Added a great new set of Linux Blender icons, conforming to the
[blender.git] / source / gameengine /
2006-11-06 Nathan Letwory* compiler command-line fix for scons/win32-mingw
2006-08-28 Ben BattAdded a VGroup input to the Armature modifier. This...
2006-08-28 Erwin Coumansupgraded Bullet rigidbody physics to latest version 1.9
2006-08-28 Ben BattIntegration of the Google Summer of Code Modifier Stack...
2006-07-19 Erwin Coumansuse 'fixedtime/enable all frames' from the blend file
2006-07-19 Erwin Coumansaccidently replaced initGamePlayerPythonScripting with...
2006-07-06 Erwin Coumansattempt to fix crashes (reported under Linux)related...
2006-07-06 Erwin Coumanssome minor webplugin changes, new loading .blend, upgra...
2006-07-03 Erwin Coumansdebug lines / register the applied impulse for constrai...
2006-06-27 Stephen Swaneypatch from Ralf Hölzemer (cheleb) for
2006-06-23 Erwin Coumansbug: normalized raycast
2006-06-22 Erwin Coumansbugfix:: added objects didn't have proper physics id...
2006-06-22 Erwin Coumansfixed restore/suspendDynamics bug
2006-06-22 Erwin Coumansworkaround for a irregularity/bug in physics system...
2006-06-20 Erwin Coumansbugfix: removing constraints should activate rigidbodies.
2006-06-18 Erwin Coumansbugfix/workaround for problem with hard-coded collision...
2006-06-17 Erwin Coumansfixed Bullet bug: constraints didn't merge simulation...
2006-06-12 Erwin CoumansBullet, bugfix: don't simulate when substeps are set...
2006-06-05 Ken HughesBugfix #4081: support for OpenBSD platform for scons...
2006-05-22 Erwin Coumans-added basic support for GameActuator 'load game',...
2006-05-19 Erwin Coumansadded fixed_framerate command line option
2006-05-14 Erwin CoumansGamePython related: changed ordering of python destruct...
2006-05-13 Erwin CoumansPatch from Charlie:
2006-05-13 Erwin CoumansText patch for game player, from Charlie: TFace from...
2006-05-11 Erwin Coumanspatch from Charlie, bug fix (3795) , improves CubeMaps...
2006-05-11 Erwin Coumans- Charlie provided a work-around for some armature...
2006-05-11 Erwin Coumans- Added support for kinematic objects (interaction...
2006-05-10 Erwin Coumans(experimental) logic timestep to 60hertz instead of...
2006-05-10 Erwin CoumansDisabled Sumo, and use Bullet physics instead.
2006-05-10 Erwin Coumansfixed [ #3863 ] Baking game physics to IPOs misses...
2006-05-09 Erwin Coumansmodified behaviour of PropertySensor and MessageSensor...
2006-05-09 Erwin Coumansapplied Charlies patch (commenting out unused extension...
2006-05-09 Erwin Coumansfixed Bullet raycasting filtering issue
2006-04-28 Erwin Coumans- Charlie fixed some bugs related to copying armature...
2006-04-28 Erwin Coumans- fixed Bullet noResponse/ghost mode
2006-04-27 Erwin Coumansmake Bullet default physics engine. However, it still...
2006-04-26 Erwin Coumansadded Bullet rigidbodies that behave like Sumo 'dynamic...
2006-04-26 Erwin Coumansfixed several internal Bullet rigidbody dynamics bugs:
2006-04-24 Erwin Coumansfixes in raycasting
2006-04-24 Erwin Coumansfixed collision sensor for dynamically created objects...
2006-04-23 Erwin Coumansuse ContinuousConvexCollision for raycaster, fixes...
2006-04-17 Erwin CoumansBullet physics: fixed some accuracy problem (square...
2006-04-17 Erwin Coumansadded support for 'Ghost' object and collision sensor...
2006-04-14 Erwin Coumansenabled ipo in combination with physics (no friction...
2006-04-14 Erwin Coumansdon't use hull testing code by default
2006-04-13 Erwin Coumansa lot of work in a few small changes to improve penetra...
2006-04-11 Erwin Coumansapplied Charlies patch, reverted some GLSL shader stuff...
2006-04-06 Erwin Coumansadded hinge constraint support to Bullet physics
2006-04-05 Erwin Coumansfixed two issues that hinder linux build
2006-04-03 Erwin Coumansmade some gfx debug code win32 specific
2006-04-02 Erwin Coumanscommented out some asserts that don't work multiplatform
2006-04-02 Erwin Coumansapplied Charlies patch for game engine graphics. displa...
2006-04-01 Erwin Coumansmore Bullet physics improvements, mainly stability...
2006-03-29 Erwin Coumansmore physics work: fixed some deactivation bug, improve...
2006-03-27 Erwin CoumansSynchronized Bullet physics to latest version.
2006-03-24 Kent Meina bunch of small warnings fixes:
2006-02-22 Chris WantSome issues compiling on Irix:
2006-02-22 Erwin Coumansadded 'disable sleeping' option for rigidbodies. +...
2006-02-21 Erwin Coumansexposed a few more tuning paramters
2006-02-21 Erwin Coumansenabled vehicle/updated scons file (Makefile/projectfil...
2006-02-21 Erwin CoumansReorganized Bullet physics files, added preliminary...
2006-02-14 Jean-Luc Peurièreadded proper casts to get things compiling with gcc...
2006-02-13 Erwin Coumansmore vehicle preparation and some bullet collision...
2006-02-13 Erwin CoumansImproved OpenGL Shader Language support for game engine...
2006-02-13 Erwin Coumansgameplayer will use blender materials automatically
2006-02-07 Nathan Letwory==SCons==
2006-02-04 Nathan Letwory== SCons ==
2006-01-30 Kent MeinAdded KX_VehicleWrapper.cpp
2006-01-30 Erwin Coumansadded more game-engine physics vehicle infrastructure.
2006-01-30 Erwin Coumansprepared physics/game engine infrastructure for vehicle...
2006-01-30 Kent MeinMore simple fixes to cleanup warnings and what not:
2006-01-29 Brecht Van LommelUse ALsizei/GLsizei to fix compile errors on mac /...
2006-01-29 Kent MeinFix some of Stealth Apprent's warnings/errors and some...
2006-01-28 Chris WantThe code from the orange branch has now been copied...
2006-01-28 Ton RoosendaalOrange: replaced obsolete IMB_rectop() with IMB_rectcpy...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-18 Erwin Coumansassert caused compile problems too :(
2006-01-18 Erwin Coumansfixed an ordering issue caused by previous commit
2006-01-18 Erwin Coumansattempt to fix reported problems with glsl shader on...
2006-01-16 Jean-Luc Peurièreafter much suffering, got GE build and work almost...
2006-01-16 Erwin Coumansfixed a runtime problem with stl container usage, as...
2006-01-15 Erwin Coumansmore graphics patches from Snailrose,
2006-01-12 Kent Meinconvert IMB_rectop to IMB_rectcpy since IMB_rectop...
2006-01-12 Kent MeinKen's 64bit patches weren't merged over to orange for...
2006-01-12 Erwin Coumansrenamed some variables to make the timing in the game...
2006-01-12 Erwin Coumansoverlooked IMB_imbuf.h was already included inside...
2006-01-12 Erwin Coumansuncommented include "IMB_imbuf.h", it is needed?
2006-01-11 Hans LambermontAt least FreeBSD needs to know where to find gl.h
2006-01-11 Erwin Coumansattempt to avoid nameclashes (although it is already...
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-10 Erwin Coumansapplied patch from snailrose, related to multi-platform...
2006-01-09 Kent MeinAnother small gameengine build tweak. Included a missi...
2006-01-08 Erwin Coumansmore linux game engine work. hopefully works now!
2006-01-08 Erwin CoumansGot the armatures, GLSL shaders and other snailrose...
2006-01-07 Erwin Coumansremoved testing code
2006-01-07 Erwin Coumansmore work to get armatures/blender materials to work...
2006-01-06 Erwin Coumansuse relative paths to avoid including extra folder
2006-01-06 Kent Meinchanged the size of some local vars for 64bit linux.
2006-01-06 Erwin Coumansfixed copy/paste bug in physicscontroller applyforce...
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