Merge from trunk 16122-16307
[blender.git] / source / gameengine / Ketsji /
2008-08-30 Ian ThompsonMerge from trunk 16122-16307
2008-08-15 Ian ThompsonMerge from trunk 16031:16122
2008-08-14 Martin Poiriermerging trunk 15964 -> 16116
2008-08-14 Campbell BartonPython API get/setObject update for Actuators. (SetPare...
2008-08-14 Campbell Bartonbugfix (good for 2.47) - 2 cases of returning Py_None...
2008-08-14 Campbell Bartongame engine python api
2008-08-09 Ian ThompsonMerge from trunk: 15912:16031
2008-08-07 Benoit BolseeBGE bug #17408 fixed: Radar sensor is oriented the...
2008-08-07 Benoit BolseeBGE fix: alignToVect() fac parameter clamping should...
2008-08-06 Chris WantGetting the blenderplayer to compile/link with CMake.
2008-08-06 Campbell Barton* blenderplayer wasnt useing the scenes frame rate.
2008-08-05 Campbell BartonMade Mathutils its own module rather then GanmeLogic...
2008-08-05 Benoit BolseeBGE fix bug #17430: BGE Collide/Touch Sensor interfeari...
2008-08-05 Campbell BartonAdded GameLogic.Mathutils so Mathutils and its types...
2008-08-05 Martin PoirierMerging with trunk
2008-08-04 Campbell Barton* KX_GameObject.cpp - error with getMesh(), was returni...
2008-08-03 Benoit BolseeBGE patch #17398 approved: implementation of BGE method...
2008-08-01 Ian ThompsonMerged 15771:15912 from trunk
2008-07-30 Benoit BolseeBGE patch: logic optimization part 2: remove inactive...
2008-07-30 Brecht Van LommelBugfixes: fix for two memory leaks related to dupligroups,
2008-07-29 Brecht Van LommelGame Engine: alpha blending and sorting
2008-07-28 Benoit BolseeBGE patch: fix support of group hidden layer in dupli...
2008-07-26 Benoit BolseeBGE patch: support runtime duplication of groups. Addin...
2008-07-26 Ian ThompsonMerge from trunk
2008-07-25 Campbell Bartonadded exception messages to game engine matrix and...
2008-07-25 Benoit BolseeBGE patch: approve patch #17312: Multiple material...
2008-07-25 Benoit BolseeBGE bug fix: approve patch #17297: Track To Actuator...
2008-07-23 Benoit BolseeBGE patch: Add PyDoc for new logic bricks, set exceptio...
2008-07-23 Campbell BartonAdded NodeUpdateGS so GameObject Python api alignAxisTo...
2008-07-23 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15705
2008-07-22 Benoit BolseeBGE patch: Add min/max parameters to orientation constr...
2008-07-22 Benoit BolseeBGE patch: update KX_GameObject::getChildren() to use...
2008-07-22 Joshua Leung== Grease Pencil ==
2008-07-21 Benoit BolseeBGE patch: Optimization of bullet adaptation layer...
2008-07-20 Benoit BolseeBGE patch: constraint orientation actuator did not...
2008-07-20 Campbell BartonGameObject functions getChildren() and getChildrenRecur...
2008-07-20 Benoit BolseeBGE bug fix (for 2.47): setParent() fix, third part...
2008-07-19 Campbell Bartonsyntax change so GCC 4.3 will build
2008-07-19 Benoit BolseeBGE bug fix (good for 2.47): remove static-static colli...
2008-07-19 Benoit BolseeBGE patch: Relink actuators with target within group...
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-07-18 Benoit BolseeBGE patch: support for partial hierarchy in dupligroup...
2008-07-18 Benoit BolseeBGE bug fix (good for 2.47): SetParent actuator did...
2008-07-17 Benoit BolseeBGE patch: use the Blender convention to duplicate...
2008-07-17 Benoit BolseeBGE bug fix (good for 2.47): fix logic reconnection...
2008-07-15 Benoit BolseeBGE patch: DUPLIGROUP option supported in BGE.
2008-07-15 Benoit BolseeBGE bug fix (good for 2.47): radar and near sensor...
2008-07-14 Martin Poiriermerge with trunk (15330 -> 15566)
2008-07-14 Campbell Bartonimporting the GameLogic module was being done by adding...
2008-07-12 Benoit BolseeBGE bug fix (good for 2.47): automatic detection that...
2008-07-12 Maxime Curionisoc-2008-mxcurioni: merge with trunk - rev 15540
2008-07-10 Brecht Van LommelSync with Apricot Game Engine
2008-07-09 Campbell Bartonbugfix, vector was not checked for zero length before...
2008-07-09 Campbell Bartonadded a factor argument for aligning to vector, this...
2008-07-08 Campbell Bartonfix for crasher with touch sensor, ben you may want...
2008-07-08 Benoit BolseeBGE logic patch: new "Add" mode for Ipo actuator, sever...
2008-07-06 Maxime Curionisoc-2008-mxcurioni: merge-repair with trunk rev 15456
2008-07-06 Campbell BartonGameObject rayCast and rayCastTo were not setting excep...
2008-07-05 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15441
2008-07-04 Campbell BartonMade some python game engine funcs use NOARGS, getAxis...
2008-07-04 Benoit BolseeBGE logic update: new servo control motion actuator...
2008-07-04 Campbell Bartonnon user visible changes and small optimizations to...
2008-07-03 Campbell BartonAdding GameObject setLinearVelocity(), without this...
2008-07-01 Campbell BartonChecked all cases where PyArg_ParseTuple is used in...
2008-07-01 Campbell Bartontrack to would crash (with a C++ assert) if the source...
2008-06-29 Campbell BartonBGE python api addition, GameObject get/setState and...
2008-06-27 Campbell Bartonpatch [#15865] BGE API call to delete objects
2008-06-26 Campbell BartonPython API/Game engine fixes, dosn't affect 2.47
2008-06-25 Benoit BolseeBGE patch 15044 approved: Edit Object Dynamics Actuator.
2008-06-24 Benoit BolseeBGE patch: Add automatic support for armature driven...
2008-06-24 Benoit BolseeBGE patch: Add damping and clamping option to motion...
2008-06-23 Benoit BolseeBGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 Benoit BolseeBGE patch: Add level option on sensor and fix sensor...
2008-06-23 Martin PoirierMERGING TRUNK
2008-06-22 Benoit BolseeBGE patch: add state engine support in the logic bricks.
2008-06-18 Benoit BolseeBGE patch #13625: getLinearVelocity() rewrite to use...
2008-06-18 Campbell Bartonbugfix, BGE, use vec.safe_normalized() rather then...
2008-06-18 Benoit BolseeBGE Patch: Add Shape Action support and update MSCV_7...
2008-06-17 Brecht Van LommelMerge ... apricot branch game engine changes into trunk...
2008-06-17 Campbell BartonUse the scenes framerate for ipo and action framerate...
2008-06-15 Campbell Bartonbugfix, clip alpha wasn't working in the GE, not happy...
2008-06-14 Campbell BartonAdded access for adjusting timeOffset value at runtime...
2008-06-09 Campbell Bartonadding clip alpha (binary alpha) to the 3D view and...
2008-06-09 Ian ThompsonMerged from trunk
2008-06-08 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15163
2008-06-08 Joshua LeungBugfix #13666:
2008-06-03 Daniel GenrichCollisions: Commit of collision cleanup, put kdop-bvh...
2008-06-02 Benoit BolseePatch #11000 approved: [new function] KX_GameObject...
2008-05-27 Daniel GenrichMerging revisions 14946-15020 of https://svn.blender...
2008-05-26 Ian ThompsonFirst commit and merge from trunk for testing.
2008-05-25 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 14967
2008-05-25 Benoit BolseeApply BGE patch 11137: Render objects with negative...
2008-05-25 Andre Susano PintoMerge from trunk
2008-05-24 Benoit BolseeBGE patch: rename rayCastToEx() to rayCast() - better...
2008-05-24 Benoit BolseeBGE patch: add rayCastToEx(), an extended version of...
2008-05-24 Benoit Bolseefix BGE bug #8646: unusable anaglyph settings
2008-05-23 Daniel GenrichMerging revisions 14838-14945 of https://svn.blender...
2008-05-14 Benoit BolseeFix BGE bug #7532: TrackTo Actuator does not work corre...
2008-05-14 Andre Susano PintoMerge from trunk
2008-05-14 Daniel Genrichsvn merge -r 14810:14838 https://svn.blender.org/svnroo...
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