Fix for bug #17809: crash with glsl materials and nodes refresh,
[blender.git] / source / blender / gpu / intern / gpu_material.c
2008-10-11 Brecht Van LommelFix for bug #17809: crash with glsl materials and nodes...
2008-10-04 Brecht Van LommelFix wrong result for GLSL material node with only diffu...
2008-09-19 Andre Susano PintoMerge from trunk
2008-09-19 Andre Susano PintoRevert last merge from trunk
2008-09-15 Andre Susano Pintosvn merge -r 16231:16536 https://svn.blender.org/svnroo...
2008-09-10 Daniel Genrichsvn merge -r 16369:16454 https://svn.blender.org/svnroo...
2008-09-07 Daniel GenrichSome version were not merged from svn/missing --> svn...
2008-09-06 Benoit Bolseesvn merge -r 16371:16396 https://svn.blender.org/svnroo...
2008-09-05 Brecht Van LommelGLSL: small optimization if Use Alpha is disabled for...
2008-09-05 Brecht Van LommelBugfix for GLSL: no specular/diffuse + only shadow...
2008-09-05 Brecht Van Lommel* GLSL lamps now respect 3d viewport layers.
2008-09-05 Daniel Genrichsvn merge -r 16320:16369 https://svn.blender.org/svnroo...
2008-09-04 Daniel Genrichsvn merge -r 16351:16368 https://svn.blender.org/svnroo...
2008-09-04 Brecht Van LommelMerge ... first part of changes from the apricot branch...