Set the sound system listener properties.
[blender.git] / source / gameengine / Converter / BL_BlenderDataConversion.cpp
2004-12-29 Kester MaddockSet the sound system listener properties.
2004-12-01 Kester MaddockMake objects lit by default if there is a light in...
2004-11-25 Kester MaddockMake the material colour the default colour for objects...
2004-11-22 Kester MaddockFix for bugs: 1788 (forces) and 1799 (python delattr...
2004-07-16 Kester MaddockFix to not create invalid bound shapes from non mesh...
2004-06-23 Kester MaddockFix a compile error in data conversion: double declarat...
2004-06-23 Kester MaddockFix for reflection mapping unlit faces: normals were...
2004-06-07 Kester MaddockLighting updates:
2004-05-26 Kester MaddockFix Bug #1309 Disabling Actor leaves Ghost, Dynamic...
2004-05-21 Kester MaddockFrustum sphere culling.
2004-05-17 Kester MaddockFix for bug 1245: Vertex Colours are wrong in GameBlend...
2004-05-16 Kester MaddockDon't increment tface if tface == NULL
2004-04-24 Kester MaddockSynchronise game engine with Tuhopuu2 tree.
2004-04-16 Kester MaddockImproved rigid body handling for non spherical bounds...
2004-04-11 Kester Maddock1. Check material names passed to the physics engine...
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2004-03-20 Daniel Dunbar - split the data structures that actually constitute...
2004-03-14 Chris WantChange an AUTOSPACE to ME_AUTOSPACE to comply with...
2002-11-25 Kent MeinLast of the config.h mods...
2002-10-18 Norman LinFirst checkin of core ODE functionality. See OdePhysics...
2002-10-12 Hans LambermontInitial revision v2.25