node_shader_utils: Proper fix for node_normalmap accessor returning ellipsis value.
[blender.git] / release / scripts / modules / bpy_extras / node_shader_utils.py
2018-10-17 Bastien Montagnenode_shader_utils: Proper fix for node_normalmap access...
2018-10-17 Bastien MontagneRevert "Fix error on FBX export after material changes"
2018-10-17 Dalai FelintoFix error on FBX export after material changes
2018-10-17 Bastien MontagneMerge branch 'master' into blender2.8
2018-10-17 Campbell BartonMerge branch 'master' into blender2.8
2018-10-16 Bastien Montagnenode_shader_utils: fix bad setting of use_nodes in...
2018-10-13 Bastien Montagnenode_shader_utils: several fixes, improvements and...
2018-10-12 Brecht Van LommelPython: change node_shader_utils diffuse RGBA to base_c...
2018-10-10 Campbell BartonMerge branch 'master' into blender2.8
2018-10-10 Campbell BartonMerge branch 'master' into blender2.8
2018-10-08 Campbell BartonMerge branch 'master' into blender2.8
2018-10-08 Campbell BartonMerge branch 'master' into blender2.8
2018-10-05 Ray MolenkampMerge remote-tracking branch 'origin/master' into blend...
2018-10-03 Brecht Van LommelMerge branch 'master' into blender2.8
2018-10-03 Brecht Van LommelMerge branch 'master' into blender2.8
2018-10-02 Campbell BartonMerge branch 'master' into blender2.8
2018-10-01 Campbell BartonMerge branch 'master' into blender2.8
2018-09-30 Campbell BartonCleanup: use tuple unpacking
2018-09-30 Campbell BartonCleanup: pep8, unused import
2018-09-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-09-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-09-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-09-27 Bastien MontagnePython IO: Initial nodal shader support for import...