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Improved functionality for Quicktime movie export.
[blender.git]
/
source
/
gameengine
/
2005-01-03
Kent Mein
More warning cleanups...
tree
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commitdiff
2004-12-29
Kester Maddock
PyDoc updates
tree
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commitdiff
2004-12-29
Kester Maddock
Make Python Matrix/Vector conversions more robust
tree
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commitdiff
2004-12-29
Kester Maddock
Python methods for camera actuators (thanks snailrose)
tree
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commitdiff
2004-12-29
Kester Maddock
Set the sound system listener properties.
tree
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commitdiff
2004-12-13
Kester Maddock
Set the physics scale on added objects. (Fix bug #1837)
tree
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commitdiff
2004-12-06
Kester Maddock
Fix the case when the physics system starves the logic...
tree
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commitdiff
2004-12-06
Kester Maddock
Fix numerical precision issue in physics. Dividing...
tree
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commitdiff
2004-12-06
Kester Maddock
Set the default physics tic rate to 90 Hz
tree
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commitdiff
2004-12-06
Kester Maddock
Don't try to interpolate from prop ipo actuators
tree
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commitdiff
2004-12-05
Kester Maddock
Fix Action & IPO actuators: (Bugs #1921 & #1920)
tree
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commitdiff
2004-12-04
Kester Maddock
Update the physics engine: interpolate between frames...
tree
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commitdiff
2004-12-01
Kester Maddock
Only do event processing for ipo actuators on frames.
tree
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commitdiff
2004-12-01
Kester Maddock
Make objects lit by default if there is a light in...
tree
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commitdiff
2004-12-01
Kester Maddock
.scr patch (from Raymond Penners)
tree
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commitdiff
2004-11-30
Kent Mein
Removed an unused variable and the autoconf config...
tree
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commitdiff
2004-11-25
Kester Maddock
Make the material colour the default colour for objects...
tree
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commitdiff
2004-11-23
Chris Want
Making the C++ stuff work for the MipsPro 7.3 compiler.
tree
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commitdiff
2004-11-23
Kester Maddock
Fix for bug 1800: mouse over sensor doesn't work for...
tree
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commitdiff
2004-11-22
Kester Maddock
Fix for bug 1600: alpha sort doesn't work on linked...
tree
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commitdiff
2004-11-22
Kester Maddock
Fix for bugs: 1788 (forces) and 1799 (python delattr...
tree
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commitdiff
2004-11-10
Ton Roosendaal
GamePlayer seems to be forced to quit pressing "end...
tree
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commitdiff
2004-11-08
Kester Maddock
Fix for MSVC (thanks Simon)
tree
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commitdiff
2004-11-07
Jean-Luc Peurière
skip process serial number argument on os X
tree
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commitdiff
2004-11-06
Kester Maddock
Fix fixed time (enable all frames)
tree
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commitdiff
2004-11-06
Kester Maddock
Update Python reference version number
tree
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commitdiff
2004-11-06
Kester Maddock
Reorder update: do physics before logic, so logic doesn...
tree
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commitdiff
2004-11-06
Kester Maddock
Speed up the physics engine: hook the SOLID broad...
tree
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commitdiff
2004-11-06
Kester Maddock
Fix the action actuator (bug #1699)
tree
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commitdiff
2004-11-03
Kester Maddock
Fix IPO actuator (Bug #1694)
tree
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commitdiff
2004-10-28
Chris Want
Related to gameplayer png bug: cygwin needs to find...
tree
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commitdiff
2004-10-26
Ton Roosendaal
Fix in Makefile for added png library
tree
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commitdiff
2004-10-26
Kent Mein
Fix so it compiles on my machine....
tree
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commitdiff
2004-10-25
Nathan Letwory
add necessary include paths for scons needed after...
tree
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commitdiff
2004-10-24
Kester Maddock
Tweek the stereo settings: allow negative eye separation.
tree
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commitdiff
2004-10-24
Kester Maddock
Do a complete physics timestep each step instead of...
tree
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commitdiff
2004-10-24
Kester Maddock
Port stereo stuff from tuhopuu2: anaglyph, vinterlace
tree
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commitdiff
2004-10-24
Kester Maddock
Fix makeScreenshot for blenderplayer
tree
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commitdiff
2004-10-16
Nathan Letwory
remove std:: to please msvc6
tree
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commitdiff
2004-10-16
Nathan Letwory
Added #include <assert.h> so it compiles where assert...
tree
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commitdiff
2004-10-16
Kester Maddock
Switch fixed time system. Logic updates should now...
tree
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commitdiff
2004-10-15
Kent Mein
added -h to the commandline args to print usage.
tree
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commitdiff
2004-10-06
Kent Mein
removed 3 unused vars.
tree
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commitdiff
2004-09-29
Kent Mein
Added Dump 3dView and Dump Screen to the File menu
tree
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commitdiff
2004-09-19
Kester Maddock
Convert and use actuators with no target object set.
tree
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commitdiff
2004-09-18
Kester Maddock
Fixed PyObject_IsMT_Matrix
tree
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commitdiff
2004-09-01
Stefan Gartner
fix typo in GameLogic documentation
tree
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commitdiff
2004-08-26
Chris Want
We don't use ODE anymore, so I commented out some lines...
tree
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commitdiff
2004-08-10
Kester Maddock
Clear the Python error flag between 'overloaded' Python...
tree
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commitdiff
2004-08-10
Kester Maddock
Fix blenderplayer command line option parsing.
tree
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commitdiff
2004-08-01
Nathan Letwory
Under certain circumstances a null-pointer could get...
tree
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commitdiff
2004-07-22
Kester Maddock
Fix bug #1460: Camera IPOs Broken (Gameengine)
tree
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commitdiff
2004-07-20
Kester Maddock
Added support for cameras in Blender's Ortho mode.
tree
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commitdiff
2004-07-17
Kester Maddock
Port Python updates from Tuhopuu2:
tree
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commitdiff
2004-07-17
Kester Maddock
Port a few rasterizer changes from tuhopuu2:
tree
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commitdiff
2004-07-17
Kester Maddock
Added the runtime fullscreen options.
tree
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commitdiff
2004-07-16
Kent Mein
Bunch of small fixes for warnings and whatnot....
tree
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commitdiff
2004-07-16
Chris Want
OK, the game engine has been un-buildable on irix for...
tree
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commitdiff
2004-07-16
Kester Maddock
Fix to not create invalid bound shapes from non mesh...
tree
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commitdiff
2004-06-30
Kester Maddock
Switch to using floats instead of shorts for normal...
tree
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commitdiff
2004-06-26
Kester Maddock
Minor Fixes:
tree
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commitdiff
2004-06-23
Kester Maddock
Fix a compile error in data conversion: double declarat...
tree
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commitdiff
2004-06-23
Kester Maddock
Fix for reflection mapping unlit faces: normals were...
tree
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commitdiff
2004-06-07
Kester Maddock
Add the separate spec colour definitions!
tree
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commitdiff
2004-06-07
Kester Maddock
Python updates:
tree
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commitdiff
2004-06-07
Kester Maddock
Lighting updates:
tree
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commitdiff
2004-06-04
Kester Maddock
blenderplayer target for SCons.
tree
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commitdiff
2004-06-04
Kester Maddock
Miscellaneous Fixes:
tree
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commitdiff
2004-06-04
Kester Maddock
Fix bug #1334: Crash with Python/GameEngine when the...
tree
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commitdiff
2004-06-02
Kester Maddock
Updates to GamePython Reference.
tree
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commitdiff
2004-05-31
Kester Maddock
Use epydoc for generating game python reference (like...
tree
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commitdiff
2004-05-30
Kester Maddock
Added Python module for Lights.
tree
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commitdiff
2004-05-30
Kester Maddock
Check for zero normal vectors in the clip planes (if...
tree
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commitdiff
2004-05-26
Kester Maddock
Python fixes:
tree
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commitdiff
2004-05-26
Kester Maddock
Added an UpdateTransform callback from SceneGraph ...
tree
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commitdiff
2004-05-26
Kester Maddock
Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic...
tree
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commitdiff
2004-05-24
Kester Maddock
Game Python Reference Manual.
tree
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commitdiff
2004-05-21
Kester Maddock
near & far are reserved words on MSVC. Don't use them...
tree
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commitdiff
2004-05-21
Kester Maddock
Frustum sphere culling.
tree
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commitdiff
2004-05-21
Kester Maddock
Fixes for Camera objects and python:
tree
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commitdiff
2004-05-21
Kester Maddock
Query GL for max number of lights to use.
tree
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commitdiff
2004-05-21
Kester Maddock
Depth sorting for alpha mesh objects.
tree
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commitdiff
2004-05-17
Kester Maddock
Compiler portability fixes (MSVC 6)
tree
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commitdiff
2004-05-17
Kester Maddock
Same again - change static const for MSVC++
tree
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commitdiff
2004-05-17
Kester Maddock
Fix for MSVC .NET, which can't handle static const...
tree
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commitdiff
2004-05-17
Kester Maddock
Fix for bug 1245: Vertex Colours are wrong in GameBlend...
tree
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commitdiff
2004-05-16
Kester Maddock
Cleanup unused/commented out code, compiler warnings...
tree
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commitdiff
2004-05-16
Kester Maddock
Added #!/usr/bin/python standard script identifier...
tree
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commitdiff
2004-05-16
Kester Maddock
Changed Python _getattr/_setattr methods to use const...
tree
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commitdiff
2004-05-16
Kester Maddock
Up the maximum triangles in a bucket.
tree
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commitdiff
2004-05-16
Kester Maddock
Use safe_normalized instead of normalized in shadow...
tree
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commitdiff
2004-05-16
Kester Maddock
Inline accessor methods used by armature deformation.
tree
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commitdiff
2004-05-16
Kester Maddock
Use const for SetProjectionMatrix
tree
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commitdiff
2004-05-16
Kester Maddock
Use bitset instead of mucking around with <<, | and &
tree
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commitdiff
2004-05-16
Kester Maddock
SceneGraph support for bounding boxs
tree
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commitdiff
2004-05-16
Kester Maddock
Python utils for Python <-> MT_Vector, MT_Point & MT_Matrix
tree
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commitdiff
2004-05-16
Kester Maddock
Don't overwrite camera's projection matrix every frame.
tree
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commitdiff
2004-05-16
Kester Maddock
Frustum culling
tree
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commitdiff
2004-05-16
Kester Maddock
Don't touch protected KX_GameObject members.
tree
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commitdiff
2004-05-16
Kester Maddock
Frustum Culling.
tree
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commitdiff
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