Cleanup: GPU headers
[blender.git] / source / blender / gpu / intern / gpu_extensions.c
2016-06-08 Campbell BartonCleanup: GPU headers
2016-04-29 Campbell BartonCleanup: warnings. spelling
2016-03-27 Sergey SharybinCleanup: Silence some compiler warnings
2016-01-27 Alexander RomanovWorld textures displaying for viewport in BI.
2016-01-18 Mike ErwinOpenGL: remove ARB_fragment_program comment
2016-01-09 Campbell BartonCleanup: style, gpu module
2016-01-07 Mike ErwinOpenGL: fix max texture anisotropy check
2016-01-04 Mike ErwinOpenGL: GPU_legacy_support workaround for nVidia
2015-12-13 Antony RiakiotakisFix yet one more Intel driver with crappy dfdy support...
2015-12-08 Brecht Van LommelOpenGL: split off framebuffer, shader and texture code...
2015-12-08 Brecht Van LommelOpenGL: remove non-power-of-two texture check, where...
2015-12-08 Mike ErwinOpenGL: use extension form of FBOs
2015-12-08 Mike ErwinOpenGL: use sized texture internal formats
2015-12-06 Mike ErwinOpenGL: remove old version check
2015-12-06 Mike ErwinOpenGL: new GPU_legacy_support() function
2015-12-06 Brecht Van LommelOpenGL: rename simple shader to basic shader.
2015-11-28 Brecht Van LommelOpenGL: remove unnecessarily paranoid bound texture...
2015-11-25 Mike ErwinOpenGL: GLSL always supported
2015-11-24 Mike ErwinOpenGL: clean up use of old extensions
2015-11-23 Campbell BartonCleanup: warning
2015-11-23 Mike ErwinOpenGL: choose compatible GLSL version
2015-11-23 Mike Erwinrevert file mode to 644
2015-11-23 Mike ErwinOpenGL: bump gpu_extensions to GL 2.1, prepare for 3.x
2015-11-16 Campbell BartonCleanup: typos
2015-11-16 Campbell BartonAdd missing newlines for debug prints
2015-10-20 Campbell BartonFix T46496: GL Render fails w/ Anti-Aliasing
2015-10-20 Dalai FelintoNew function to draw offscreen, and related API changes
2015-10-19 Campbell BartonGPU: check for blit support, using MSAA FBO's
2015-10-13 Campbell BartonSupport for multi-sample off-screen buffers
2015-09-20 Campbell BartonCleanup: warning, style
2015-09-16 Sergey SharybinFix T46128: High Quality DoF broken
2015-09-14 Campbell BartonAlternate fix for offscreen render w/o npot
2015-09-14 Campbell BartonRevert "Fix crash in opengl render caused..."
2015-09-13 Joe EagarFix crash in opengl render caused by gfx being blacklis...
2015-09-13 Campbell BartonCleanup: spelling
2015-08-23 Antony RiakiotakisFix T45860, missing extension in GLSL after recent...
2015-08-20 Antony RiakiotakisFix T45491 not all GPUs support those extensions, use...
2015-08-07 Antony RiakiotakisAttempt to fix T45718, crash when enabling GLSL mode...
2015-08-05 Antony RiakiotakisFix T45691 crash on material view
2015-08-03 Sergey SharybinOpenSubdiv: Corrections to GLSL version
2015-07-20 Campbell BartonCleanup: warning
2015-07-20 Sergey SharybinOpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-06-23 Campbell BartonCleanup: style
2015-06-19 Bastien MontagneCleanup: fix mismatch in printf formating (int/unsigned...
2015-05-21 Antony RiakiotakisYet another crappy Intel driver added for correct SSAO...
2015-05-19 Antony RiakiotakisFix part of T44768 Yet another Intel driver failing...
2015-05-18 Antony RiakiotakisFinal solution for Intel card Ambient Occlusion in...
2015-05-16 Antony RiakiotakisYet another attempt to fix Intel case for T43987
2015-05-08 Antony RiakiotakisAdd Intel's 3000 driver to exceptions for df/dy calcula...
2015-04-24 Antony RiakiotakisAdd debug option --debug-gpumem to show GPU memory...
2015-04-24 Antony Riakiotakis3D Textures:
2015-04-23 Antony Riakiotakis3D textures: detect if we are pushing OpenGL too hard...
2015-04-14 Antony RiakiotakisFix T44385 SSAO inverted with new Intel drivers.
2015-04-09 Antony RiakiotakisFix T31546 fragment program gets created every frame
2015-03-31 Antony RiakiotakisFix T43987 ambient occlusion wrong for Intel cards...
2015-03-30 Antony RiakiotakisPotential fix for T43987, ambient occlusion different...
2015-03-23 Mike Erwincleanup: use spaces for alignment
2015-03-23 Antony RiakiotakisShader errors:
2015-03-23 Campbell BartonCleanup: comments, style
2015-03-20 Antony RiakiotakisFix high quality depth of field on the Mac.
2015-03-19 Antony RiakiotakisDepth of field high quality:
2015-03-17 Mike ErwinCleanup: bool & const
2015-03-09 Antony RiakiotakisAttempt to fix T43919, avoid using GPU_framebuffer_slot...
2015-03-03 Antony RiakiotakisAnother stability commit for legacy users - don't crash...
2015-02-23 Antony RiakiotakisDebug GPU functionality from soc-viewport_fx by Jason...
2015-02-17 Antony RiakiotakisCompositing works with X-Ray.
2015-02-12 Antony RiakiotakisViewport compositing - first code
2015-01-05 Antony RiakiotakisRemove border clamping. Usually we just want to clamp...
2014-12-16 Antony RiakiotakisFix T42917 shadow maps not working on ATIs.
2014-12-05 Antony RiakiotakisFix T42807, variance shadow map broken afterFBO changes.
2014-12-03 Dalai FelintoGPU: code cleanup, no fundamental changes
2014-12-03 Antony RiakiotakisOnly annoy coders with warnings, not users.
2014-11-28 Campbell BartonCleanup: unused headers
2014-11-25 Antony RiakiotakisFix framebuffer completeness being broken after last...
2014-11-18 Antony RiakiotakisFix for previous commit
2014-11-18 Antony RiakiotakisGPUFramebuffer API cleanup:
2014-11-18 Antony RiakiotakisGPU framebuffer/texture API: Warn when binding a textur...
2014-11-18 Antony RiakiotakisGPU framebuffer API:
2014-10-07 Jason WilkinsGhost Context Refactor
2014-10-02 Campbell BartonFix T42049: Crash exiting /w GL1.1
2014-08-29 Antony RiakiotakisFix T41596 GLSL error on ATIs after clipping workaround...
2014-08-18 Sergey SharybinFix T41314: OpenGL error when using Cycles engine
2014-07-11 Antony RiakiotakisAnother attempt for T40981, clipping border does not...
2014-06-12 Campbell BartonQuiet double promotion warning & ws edit
2014-06-09 Antony RiakiotakisFix T40498 invalid textures flickering.
2014-04-26 Campbell BartonCode cleanup: use 'const' for arrays (blenloader, gpu...
2014-04-01 Campbell BartonCode cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT...
2014-01-19 Campbell BartonDocs: doxygen file descriptions for BLF, GPU and WM
2013-09-11 Daniel StokesBGE: Potential fix for [#35522] Broken game engine...
2013-07-31 Thomas DingesCycles / HSV Separator and Combine node:
2013-07-29 Sergey SharybinMerging r58475 through r58700 from trunk into soc-2013...
2013-07-24 Thomas DingesMerged revision(s) 58452-58584 from trunk/blender into...
2013-07-23 Daniel StokesBGE fix [#35472] Sun variance shadows does not work...
2013-07-09 Mitchell StokesCreating a BGE staging branch.
2013-07-09 Mitchell StokesDeleting the ge_dev branch so it can be rebranched...
2013-06-17 Sergey SharybinMerging r57395 through r57513 from trunk into soc-2013...
2013-06-16 Thomas DingesMerged revision(s) 57423-57498 from trunk/blender into...
2013-06-13 Campbell Bartoncode cleanup: also fix crash in GPU_state_print()....
2013-05-11 Campbell Bartonstyle cleanup
2013-04-18 Brecht Van LommelFix #34997: when starting the game engine in one window...
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