correct error in recent menu update for render slots, missing callback
[blender.git] / source / gameengine /
2014-02-11 IRIE ShinsukeRevert own previous commit rBe2f9afbaabbd.
2014-02-11 Sergey SharybinFix T38553: Crash load new level; array modifier using...
2014-02-11 IRIE ShinsukeBlender Internal: Modify material property "Cast Buffer...
2014-02-07 Campbell BartonListBase API: add utility api funcs for clearing and...
2014-02-04 Mitchell StokesBGE: Fixing memory corruption/double free when duplicat...
2014-02-03 Mitchell StokesBlenderplayer: Fixing a memory leak.
2014-02-03 Campbell BartonCode cleanup: declarations for removed functions
2014-02-03 Sergey SharybinFix T38455: Blenderplayer is not working
2014-02-03 Campbell BartonBGE: correct for last commit
2014-02-03 Campbell BartonCode cleanup: white space and cmake was broken on all...
2014-02-02 Campbell BartonCode cleanup: suffix vars to make obvious they are...
2014-01-28 Anton Khirnovlibavformat API usage: use avformat_close_input() inste...
2014-01-28 Sergej ReichFix T37673: Ray casting could fail with 0 collision...
2014-01-24 Sergey SharybinFix compilation error caused by 67f1fd2
2014-01-24 Dalai Felintogame engine: implement hitMaterial for collision and...
2014-01-23 Campbell BartonFix T38110: GameEngine keyboard sensor ignores unicode...
2014-01-22 Campbell BartonRevert "Fix T37920: BGE LibLoad failed for meshes with...
2014-01-15 Tom EdwardsPython/Depsgraph: bpy.data.*.is_updated now detects...
2014-01-14 Dalai Felintofix #T37892 BL_ArmatureConstraint.active returns wrong...
2014-01-13 Campbell BartonCode Cleanup: spelling
2014-01-11 Campbell BartonCode Cleanup: move MOUSEX/Y to BGE, describe INBETWEEN_...
2014-01-01 Benoit BolseeAdd new BGE Stereo mode: 3DTV top-bottom.
2013-12-30 Campbell BartonFix T37920: BGE LibLoad failed for meshes with no materials
2013-12-30 Campbell BartonMain API: refactor naming, use BKE_main_ prefix and...
2013-12-30 Campbell BartonFix for crash with game engines LibLoad feature
2013-12-26 Sergey SharybinThreaded object update and EvaluationContext
2013-12-25 Campbell Bartoncorrection to last commit
2013-12-25 Campbell BartonBGE: Add missing NULL check from recent LOD updates
2013-12-25 Campbell BartonCode Cleanup: remove object arg to CDDM_from_mesh mesh_...
2013-12-23 HG1Style cleanup: BGE
2013-12-22 Sergey SharybinFix T37898: blenderplayer painfully slow in recent...
2013-12-22 Campbell BartonStyle Cleanup: remove preprocessor indentation (updated...
2013-12-18 Daniel StokesGame Engine: Level of detail support and tools
2013-12-09 James YonanGame Engine: Option to record static objects animation
2013-12-03 Bastien MontagneCleanup: Internal degrees removal.
2013-11-30 Mitchell StokesFix T36804: the property sensor when set to interval...
2013-11-29 Mitchell StokesFix T37566: KX_GameObject.resumeDynamics() was not...
2013-11-26 HG1Fix T37636: double added pyattr_get_lights
2013-11-24 Campbell BartonCode Cleanup: whitespace / formatting
2013-11-22 Campbell BartonCode Cleanup: warnings
2013-11-19 Campbell BartonFix: Game Engine regression drawing text from recent...
2013-11-18 Mitchell StokesFix T37171: Camera parented to a bone doesn't move...
2013-11-18 Mitchell StokesFix T37040: Removing vehicles in BGE causes a crash
2013-11-18 Sergey SharybinFix T37488: Crash with --debug reading userpref.blend
2013-11-18 Sergey SharybinFix T37289: ID User decrement error for Shapes on Bones...
2013-11-18 Mitchell StokesFix T37325: applyRotation() wasn't working correctly...
2013-11-17 Campbell Bartonpython api internals: no need to set the stop-iter...
2013-11-06 Mitchell StokesBGE: Fix for #37335 "Moving the camera with a key ...
2013-11-05 Campbell Bartoncode cleanup: typo and warning when openmp's disabled.
2013-11-05 Jens VerwiebeOSX/player: Remove some very old code ( 11 years+ ...
2013-11-05 Jens VerwiebeScons: Fix BGE compile after cleanup
2013-11-05 Campbell Bartonbge builds again without bullet.
2013-11-04 Thomas Dinges* More fixes to make scons / Windows happy. :)
2013-11-04 Bastien MontagneFix for recent BGE commits, when building with c++...
2013-11-04 Thomas Dinges* Fix blenfont scons include after recent GE changes.
2013-11-04 Mitchell StokesBGE Physics Cleanup: Fixing an error that GCC didn...
2013-11-04 Mitchell StokesBGE: Fixing up a small issue from merging Rasterizer...
2013-11-04 Mitchell StokesBGE: The recent physics cleanup was using KX_GameObject...
2013-11-04 Mitchell StokesBGE: Cleaning up the BGE's physics code and removing...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: The Blenderplayer now loads...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Cleaning up some includes.
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Removing the Singletexture...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Moving the RAS_OpenGLRasterizer...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Removing the need to reference...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Getting rid of the BL_Material...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Getting rid of RAS_IRasterizer...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Removing KX_BlenderGL since...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Removing RAS_IRenderTools and...
2013-11-02 Campbell Bartonfix for possible leak in the expression controller...
2013-11-02 Campbell Bartonfix memory leak with navmesh
2013-10-25 Sergej ReichRemove duplicate cmake enries in game engine and compositor
2013-10-10 Campbell Bartonfix [#37032] Blener crashes when parent to new object
2013-10-10 Campbell Bartoncode cleanup: use const's for static arrays
2013-10-07 Campbell Bartonfix for casting shadows of scaled objects was made...
2013-10-07 Campbell Bartonremove minor differences between these 2 files which...
2013-10-07 Campbell Bartonrevert r58693. patch [#36233], caused regression (bug...
2013-10-03 Campbell Bartonset mempool debug in the game-engine-player too. also...
2013-09-23 Brecht Van LommelFix related to #36319: restore SDL_VIDEODRIVER=dummy...
2013-09-17 Mitchell StokesBGE: Fixing a typo in the collision API that was found...
2013-09-14 Mitchell StokesBGE: Adding a Python collision API. The initial patch...
2013-09-11 Daniel StokesBGE: Potential fix for [#35522] Broken game engine...
2013-09-08 Campbell Bartoncode cleanup: warnings and redundant checks.
2013-09-05 Daniel StokesFixing a problem with variance shadow maps blurring...
2013-09-05 Mitchell StokesBGE: Removing an unused rendertools argument from BL_Co...
2013-09-04 Mitchell StokesBGE: Removing the touch sensor and converting all touch...
2013-08-29 Mitchell StokesCleaning up some prints related to SDL.
2013-08-29 Mitchell StokesAllowing the BGE to build with SDL2. I'm not sure if...
2013-08-28 Thomas DingesCycles / Sky Texture:
2013-08-27 Campbell Bartonremove unused function. also typo
2013-08-26 Mitchell StokesBGE: Cleaning up the vsync code a little.
2013-08-25 Campbell Bartonblenderplayer builds again
2013-08-20 Campbell Bartonpatch [#36503] BGE Python - Radar and Ray sensor wrong...
2013-08-19 Bastien MontagneFix build with GE and WITH_CXX_GUARDEDALLOC enabled…
2013-08-19 Sergey SharybinAnd for sure forgot to commit another cleaup patch
2013-08-19 Sergey SharybinSpeedup for guarded allocator
2013-08-19 Sergey SharybinOptimization and threading fix for shapekeys weights...
2013-08-19 Sergey SharybinMade modifiers_getVirtualModifierList safe for threading
2013-08-19 Sergey SharybinMerging r59182 through r59257 from trunk into soc-2013...
2013-08-19 Campbell Bartonstyle cleanup: indent/whitespace
2013-08-18 Brecht Van LommelFix a few compiler warnings reported by clang.
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