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Created a KX_SoftBodyDeformer for real-time soft bodies.
[blender.git]
/
source
/
gameengine
/
Physics
/
Sumo
/
SumoPhysicsController.cpp
2008-05-07
Daniel Genrich
svn merge -r 13452:14721 https://svn.blender.org/svnroo...
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2008-04-21
Daniel Genrich
svn merge -r 14236:14505 https://svn.blender.org/svnroo...
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2008-04-16
Chris Want
Patch from GSR that a) fixes a whole bunch of GPL/BL...
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2007-11-06
Martin Poirier
Filling in branch from trunk
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2005-03-25
Kent Mein
I'll break this commit into two sections in the moto...
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2005-03-25
Kester Maddock
Big patches:
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2004-12-13
Kester Maddock
Set the physics scale on added objects. (Fix bug #1837)
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2004-10-16
Kester Maddock
Switch fixed time system. Logic updates should now...
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2004-08-01
Nathan Letwory
Under certain circumstances a null-pointer could get...
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2004-05-26
Kester Maddock
Added an UpdateTransform callback from SceneGraph ...
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2004-05-06
Kester Maddock
Fix Bug #1243: projects.blender.org/tracker/?func=detai...
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2004-04-24
Kester Maddock
Synchronise game engine with Tuhopuu2 tree.
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2004-04-14
Kester Maddock
Rigid body physics for non spherical bounding objects.
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2004-04-11
Kester Maddock
1. Check material names passed to the physics engine...
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2004-04-08
Kester Maddock
Added resolveCombinedVelocities()
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2004-03-22
Nathan Letwory
[GameEngine] Commit all Kester's changes made to the...
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2002-11-25
Kent Mein
Last of the config.h mods...
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2002-10-12
Hans Lambermont
Initial revision
v2.25
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