Manipulator: add read-only matrix_world
[blender.git] / source / blender /
2017-08-20 Campbell BartonManipulator: add read-only matrix_world
2017-08-20 Campbell BartonMerge branch 'master' into blender2.8
2017-08-20 Campbell BartonReplace BLI_INLINE w/ Py_LOCAL_INLINE for Python
2017-08-20 Campbell BartonPyAPI: gpu.matrix.push_pop context manager
2017-08-20 Campbell BartonFix bpy library load: invalid function signature
2017-08-20 Campbell BartonPyAPI: Add exceptions to stack push/pop
2017-08-20 Campbell BartonPyAPI: use PyC_Long_As... for gawain
2017-08-20 Campbell BartonMerge branch 'master' into blender2.8
2017-08-20 Campbell BartonPyAPI: Make use of PyC_LongAs... API
2017-08-20 Campbell BartonPyAPI: Integer conversion functions
2017-08-20 Campbell BartonPyAPI: avoid redundant PyLong_AsLong call
2017-08-20 Campbell BartonPyAPI: correct int range checking
2017-08-19 Campbell BartonPyAPI: Add gpu.matrix API
2017-08-19 Campbell BartonMerge branch 'master' into blender2.8
2017-08-19 Campbell BartonPyAPI: expose matrix parsing function
2017-08-19 Campbell BartonCorrect error in gawain wrapper for non-gcc compilers
2017-08-19 Campbell BartonCleanup: remove unneeded include
2017-08-19 Clément FoucaultEevee: Bloom: Add Bloom Color
2017-08-19 Clément FoucaultEevee: Bloom: Add Clamp setting
2017-08-18 Clément FoucaultEevee: Fix problem with GPU_texture_generate_mipmap
2017-08-18 Dalai FelintoEevee: Convert metallic nodes into princinpled nodes
2017-08-18 Dalai FelintoSwap Eevee material output with (Cycles) Material Output
2017-08-18 Dalai FelintoUniform Buffer Objects: More complete padding solution
2017-08-18 Clément FoucaultEevee: Rework GTAO
2017-08-18 Clément FoucaultEevee: Add some utils functions
2017-08-18 Clément FoucaultEevee: MinmaxZ: Avoid unecessary conversions.
2017-08-18 Clément FoucaultGPU_texture : Add RG8 format.
2017-08-18 Clément FoucaultEevee: Fix some problem with Glass & Diffuse BSDF with SSR
2017-08-18 Dalai FelintoFix ubo vec3 alignment issue
2017-08-18 Campbell BartonPyAPI: Gawain checks for range
2017-08-18 Campbell BartonPyAPI: Fix memory leak w/ empty, allocated enums
2017-08-18 Campbell BartonFix building w/o Audaspace
2017-08-18 Jörg MüllerAudaspace: Moving audaspace 1.3 into extern.
2017-08-17 Campbell BartonCleanup: use lowercase prefix for local API's
2017-08-17 Campbell BartonPyAPI: Iniital gawain API for Python
2017-08-17 Campbell BartonRNA: don't register manipulator properties by name
2017-08-16 mano-wiiMerge branch 'master' into blender2.8
2017-08-16 mano-wiiRemove unnecessary #include "ED_transform.h"
2017-08-16 mano-wiiTransform: remove unused function
2017-08-16 Campbell BartonDwM: use batch select for vertex paint mode
2017-08-16 Campbell BartonDwM: Use Batch's for drawing selection
2017-08-16 mano-wiiTransform: Move enum `SnapSelect` to `ED_transform_snap...
2017-08-16 Dalai FelintoFix zombie manipulators when deleting collection from...
2017-08-16 Campbell BartonCleanup: rename GPU gawain functions
2017-08-16 Dalai FelintoFix T52415: Copy/Pasting a mesh immediately crashes...
2017-08-16 Dalai FelintoUpdate code comments from DAG_id_tag_update to DEG_id_t...
2017-08-16 Campbell BartonGawain: remove GWN_batch_discard_all
2017-08-16 Bastien MontagneFix T52414: Blender 2.79 crash on object duplication...
2017-08-16 Dalai FelintoDepsgraph/Layers: Keep original visibility when doing...
2017-08-16 Campbell BartonDwM: use gawain ownership flags for mesh drawing
2017-08-16 Campbell BartonPass EvaluationContext instead of bContext
2017-08-15 Brecht Van LommelAttempt to fix GLSL errors on Blender startup.
2017-08-15 Brecht Van LommelMerge branch 'master' into blender2.8
2017-08-15 Bastien MontagneFix missing clear of Object->drawdata listbase in new...
2017-08-15 Bastien MontagneFix remaining issues with new Scene copying.
2017-08-15 Bastien MontagneBring new IDP_MergeGroup() on par with other copying...
2017-08-15 Bastien MontagneFix scene_collection_copy always afecting IDs usercount.
2017-08-15 Campbell BartonCleanup: use 'gwn' prefix for gawain filenames
2017-08-15 Campbell BartonCorrect last commit
2017-08-15 Bastien MontagneCleanup: rename vars with proper _src/_dst postfixes...
2017-08-15 Bastien MontagneCleanup/refactor: no new general arg-less macros enforc...
2017-08-15 Bastien MontagneFix new Scene ID copying code.
2017-08-15 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-08-15 Campbell BartonManipulator: border editable only w/ selected camera
2017-08-15 Sybren A. StüvelAlembic import: report object name in face color index...
2017-08-15 Sybren A. StüvelAlembic import: fix crash when face color index is...
2017-08-15 Campbell BartonError in last commit
2017-08-15 Campbell BartonManipulator: Add b-bone spline editing
2017-08-15 Campbell BartonManipulator: grab3d use own vars to store offset
2017-08-15 Campbell BartonManipulator: store initial-final matrix for reuse
2017-08-14 Lukas StocknerCycles/BI: Add a pixel size option for speeding up...
2017-08-14 Bastien MontagneMerge branch 'master' into blender2.8
2017-08-14 Sergey SharybinFix T52331: Motion blur shutter length not keyable
2017-08-14 Bastien MontagneFix T52391: Crash on duplicating material.
2017-08-14 Bastien MontagneCleanup: confusing naming in BKE_node_tree_copy_data().
2017-08-14 Bastien MontagneNew ID Copying code: fix node_tree_copy_data still...
2017-08-14 Sergey SharybinFix T51850: Motion tracking - poor performance with...
2017-08-14 Sergey SharybinTracking: Make frame accessor cache safe for threading
2017-08-14 Sergey SharybinTracking: Cleanup, newlines and comments
2017-08-14 Sergey SharybinTracking: Cleanup, de-duplicate code
2017-08-14 Sergey SharybinTrackign: Add some basic logging about caching in frame...
2017-08-14 Sergey SharybinTracking: Make frame access cache aware of region
2017-08-14 Sergey SharybinTracking: Correct comparison in cache keys
2017-08-14 Sergey SharybinTracking: Cleanup and some comments
2017-08-14 Bastien MontagneMove back master to BCon1 (aka alpha) status.
2017-08-14 Campbell BartonMerge branch 'master' into blender2.8
2017-08-13 Clément FoucaultGPU_framebuffer: Fix incorrect last level.
2017-08-13 Clément FoucaultEevee: Optimize and improve GTAO Horizon search
2017-08-13 Clément FoucaultEevee: Fix the AO problem around object edges.
2017-08-13 Clément FoucaultDRW: Make Cache timing global and not per object.
2017-08-12 Campbell BartonMerge branch 'master' into blender2.8
2017-08-12 Campbell BartonWM: load UI for new file, even when pref disabled
2017-08-12 Clément FoucaultGPU_framebuffer: Fix performance issue on intel.
2017-08-12 Clément FoucaultEevee: Fix and opimize MinMaxZ generation.
2017-08-12 Brecht Van LommelCode cleanup: fix various compiler warnings.
2017-08-12 Brecht Van LommelMerge branch 'master' into blender2.8
2017-08-12 Brecht Van LommelFix T52298: hidden lamps still compute shadow buffers...
2017-08-12 Campbell BartonMerge branch 'master' into blender2.8
2017-08-12 Campbell BartonFix T52329: Boolean with aligned shapes failed
2017-08-12 Campbell BartonMath Lib: add isect_seg_seg_v2_point_ex