rigidbody: Avoid unnecessary simulation updates
[blender.git] / source / blender / blenkernel / intern / rigidbody.c
2013-02-15 Sergej Reichrigidbody: Avoid unnecessary simulation updates
2013-02-15 Joshua LeungBugfix [#33970] Background Scene does not show animatio...
2013-02-09 Sergej Reichrigidbody: Relink constraints when duplicating objects
2013-02-06 Campbell Bartonstyle cleanup: some warnigs & spelling.
2013-02-04 Sergej Reichrigidbody: Avoid always making passive objects kinematic
2013-02-04 Sergej Reichrigidbody: Fix [#34108] Rigid body with no polygons...
2013-02-04 Sergej Reichrigidbody: Fix [#34106] Deleting an object with Bullet...
2013-01-24 Sergej Reichrigidbody: Fix [#33971] Bullet Physics crash + patch
2013-01-23 Campbell Bartonstyle cleanup
2013-01-23 Lukas ToenneFix for missing function stub when WITH_BULLET is disabled.
2013-01-23 Sergej Reichrigidbody: Make rigid bodies kinematic during transform...
2013-01-23 Campbell Bartonmake bullet optional again
2013-01-23 Sergej Reichrigidbody: Add generic spring constraint
2013-01-23 Sergej Reichrigidbody: Add rigid body constraints
2013-01-23 Sergej Reichrigidbody: Add rigid body simulation
2013-01-23 Sergej Reichrigidbody: Add point cache support
2013-01-23 Sergej Reichrigidbody: Add force field support
2013-01-23 Sergej Reichrigidbody: Add DNA/RNA/BKE infrastructure for the rigid...