projects
/
blender.git
/ history
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
Created a KX_SoftBodyDeformer for real-time soft bodies.
[blender.git]
/
source
/
gameengine
/
Physics
/
BlOde
/
OdePhysicsController.cpp
2008-05-07
Daniel Genrich
svn merge -r 13452:14721 https://svn.blender.org/svnroo...
blob
|
commitdiff
|
raw
2008-04-21
Daniel Genrich
svn merge -r 14236:14505 https://svn.blender.org/svnroo...
blob
|
commitdiff
|
raw
2008-04-16
Chris Want
Patch from GSR that a) fixes a whole bunch of GPL/BL...
blob
|
commitdiff
|
raw
2007-11-06
Martin Poirier
Filling in branch from trunk
blob
|
commitdiff
|
raw
|
diff to current
2005-07-16
Erwin Coumans
preparation for bullet physics
blob
|
commitdiff
|
raw
|
diff to current
2005-03-25
Kester Maddock
Big patches:
blob
|
commitdiff
|
raw
|
diff to current
2004-10-16
Kester Maddock
Switch fixed time system. Logic updates should now...
blob
|
commitdiff
|
raw
|
diff to current
2003-08-23
Chris Want
In ODE, a dVector3 is really a 4D array ... the 3D...
blob
|
commitdiff
|
raw
|
diff to current
2002-12-03
Kent Mein
Had to make the patch for casting a little more complic...
blob
|
commitdiff
|
raw
|
diff to current
2002-12-02
Kent Mein
I got this patch from sgefant Mostly its just casting...
blob
|
commitdiff
|
raw
|
diff to current
2002-11-25
Kent Mein
Last of the config.h mods...
blob
|
commitdiff
|
raw
|
diff to current
2002-10-19
Norman Lin
added notes on collisions between dynas and "static...
blob
|
commitdiff
|
raw
|
diff to current
2002-10-18
Norman Lin
added todo item about compatibility with 2.25
blob
|
commitdiff
|
raw
|
diff to current
2002-10-18
Norman Lin
first checkin of ode blender engine files
blob
|
commitdiff
|
raw
|
diff to current