Merge branch 'master' into blender2.8
[blender.git] / source / blender / draw / intern /
2018-12-07 Sergey SharybinMerge branch 'master' into blender2.8
2018-12-07 Sergey SharybinFix/workaround crash opening almost any Spring file
2018-12-07 Campbell BartonMerge branch 'master' into blender2.8
2018-12-07 Campbell BartonMerge branch 'master' into blender2.8
2018-12-07 Clément FoucaultDRW: Remove the use of GPUTexture buffers for edit...
2018-12-07 Clément FoucaultDRW: Rework wireframe overlay implementation
2018-12-07 Clément FoucaultDRW: Add Provoking vertex state.
2018-12-06 Clément FoucaultDRW: Mesh: Make uvs use the final mesh display
2018-12-06 Clément FoucaultDRW: Fix Uvs not working in solid mode + edit mesh
2018-12-06 Sergey SharybinDraw manager: Use render view transform as default
2018-12-06 Campbell BartonMerge branch 'master' into blender2.8
2018-12-06 Campbell BartonMerge branch 'master' into blender2.8
2018-12-05 Campbell BartonMerge branch 'master' into blender2.8
2018-12-05 Campbell BartonCleanup: unused var, style
2018-12-05 Clément FoucaultDRW: Optimize adjacency data creation a bit
2018-12-05 Gaia ClaryMerge remote-tracking branch 'origin/master' into blend...
2018-12-05 Clément FoucaultFix T58407: Wire frames are not showing with subdivisio...
2018-12-05 Gaia ClaryMerge remote-tracking branch 'origin/master' into blend...
2018-12-05 Ray MolenkampMerge remote-tracking branch 'origin/master' into blend...
2018-12-05 Bastien MontagneMerge branch 'master' into blender2.8
2018-12-05 Bastien MontagneMerge branch 'master' into blender2.8
2018-12-05 Brecht Van LommelMerge branch 'master' into blender2.8
2018-12-05 Clément FoucaultGPU: Cleanup: Replace glFlush by GPU_flush
2018-12-05 Campbell BartonMerge branch 'master' into blender2.8
2018-12-04 Gaia ClaryMerge remote-tracking branch 'origin/master' into blend...
2018-12-04 Gaia ClaryMerge branch 'master' into blender2.8
2018-12-04 Alexander GavrilovFix T57620: display custom normals in Edit Mode.
2018-12-04 Clément FoucaultFix T58609 Subdivision Surface modifier, "Optimal Displ...
2018-12-04 Clément FoucaultWireframe: Optimization: Only draw triangles that have...
2018-12-04 Clément FoucaultWireframe: Optimization: Only draw triangles that have...
2018-12-04 Brecht Van LommelMerge branch 'master' into blender2.8
2018-12-04 Sergey SharybinMerge branch 'master' into blender2.8
2018-12-03 Clément FoucaultDRW: Make default debug mode a bit more silent
2018-12-03 Clément FoucaultWorkbench: Reduce VRAM usage depending on mode
2018-12-03 Campbell BartonMerge branch 'master' into blender2.8
2018-12-03 Campbell BartonMerge branch 'master' into blender2.8
2018-12-03 Campbell BartonCleanup: warning, style
2018-12-03 Campbell BartonFix/workaround T58368: Crash w/ mapped mesh + autosmooth
2018-12-02 Clément FoucaultFix T56996: MacOS: Lagging when rotating the view
2018-12-02 Campbell BartonMerge branch 'master' into blender2.8
2018-12-02 Campbell BartonMerge branch 'master' into blender2.8
2018-12-01 Alexander GavrilovFix T58412: in weight paint + pose mode certain armatur...
2018-12-01 Alexander GavrilovTexture Paint: implement efficient face selection updates.
2018-12-01 Alexander GavrilovTexture Paint: fix face selection with subsurface.
2018-12-01 Alexander GavrilovTexture Paint: emulate subsurf optimal display in paint...
2018-12-01 Alexander GavrilovTexture Paint: fix wireframe and hiding not working...
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Brecht Van LommelMerge branch 'master' into blender2.8
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Clément FoucaultGPUTexture: Add support for GL_R16 texture format
2018-11-29 Brecht Van LommelMerge branch 'master' into blender2.8
2018-11-29 Campbell BartonMerge branch 'master' into blender2.8
2018-11-29 Brecht Van LommelMerge branch 'master' into blender2.8
2018-11-29 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-29 Campbell BartonMerge branch 'master' into blender2.8
2018-11-28 Campbell BartonMerge branch 'master' into blender2.8
2018-11-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-28 Bastien MontagneMerge branch 'master' into blender2.8
2018-11-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-28 Campbell BartonCleanup: style
2018-11-27 Clément FoucaultDRW: Implement Hair Weight drawing
2018-11-27 Campbell BartonMerge branch 'master' into blender2.8
2018-11-26 Campbell BartonCleanup: style, includes
2018-11-26 Clément FoucaultFix T57930 : Wrong hair shading in particle edit mode
2018-11-26 Clément FoucaultDRW: Hair: Fix hairs not working properly with duplis
2018-11-26 Clément FoucaultDRW: Add access to object dupli parent
2018-11-26 Brecht Van LommelUI: rename "OpenGL" render engine to "Workbench".
2018-11-26 Alexander GavrilovViewport: implement hiding faces in paint modes.
2018-11-26 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-26 Campbell Barton3D View: remove 3D cursor
2018-11-25 AntonioyaCleanup: Silent compiler warning
2018-11-25 Dalai FelintoLocal View
2018-11-24 Brecht Van LommelMerge branch 'master' into blender2.8
2018-11-24 Campbell BartonMerge branch 'master' into blender2.8
2018-11-24 Campbell BartonMerge branch 'master' into blender2.8
2018-11-23 Alexander GavrilovDepsgraph: add a new operation node for computing B...
2018-11-23 Clément FoucaultDRW: Support Wireframe for metaball objects
2018-11-23 Clément FoucaultDRW: Support Wireframe for cruve/surface/text objects
2018-11-23 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-23 Brecht Van LommelMerge branch 'master' into blender2.8
2018-11-23 Campbell BartonCleanup: rename bone-select to xray
2018-11-23 Campbell BartonPose: make pose-bone xray usable in wpaint mode
2018-11-22 Campbell BartonMerge branch 'master' into blender2.8
2018-11-20 Bastien MontagneMerge branch 'master' into blender2.8
2018-11-20 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-20 Sybren A. StüvelMerge branch 'master' into blender2.8
2018-11-20 Sybren A. StüvelMerge branch 'master' into blender2.8
2018-11-19 Clément FoucaultDRW: Make profiling more precise on certain drivers.
2018-11-18 Campbell BartonMerge branch 'master' into blender2.8
2018-11-17 Clément FoucaultFix T53750: Mirrored UV have bad tangent space
2018-11-16 Sybren A. StüvelMerge branch 'master' into blender2.8
2018-11-15 Clément FoucaultEdit Mesh: Fixes display of custom normals
2018-11-15 Sergey SharybinMerge branch 'master' into blender2.8
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