use armature active bone as a pointer rather then a flag for each bone that needs...
[blender.git] / source / gameengine / Converter / BL_ArmatureChannel.cpp
2009-11-09 Campbell Bartonuse armature active bone as a pointer rather then a...
2009-10-06 Andre Susano Pintosvn merge -r 23528:23646 https://svn.blender.org/svnroo... soc-2009-jaguarandi
2009-09-29 Campbell Bartonoption to build the BGE without python, uses existing...
2009-09-29 Campbell BartonCopying scripts from 2.4x without 2.5x changes
2009-09-28 Andre Susano Pintosvn merge -r 23207:23528 https://svn.blender.org/svnroo...
2009-09-28 Joshua LeungCompile fix for GameEngine
2009-09-24 Benoit BolseeMerge ... itasc branch. Project files, scons and cmake...