Created a KX_SoftBodyDeformer for real-time soft bodies.
[blender.git] / source / gameengine / Converter / BL_DeformableGameObject.h
2008-09-24 Erwin CoumansCreated a KX_SoftBodyDeformer for real-time soft bodies.
2008-08-05 Martin PoirierMerging with trunk
2008-07-26 Ian ThompsonMerge from trunk
2008-07-23 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15705
2008-07-22 Andre Susano Pintosvn merge -r 15590:15688 https://svn.blender.org/svnroo...
2008-07-20 Daniel Genrichsvn merge -r 15529:15649 https://svn.blender.org/svnroo...
2008-07-19 Benoit BolseeBGE patch: Relink actuators with target within group...
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-07-05 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15441
2008-07-02 Daniel Genrichsvn merge -r 14676:15409 https://svn.blender.org/svnroo...
2008-06-23 Martin PoirierMERGING TRUNK
2008-06-20 Andre Susano Pintosvn merge -r 15202:15292 https://svn.blender.org/svnroo...
2008-06-18 Benoit BolseeBGE Patch: Add Shape Action support and update MSCV_7...
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-04-21 Daniel Genrichsvn merge -r 14236:14505 https://svn.blender.org/svnroo...
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2007-11-06 Martin PoirierFilling in branch from trunk
2005-04-18 Kester MaddockPatch: [ #2439 ] Makes objects react properly to deform...
2002-12-27 Kent MeinRemoved the config.h thing from the .h's in the source...
2002-11-25 Kent MeinDid all of the .h's in source
2002-10-12 Hans LambermontInitial revision v2.25