoRevert last merge from trunk
2008-09-18 Daniel Genrichsvn merge -r 16454:16593 https://svn.blender.org/svnroo...
2008-09-15 Andre Susano Pintosvn merge -r 16231:16536 https://svn.blender.org/svnroo...
2008-09-14 Benoit BolseeBGE patch: new Physics button and margin parameter...
2008-09-13 Benoit BolseeBGE patch: fix transform bug on compound shape: child...
2008-09-05 Daniel Genrichsvn merge -r 16320:16369 https://svn.blender.org/svnroo...
2008-09-04 Daniel Genrichsvn merge -r 16351:16368 https://svn.blender.org/svnroo...
2008-09-04 Brecht Van LommelMerge ... first part of changes from the apricot branch...
2008-08-30 Ian ThompsonMerge from trunk 16122-16307
2008-08-22 Daniel Genrichsvn merge -r 16060:16222 https://svn.blender.org/svnroo...
2008-08-21 Andre Susano Pintosvn merge -r 16174:16215 https://svn.blender.org/svnroo...
2008-08-21 Benoit BolseeBGE bug #17411 fixed: the always sensor is called befor...
2008-08-21 Benoit BolseeBGE bug #17491 fixed: BGE, Dupli instance with differen...
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-05-05 Andre Susano PintoMerge from trunk
2008-05-05 Maxime Curionimerge to 14689, Freestyle library changes, SConscript...
2008-05-04 Daniel Genrichsvn merge -r 14649:14676 https://svn.blender.org/svnroo...
2008-05-01 Benoit BolseeFix BGE bug: dynamic-but-not-rigid objects are added...
2008-04-21 Daniel Genrichsvn merge -r 14236:14505 https://svn.blender.org/svnroo...
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-03-21 Jean-Luc Peurièreupdate to trunk r14199 ndof
2008-03-15 Benoit BolseeBGE fix: ghost objects created with AddObject actuator...
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-09 Benoit BolseeBGE memleak fixed: mesh/material not deleted when switc...
2008-03-01 Benoit BolseeVarious mem leaks related to CValue reference count...
2008-03-01 Benoit BolseeRadar/Near sensor performance problem fixed
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-06-23 Erwin Coumansupgrade to latest Bullet 2.53. cross the fingers it...
2006-12-04 Erwin Coumansadded some 'angularFactor' for character control (to...
2006-12-02 Erwin Coumans- GEadded VSYNC for Mac OS X swapbuffers (can be easily...
2006-12-01 Erwin Coumanssome Bullet compound shape fix
2006-12-01 Erwin Coumans- enabled compound collision objects, requires 'clear...
2006-11-21 Erwin Coumansmore Bullet 2.x upgrading. fair amount of functionality...
2006-11-21 Erwin CoumansRemoved old Blender/extern/bullet, and upgraded game...
2006-08-28 Erwin Coumansupgraded Bullet rigidbody physics to latest version 1.9
2006-04-28 Erwin Coumans- Charlie fixed some bugs related to copying armature...
2006-04-26 Erwin Coumansadded Bullet rigidbodies that behave like Sumo 'dynamic...
2006-04-26 Erwin Coumansfixed several internal Bullet rigidbody dynamics bugs:
2006-04-17 Erwin Coumansadded support for 'Ghost' object and collision sensor...
2006-04-14 Erwin Coumansdon't use hull testing code by default
2006-04-13 Erwin Coumansa lot of work in a few small changes to improve penetra...
2006-02-22 Erwin Coumansadded 'disable sleeping' option for rigidbodies. +...
2006-02-21 Erwin CoumansReorganized Bullet physics files, added preliminary...
2006-01-30 Kent MeinMore simple fixes to cleanup warnings and what not:
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-05 Kent MeinLots of stupid warning fixes:
2006-01-03 Ton RoosendaalOrange; merger with bf-blender.
2006-01-01 Ton RoosendaalOrange <-> bf-blender conflict, with 2.40 saved files...
2006-01-01 Erwin CoumansSome rigidbody dynamics fixes (scaling again) to make...
2005-12-31 Erwin Coumansmore game engine bug-fixes, hooked up 'formfactor'...
2005-12-31 Erwin CoumansFixed several bugs: python refcounting related and...
2005-08-23 Erwin Coumansnew game-menu option 'Record Game Physics to Ipo'
2005-08-22 Erwin Coumansmore preparation for physics recording to ipo keyframes
2005-08-17 Erwin Coumanssome more fixes in the raycast/mouse over
2005-08-05 Erwin Coumansfixed the mouse-over sensor,
2005-08-04 Erwin Coumansimproved deactivation, exposed more tweakable parameter...
2005-08-02 Erwin Coumansadded python binding for debugdraw,
2005-07-31 Erwin Coumansupdated vc7 projectfiles so they work with bullet
2005-07-29 Erwin Coumansadded physics-debugging
2005-07-27 Erwin Coumans- added debug line drawing in gameengine (handy for...
2005-07-18 Erwin Coumansmore preparations for bullet physics, and some eol...
2005-07-16 Erwin Coumanspreparation for bullet physics
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