Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects)
[blender.git] / source / gameengine / Ketsji / KX_ConvertPhysicsObjects.cpp
2004-11-22 Kester MaddockFix for bugs: 1788 (forces) and 1799 (python delattr...
2004-05-08 Kester MaddockDelete all SOLID shapes at the end of the game engine...
2004-04-28 Kester MaddockFix: Setting objects Dynamic, then unsetting Actor...
2004-04-16 Kester MaddockImproved rigid body handling for non spherical bounds...
2004-04-14 Kester MaddockRigid body physics for non spherical bounding objects.
2004-04-11 Kester Maddock1. Check material names passed to the physics engine...
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2003-01-22 Kent MeinLooks like the two definitions were inside constructors...
2003-01-21 Kent MeinRemoved two local vars that were set and then never...
2002-11-25 Kent MeinLast of the config.h mods...
2002-10-18 Norman LinFirst checkin of core ODE functionality. See OdePhysics...
2002-10-12 Hans LambermontInitial revision v2.25