Cleanup: commas at the end of enums
[blender.git] / source / blender / blenkernel / intern / subsurf_ccg.c
2019-01-15 Campbell BartonCleanup: commas at the end of enums
2018-09-24 Brecht Van LommelSpelling fixes in comments and descriptions, patch...
2018-09-19 Campbell BartonBLI_utildefines: rename pointer conversion macros
2018-08-31 Sergey SharybinRemove CCGDM from PBVH
2018-07-16 Sergey SharybinCleanup: Remove obscure flag which was only used for...
2018-07-16 Sergey SharybinCleanup: More clear naming in UV vertex/element mappings
2018-06-17 Campbell BartonCleanup: trailing space for blenkernel
2018-02-01 Campbell BartonCleanup: rename BLI_*_empty() -> clear()
2018-01-24 Bastien MontagneFix (unreported) missing feature in ccgdm pbvh generator.
2018-01-24 Bastien MontagneFix T53551: Weight paint crash when subsurf modifier...
2018-01-21 Campbell BartonCleanup: style
2018-01-15 Sergey SharybinSculpting: Sdd an option to hide mask in viewport
2018-01-11 Sergey SharybinSubsurf: Make copyFinalLoopArray() threaded
2018-01-11 Sergey SharybinSubsurf: Use regular mutex instead of RW one
2018-01-10 Sergey SharybinSubsurf: Loop array should not be called mv
2018-01-10 Sergey SharybinSubsurf: Remove increment of unused variable
2017-12-22 Sergey SharybinSubsurf: Avoid possible use of partially initialized...
2017-12-22 Sergey SharybinSubsurf: Avoid global lock for loops and orig index...
2017-11-19 Campbell BartonFix T53347: Vertex paint crash on undo/exit
2017-09-30 Campbell BartonFix vertex paint w/ subsurf drawing
2017-09-27 Campbell BartonVertex/Weight Paint: Use PBVH for painting
2017-09-25 Bastien MontagneAdd an 'atomic cas' wrapper for pointers.
2017-09-25 Bastien MontagneTweak to fix for thread concurency in looptri generation.
2017-09-20 Bastien MontagneFix T52852: Assert in looptri calculation after recent...
2017-09-19 Bastien MontagneFix T52816: regression can't open file in 2.79 (crash).
2017-08-11 Bastien MontagneFix T52149: LoopTriArray computation was not correctly...
2017-08-11 Bastien MontagneCleanup: deduplicate DM's getLoopTriArray() callback.
2016-12-01 Luca RoodFix (unreported) looptri array not being recalculated...
2016-09-07 Sergey SharybinOpenSubdiv: Support multiple materials drawing in Cycle...
2016-09-05 Mike Erwincleanup: macro whitespace \ alignment
2016-09-05 Sergey SharybinFix glUniform called from glBegin/glEnd blocks
2016-08-19 Brecht Van LommelFix T49090: color picking draws wrong when using subsur...
2016-07-25 Sergey SharybinOpenSubdiv: Fix opensubdiv option obscuring the interface
2016-07-25 Sergey SharybinOpenSubdiv: Fix missing support of flat shading in...
2016-07-25 Sergey SharybinOpenSubdiv: Use proper material index
2016-07-23 Campbell BartonCleanup: warning
2016-07-22 Sergey SharybinOpenSubdiv: Properly respect Subdivide UVs option
2016-07-22 Sergey SharybinOpenSubdiv: Properly support active UV layer in texture...
2016-07-22 Sergey SharybinOpenSubdiv: Lay down fundamentals to support multiple...
2016-07-20 Sergey SharybinOpenSubdiv: Initial work to support UV maps in textured...
2016-07-14 Campbell BartonCleanup: comment blocks
2016-06-09 Alexander RomanovFlat shading for basic shader
2016-05-31 Sergey SharybinProperly handle vertex color color space for Cycles...
2016-05-19 Sergey SharybinIgnore vertex color when doing texture paint
2016-04-26 Sergey SharybinFix T48176: Shrinkwrap crashes when multiple objects...
2016-04-26 Alexander RomanovSupport multiple tangents for BI render & viewport
2016-03-04 Campbell BartonCleanup: unnecessary comma use
2016-02-14 Brecht Van LommelFix T47405: subsurf triangulation was producing incorre...
2016-02-14 Brecht Van LommelFix T47405: subsurf inconsistent triangulation in OpenG...
2016-01-13 Campbell BartonRemove outdated assert
2015-12-26 Alexander RomanovOpenGL: stipple support added to basic GLSL shader
2015-12-08 Brecht Van LommelOpenGL: split off framebuffer, shader and texture code...
2015-11-26 Campbell BartonCleanup: whitespace
2015-11-23 Campbell BartonCleanup: shadowing (blenkernel)
2015-11-22 Brecht Van LommelC99 is now the C standard for all our C code.
2015-11-22 Antony RiakiotakisRemove vertex array support from GPUBuffers. Remove...
2015-11-13 Antony RiakiotakisFix T46726 shading issues in sculpt mode.
2015-10-15 Antony RiakiotakisVBO implementation for GLSL subsurfed meshes (non-mappe...
2015-10-11 Brecht Van LommelFix warnings and remove casts by adding copy_vx_vx_ucha...
2015-09-30 Sergey SharybinRevert "Fix T46247: Side-reported, bbox for zero-verts...
2015-09-25 Bastien MontagneFix T46247: Side-reported, bbox for zero-verts object...
2015-09-17 Campbell BartonFix for recent regression clamping materials
2015-09-15 Campbell BartonFix T46073: crash w/ out-of-bounds material
2015-09-13 Campbell BartonCleanup: spelling
2015-09-03 Julian EiselQuiet warnings
2015-09-02 Campbell Bartonb5287b1 removed important CCG_key_top_level call
2015-09-01 Antony RiakiotakisAvoid reupdating pbvh data in upload functions, these...
2015-08-25 Sergey SharybinOpenSubdiv: Support multiple materials for GLSL view
2015-08-25 Sergey SharybinOpenSubdiv: Support for multiple materials in solid...
2015-08-25 Sergey SharybinOpenSubdiv: Fill in some missing drawing callbacks...
2015-08-24 Campbell BartonFix editmesh GLSL tangent drawing
2015-08-19 Campbell BartonFix drawing subsurf & auto-smooth
2015-08-19 Campbell BartonCleanup: unused vars
2015-08-19 Campbell BartonFix for accessing looptri's from subsurf
2015-08-17 Campbell BartonSubsurf: don't reserve MFace by default
2015-08-12 Bastien MontagneFix 'hard crash' part of T45768 (when merging all verti...
2015-08-05 Sergey SharybinOpenSubdiv: Changes to texturing
2015-08-05 Campbell BartonCleanup: unused warning
2015-08-05 Sergey SharybinOpenSubdiv: Completely avoid possible access to non...
2015-08-05 Sergey SharybinOpenSubdiv: Tweaks to AABB calculation when using opens...
2015-08-05 Sergey SharybinOpenSubdiv: Make subsurf behavior closer to original...
2015-08-03 Sergey SharybinOpenSubdiv: Smooth shading became broken in recent...
2015-08-03 Sergey SharybinOpenSubdiv: Made it a modifier option to enable OSD...
2015-08-03 Sergey SharybinOpenSubdiv: Avoid crashes when GPU subsurf is tried...
2015-08-03 Sergey SharybinOpenSubdiv: More proper loop for UV map evaluation...
2015-07-27 Campbell BartonUse loop data instead of face data
2015-07-25 Antony Riakiotakisminor cleanup, reuse existing variable
2015-07-25 Antony RiakiotakisConvert CCGSubsurf VBO system to also sort hidden and...
2015-07-25 Antony RiakiotakisGPU buffer materials:
2015-07-25 Antony RiakiotakisFix T45555 crash with subsurf edge drawing.
2015-07-24 Antony RiakiotakisFix subsurf edge drawing when more than one loose edge...
2015-07-24 Antony RiakiotakisFix out of bounds memory access when copying loose...
2015-07-24 Campbell BartonFix for building with OpenSubdiv
2015-07-23 Antony RiakiotakisMinor cleanup - use integers for counters.
2015-07-23 Antony RiakiotakisSubsurf: Optimize edge drawing, now it uses VBOs.
2015-07-20 Sergey SharybinOpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 Antony RiakiotakisUse abstraction to unbind buffers, should avoid crashes...
2015-07-18 Campbell BartonUse gpu-buffers for UV-edge drawing
2015-07-17 Campbell BartonAvoid accessing MTFace drawing subsurf
2015-07-17 Antony RiakiotakisChange winding of looptris in subsurf so they point...
next