Speed up the physics engine: hook the SOLID broad phase, so we can either reject...
[blender.git] / source / gameengine / Physics / Sumo / SumoPhysicsEnvironment.cpp
2004-11-06 Kester MaddockSpeed up the physics engine: hook the SOLID broad...
2004-10-16 Kester MaddockSwitch fixed time system. Logic updates should now...
2004-05-17 Kester MaddockSame again - change static const for MSVC++
2004-05-16 Kester MaddockCleanup unused/commented out code, compiler warnings...
2004-04-14 Kester MaddockRigid body physics for non spherical bounding objects.
2004-04-11 Kester Maddock1. Check material names passed to the physics engine...
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2002-11-25 Kent MeinLast of the config.h mods...
2002-10-12 Hans LambermontInitial revision v2.25