Merge from trunk 16122-16307
[blender.git] / source / gameengine / Ketsji / KX_Scene.cpp
2008-08-30 Ian ThompsonMerge from trunk 16122-16307
2008-08-05 Martin PoirierMerging with trunk
2008-08-01 Ian ThompsonMerged 15771:15912 from trunk
2008-07-30 Brecht Van LommelBugfixes: fix for two memory leaks related to dupligroups,
2008-07-29 Brecht Van LommelGame Engine: alpha blending and sorting
2008-07-28 Benoit BolseeBGE patch: fix support of group hidden layer in dupli...
2008-07-26 Benoit BolseeBGE patch: support runtime duplication of groups. Addin...
2008-07-26 Ian ThompsonMerge from trunk
2008-07-23 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15705
2008-07-21 Benoit BolseeBGE patch: Optimization of bullet adaptation layer...
2008-07-19 Benoit BolseeBGE patch: Relink actuators with target within group...
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-07-18 Benoit BolseeBGE patch: support for partial hierarchy in dupligroup...
2008-07-17 Benoit BolseeBGE patch: use the Blender convention to duplicate...
2008-07-17 Benoit BolseeBGE bug fix (good for 2.47): fix logic reconnection...
2008-07-15 Benoit BolseeBGE patch: DUPLIGROUP option supported in BGE.
2008-07-14 Martin Poiriermerge with trunk (15330 -> 15566)
2008-07-12 Maxime Curionisoc-2008-mxcurioni: merge with trunk - rev 15540
2008-07-10 Brecht Van LommelSync with Apricot Game Engine
2008-07-08 Benoit BolseeBGE logic patch: new "Add" mode for Ipo actuator, sever...
2008-07-05 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15441
2008-07-04 Benoit BolseeBGE logic update: new servo control motion actuator...
2008-06-24 Benoit BolseeBGE patch: Add automatic support for armature driven...
2008-06-23 Martin PoirierMERGING TRUNK
2008-06-22 Benoit BolseeBGE patch: add state engine support in the logic bricks.
2008-06-18 Benoit BolseeBGE Patch: Add Shape Action support and update MSCV_7...
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-05-05 Andre Susano PintoMerge from trunk
2008-05-05 Maxime Curionimerge to 14689, Freestyle library changes, SConscript...
2008-04-30 Benoit Bolseefix BGE bug #8869: Added objects are not lit correctly
2008-04-28 Maxime CurioniMerged changes from trunk to soc-2008-mxcurioni: svn...
2008-04-25 Andre Susano PintoMerge trunk with branch
2008-04-24 Benoit BolseeBGE bug: fix a crash at game exit caused by inconsisten...
2008-04-19 Benoit BolseeBGE bug fix: crash at exit when object with Radar/Near...
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-03-23 Benoit BolseeCommit patch #8724:
2008-03-22 Jean-Luc PeurièreNDOF support added to trunk from ndof branch.
2008-03-21 Benoit BolseeCorrection on BGE fixes:
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-09 Benoit BolseeBGE fix: game object to controller links consistancy...
2008-03-09 Benoit BolseeBGE memleak fixed: mesh/material not deleted when switc...
2008-03-01 Benoit BolseeVarious mem leaks related to CValue reference count...
2008-02-15 Benoit Bolseepatch 8235 8218 8211 added: various gameengine improvem...
2008-02-05 Kent MeinThis is patch [#8232] Memory leak in KX_Scene destructo...
2007-11-06 Martin PoirierFilling in branch from trunk
2007-04-04 Campbell Bartonmoved source and text to american spelling
2006-05-22 Erwin Coumans-added basic support for GameActuator 'load game',...
2006-05-13 Erwin CoumansPatch from Charlie:
2006-05-11 Erwin Coumans- Charlie provided a work-around for some armature...
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-06 Erwin CoumansSorry to break the cvs-closed status, so if you really...
2006-01-03 Ton RoosendaalOrange; merger with bf-blender.
2006-01-01 Ton RoosendaalOrange <-> bf-blender conflict, with 2.40 saved files...
2005-12-31 Erwin CoumansFixed several bugs: python refcounting related and...
2005-12-19 Ton RoosendaalOrange: monday merger with bf-blender (loadsa bugfixes).
2005-12-18 Jean-Luc Peurièreapplying Volker Mische engine patch
2005-07-16 Erwin Coumanspreparation for bullet physics
2005-06-04 Jean-Luc Peurièrenew round of warning fixes. we are now down to 24 with...
2005-04-18 Kester MaddockPatch: [ #2439 ] Makes objects react properly to deform...
2005-03-25 Kester MaddockBig patches:
2005-03-22 Kent MeinReordered some of the includes to fix STL issues.
2005-03-09 Jean-Luc Peurièrebig warning hunt commit
2005-01-23 Kester MaddockAdded Joystick sensor (from snailrose)
2005-01-03 Kent MeinMore warning cleanups...
2004-12-13 Kester MaddockSet the physics scale on added objects. (Fix bug #1837)
2004-11-22 Kester MaddockFix for bugs: 1788 (forces) and 1799 (python delattr...
2004-10-16 Kester MaddockSwitch fixed time system. Logic updates should now...
2004-07-17 Kester MaddockPort Python updates from Tuhopuu2:
2004-06-07 Kester MaddockPython updates:
2004-05-26 Kester MaddockFix Bug #1309 Disabling Actor leaves Ghost, Dynamic...
2004-05-21 Kester MaddockFrustum sphere culling.
2004-05-16 Kester MaddockFrustum Culling.
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2002-11-25 Kent MeinLast of the config.h mods...
2002-10-12 Hans LambermontInitial revision v2.25