Bugfix to filter strands with solid correctly.
[blender.git] / source / blender / render / intern / include / zbuf.h
2008-01-23 Brecht Van LommelBugfix to filter strands with solid correctly.
2007-12-17 Brecht Van LommelThreaded Shadowbuffers Creation
2007-12-15 Brecht Van LommelRender Instancing
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-04 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-05-03 Brecht Van LommelSubsurface scattering:
2006-12-05 Ton RoosendaalNext stage of RenderPipe refactor: now everything withi...
2006-11-19 Ton RoosendaalLong waited feature: Render Baking
2006-10-15 Ton RoosendaalAnother shadowbuffer goodie: the "Halfway trick"
2006-10-14 Ton RoosendaalNew shadow feature: Irregular Shadow Buffers
2006-02-12 Ton RoosendaalWork on shadowbuffer system... right now only new filte...
2006-02-08 Ton RoosendaalNew:
2006-01-28 Chris WantThe code from the orange branch has now been copied...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-26 Ton RoosendaalOrange; more render & compo stuff!
2006-01-23 Ton RoosendaalGiant commit!
2005-11-14 Ton RoosendaalNew zbuffer; added check for zero sized edges in fillin...
2005-11-14 Ton RoosendaalStrand render/zbuffering optimize recode
2005-01-07 Ton RoosendaalAnother round of cleanups for render code;
2005-01-03 Ton RoosendaalSmall fixes;
2004-12-27 Ton RoosendaalBiiig commit! Thanks to 2-3 weeks of cvs freeze...
2002-12-27 Kent MeinRemoved the config.h thing from the .h's in the source...
2002-11-25 Kent MeinDid all of the .h's in source
2002-10-12 Hans LambermontInitial revision v2.25